I have the Sims 4 Standard addition with no expansions. But I can not find the hospital in either 3 worlds. I saw on youtube a sim in labour, and it showed them going into hospital. Why cant I do that to? any answers. do I need any expansions?
Yes, provided your Sim is in the Doctor career then you have the option to come a long. You will also have the option with a pregnant Sim to give birth at the Hospital. The Get to Work Expansion is required.
Just checking you weren't watching a youtube video of someone using Zerbu's Travel to Special Lots Mod; I used it for a while but the amount of staff is very low in comparison to 'usual' but is still working I think. Also, 'Coolspear' over at Sims Asylum made a reworked wormhole that took you 'anywhere' as well. You'd have to check if they are up to date if interested though
@Fgrrgreds, you can't get to the hospital lot by the map because the hospital is hidden. Instead, you get there by clicking on the Sim that is in labor. There should be an option to go to the hospital. For people who don't have the Get to Work EP, they will just disappear for a little while and come back with a baby, or have the baby at home. For people who do have the Get to Work EP you will have the option to follow your Sim to the hospital to have the baby, or to have the baby at home.
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
after dowloading growing together expansion pack my Sim is pregnant and when i hop back on the game her pregnancy glitches where it doesnt have the countdown to 3rd trimester and she wont go past the 2nd trimester/
Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.96.365.1030
What expansions, game packs, and stuff packs do you have installed? Expansion packs: All expansion Game Packs: All game packs except "Werewolves" and "Star Wars" Stuff Packs: All stuff packs
Steps: How can we find the bug ourselves? Unsure of what the trigger was but all I did was make a female sim pregnant. She has been pregnant for about 20 sim days and will not go into labor. She also does not age and has been stuck at "24 days left" while all other members of the household are aging.
What happens when the bug occurs? My sim does not go into labor and does not age. Otherwise I can play her as normal.
What do you expect to see? I expect my sim to give birth after 3-4 in game days and to age.
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. After the 1.96.365.1030 (infants) and the growing together expansion.
Yes, everytime I would load my save file again I would get a new last exception file. I ended up replacing the same family from CAS into a new save file without the Proud Parent scenario and the pregnancy worked like normal. I'll PM you the save file from the broken pregnancy save and last exception file
It didn't have any timer. However, I fixed it by creating another family and playing that one for a couple days. After 4-5 sim days I went back to the household and she had finally given birth and started aging.
@britannywashere Thanks. Yeah, guess playing another family until birth should work as it's the LE that keeps the family from fully loading.
Do you still get the LE thrown by the game ? The one I linked above.
My sim entered the 3rd trimester 4 sim weeks ago and stays with the measage "pregnant;3rd trimester. This sim is nearly full term, more than ready to have this kid and be done with it already"... the question marks still haven't appeared and she won't go into labor, I've tried everything. Resetting my sim, going to a different neighbourhood, different world, I've tried going on vacation, to work, I can't send her to the hospital and I can't click on the bassinet, is anyone else having this problem? I've tried reloading a past save, exiting and reloading the game, checked for updates. It's really annoying me as she just won't move past this part of the 3rd trimester
The original game is set in the city of Fairport in 2025 and follows the fictional F.E.A.R. (First Encounter Assault Recon) unit, an elite group in the United States Army tasked with investigating supernatural phenomena, as they probe a private military company's secret research program, which has resulted in the unintended release of a dangerous and powerful psychic. The player takes on the role of the unit's newest recruit, Point Man, as he faces down not only the psychic, but so too a lethal and unpredictable paranormal menace in the form of a young girl, Alma Wade. Project Origin is set immediately after the conclusion of the first game, and follows Sgt. Micheal Becket of Delta Force, who awakens in a strange hospital only to find that Alma, now free from her confinements, has taken a keen interest in him. F.E.A.R. 3 takes place nine months after the conclusion of Project Origin. Alma's pregnancy is nearing its end, and when a resurrected Paxton Fettel (the psychic from the first game) rescues Point Man from captivity, the two head back to Fairport, with Point Man determined to prevent Alma from giving birth. Fettel, however, has an entirely different motive.
All F.E.A.R. games are first-person shooters and feature several common guns, projectiles, and game mechanics, the most notable of which is "reflex time" (a slow motion technique that allows players to aim and shoot in real-time). With the exception of F.E.A.R. 3, the campaign in each game is single player-only. F.E.A.R. 3 can be played in either single-player or co-op mode. F.E.A.R. 3 is also the only game to offer the player a choice as to the playable character.
Critical reactions to the games have been mixed, although leaning positive. The original game received very strong reviews and went on to be celebrated as a defining title in the FPS genre, both for its mechanics and its innovations in AI technology. Subsequent games were not as well-received; whilst their mechanics were generally lauded, a common complaint has been that the series' psychological horror elements have lost potency with each entry. The original game sold very well, but after F.E.A.R. 3 failed to meet commercial expectations, the mainline series has been on hiatus.
All games in the F.E.A.R. series are first-person shooters and all share multiple game mechanics.[3][4][5][6][7][8] In the first game and F.E.A.R. Extraction Point, the only playable character is Point Man;[5] in F.E.A.R. Perseus Mandate, the player controls an unnamed F.E.A.R. sergeant;[9] in F.E.A.R. 2: Project Origin, the player controls Sgt. Michael Becket of Delta Force;[10] in F.E.A.R. 3, which can be played in either single player or co-op modes, the player can control both Point Man and Paxton Fettel, one of the antagonists of the original game.[11]
When the player is controlling Point Man, the sergeant, or Becket, gameplay is very similar, irrespective of which game is being played.[12][13][14][15] Common weaponry across all games includes handguns, assault rifles, submachine guns, shotguns, sniper rifles, nail guns, and rocket launchers. Other weapons available in the games include repeating cannons, particle beams, miniguns, laser carbines, grenade launchers, night vision rifles, lightning arcs, flamethrowers, pulse rifles, and machine pistols.[5][16][17][18][19] The player also has access to various projectiles. Frag genades are common across all games, whilst other types of projectiles include proximity grenades, remote bombs, deplyable turrets, incendiary grenades, shock grenades (electricity-based), flash bangs, and zap grenades (electricity-based).[13][17][20][21][22] Point Man, the sergeant, and Becket also have limited melee abilities; punch, kick, jumping kick, sliding tackle, and using the butts of their guns in hand-to-hand combat.[23][24][25] In F.E.A.R. 3, Point Man also has a knife for use in close combat.[26]
A prominent gameplay element in all F.E.A.R. games is "reflex time"; an ability which slows down the game world while still allowing the player to aim and react at normal speeds.[27][28][29][30][31] This effect is used to simulate the player character's superhuman reflexes, and is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's particle system.[23] In all games, the duration which reflex time lasts is limited, determined by a meter which slowly fills up automatically when the ability is not being used.[22][27][29][30][32] In all games except F.E.A.R. 3, the player can permanently increase the size of the reflex meter by picking up reflex boosters.[5][24][33][34]
7fc3f7cf58