The Sims 3 Loverslab

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Oleta Blaylock

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Jul 11, 2024, 10:40:48 AM7/11/24
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Hello everyone,

I like creating sims using different custom contents and I love playing sims 4. This inspired me to share my creations with everyone. I hope that everyone would like the sims that I share here and would encourage me to create more such sims. Thank you for all your support in advance!

I've added updated versions of some sliders and a new nose slider that I am now using. New sims will almost certainly require that you have these updated sliders or they might not look right, so be sure to get the new Shared CC and make sure you only have the latest version of cmar's sliders and not the previous ones that do not have the same name.

The Sims 3 Loverslab


Download File https://lpoms.com/2yLtpC



Delete that if you have it, it casues conflicts with 3D eyelashes, making them look all messed up. The archives for Thalia and Alexis have been reuploaded with the file removed (and the CC used from it, which does not cause conflicts on its ownI).

The latest (Patreon) update of WickedWhims killed my tongue piercing accessory due to changing the bones and such of the WW tongue (the rig has been changed in order to implement an animated vagina and anus for future animations, which necessitated these changes to the tongue). Because of that you're best of just deleting that accessory which you will have gotten from various sims who use it. The following packages are the relevant ones to delete

Furthermore, the new tongue does nto align with sims' heights. Though support seems like it will be added to be able to manually adjust the position. But for now for anyone using the height slider I use (or any height slider, this is not connected with WW height slider support) tongues will not align with sims' mouths.

NOTE 3/22: The package pbox_liberated-vehicles.package included in some of the old builds is broken and may cause your game to fail to launch if it's in your mods folder after the last update. Removing it fixes the problem. I'm going to reupload the archives with this package removed when I figure out which of them had it.

So, for a good long while I've been uploading sims to this site, in 1s, 2s, 3s and sometimes even 4s or 5s. But I think it's gotten to the point now where it's maybe become a little bit unwieldy, especially when I tend to update some sims and not others in a given pack which means I'll have to wait to upload an updated version until I've done the others or upload the updated version with some new ones.

Anyway I figured it was time for a change, so now I'm doing this in one download and uploading sims individually or in a household if it's necessary for family relationships and such, I'll be doing download description pages with CC credits and pictures of the sims' outfits, possibly small bios, like before put I'll put them in posts in this thread and link them in this main description instead.

This is something I've been working on for a while, which ties into this it's a save game I've set up that incorporates my sims in a world where I've set up the sims with houses, relationships and stories in a certain sense. It's currently very much WIP and does not include all the sims I've uploaded here. But check it out if that sounds like something that interests you!

I've set up a page for myself on Patreon with the purpose of allowing those who want to show their appreciation by sending a couple of bucks my way. A kind of "buy me a coffee" type of deal. Note that I will NOT be looking any of my past or future uploads behind early or exclusive access and you'll still be able to download and see all of it here and on my Patreon page for free. The thread for this collection will probably still be the best place for general comments and questions though, and the descriptions of the sims here will probably be longer than those on Patreon which will be more like update notices.

My stuff is all CC included (for the most part, some exceptions listed below), in subfolders inside the .rar (you need winrar or 7zip or something like that to unpack it UPDATE: I'm now doing 7zip archives), so you can take out stuff you don't want, particularly stuff that may cause conflicts (such as the default skin replacements and body replacements). Take the archiveand place it in your Documents/Electronic Arts/The Sims 4/ folder, or open the archive and take the files from the Tray folder and place them into your own Tray folder and do the same with the Mods folders.

Don't forget to download the Shared CC folder it includes a bunch of items that I don't include in the individual archives for sims and households but which might be needed (mostly sliders and skin details).

One advantage in setting up a thread like this is that I can provide an archive of CC which is mostly shared between my sims, this is mostly skin and eye replacements, custom CAS sliders and some skin details and such. This is useful in not having to include as much CC in each upload and reducing the resulting filesize a bit.

NEW 12/14/21: Now includes a new folder called Z_InactiveCustomSliders which currrently includes a single slider from Redhead sims (link in the Shared CC credits below), it's placed in this folder because it conficts with Cmar's breast sliders, in the sense that both are active, but you can only really use one of them in CAS at a time, the one that loads first more precisely, by playing around with folder names I can influence which the game loads first and which I can use in CAS (while both are still active so to speak, understand?). The thing is I've now used it on some sims now, but I don't want it to lock me out of using Cmar's sliders in CAS, so I've put it in this folder which I change the name of whenever I want to actually use it on a sim. For anyone using this, just leave the name as is, you'll get the appearance you should from sims I use it on, but you'll still be able to use Cmar's breast shape sliders.

NEW 12/5/20: Not really Shared CC, but I thought I'd recommend this mod for anyone who uses my sims, I use a number of different custom skintones for my sims, some of which add alot of new swatches to the game and it can make the interface a bit cluttered and presets hard or impossible to view. It's a mod that expands the number of CAS columns so you have more custom swatches without making stuff hard to see.

A note on sliders: Note that all custom sliders add or replace points on the body where you can drag and manipulate your sim face and body shape, for information on how they work see the links to the specific sliders below. Some sliders, including the ones I have, may cause certain glitches from time to time such as vanishing chests and the like (temporary and somewhat easily fixed by travelling and sometimes saving in my experience), you may want to remove them from your game if they cause you trouble and to always make sure that the ones I've included do not conflict with any you might already have.

My sims use tongues, for it to work you require a rig replacment that includes tongue bones, such as the standard one to come with WW. Personally I use an accessory one, mostly out of habit, rather than a head replacement with a tongue included. See here for tongue meshes -test-sims-4-tounge/

Update: the Patreon version of WW now includes support for tongues as body parts, so I've switched to that, it shouldn't really impact any of my downloads in anyway (since I wasn't including the tongue meshses in any cases)

NEW 5/12/20: The above is my old assumption and scaling basis. I'm now using a different scaling based on what I've read by googling around that Sims 4 default height is more like 6ft, so I'm now using the assumption that +0 on the slider is exactly 6'0" and working out the rest from that. I made a post about it here -mrrakkons-sims-and-stuff/?do=findComment&comment=3000410

When I make sims and place them in the world I feel like them having an occupation (and skills and traits, but that's another matter) helps give them a bit of personality and role even when you're not playing as them. As a result I typically have my sims be saved and already be at some level in a given occupation. However I often feel like the base game careers don't offer enough variety and doesn't always fit what I have in mind for my sims, so in that case I'll probably look around for a custom career mod to use.

I'm not going to include these mods in the sim downloads, these are script mods and might frequently require updates and become incompatible with the game when it's patched. However in the case that a sim I've uploaded has a rank in a custom career this will be noted in the description of the sim and there will be a link to the mod in question. If you don't have the career mod installed (either because you don't want or the mod no longer works), sims with custom careers will simply be unemployed when placed in the game and should cause no issues. Currently I'm using a bunch of career mods by Midnitetech, as well as the AEP pornography mod by Ksuihuh

I've now began adding custom traits that are not from WW or Basemental Drugs to some of my new and updated sims and will continue doing so in the future. Like with the custom careers and other scripting mods I've chosen NOT to include these in the download because it could cause issues, instead I will be linking to the relevant mods in the descriptions for the sims and households who have these.

An optional thing I'm mostly doing for myself is incoroporating the Language Barriers mod for my sims going forwards, so they should all have primary languages and second language skills assigned as I thought appropriate. Using this mod is completely optional and not having it should cause no issues.

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