There's probably two weapons (either held or in the room) that the
character can use.
I've encountered a similar conundrum, and what I did was make the
'attack' command on the character only.
When the character uses their 'attack' command, it then uses their
stats (strength, whatever), combined with the stats of any weapon they
have 'equipped'. 'Equip' is also a command on the character, and
weapons are "equipped = True/False". Equipped weapons can't be
dropped, etc.
Does that make sense ?
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