--
Ben Wilson
"We cannot determine the character or nature of a system within
itself. Efforts to do so will only generate confusion and disorder."
Boyd
On Wed, Oct 28, 2009 at 11:55, Ben Wilson <dau...@gmail.com> wrote:
>
> My understanding of reading Traveller is that it relies on the
> Foundation approach. My understanding of Dune is the better you can
> fold, the faster you can travel.[dune] The ship does not move, per se.
> I think we have the chaos of Dune's travel[holtzman], and I submit the
> use of gravametics allows for some artificial gravity, also consistent
> with Holtzman. But, our ships do not travel instantaneously; there is
> time in the Soup. I think we're a little closer to wormholes in that
> we're finding a shortcut; with travel times being the distance between
> the folds.[worm] It's just convenient that when viewed from the
> "Soup," the various parts of realspace are at different distances
> (nearby stars are not necessarily nearby in the Soup). The net result
> is somewhere between Dune and Foundation. (BTW, I've read several
> books of the Foundation series, but not looked at Dune.)
Okay, this makes some sense to me.
<snip>
>>
>> One side effect of this could very well be that no one really knows
>> where many worlds are. The calculations needed in some cases to
>> determine where in real space two worlds are would probably become so
>> complex that even at the height of the First Imperium, no computer was
>> capable of it.
>
> Yeah, I thought of that a while ago. If you were within the Milky Way,
> you could identify landmarks (e.g. Andromeda) that could be used to
> identify approximate location in the Milky Way (a.k.a. The Way). Once
> you're outside The Way, actual location is a guess (unless the aspect
> to Andromeda was nearly the same as The Way, which I consider
> doubtful). As a social convention, perhaps humanity preferred to
> inhabit systems they knew were within The Way. Splinter groups could
> still be outside.
I'm a little uneasy about that, mainly because the lesson of human
colonialism is that people will spread into every environ they can.
>
> Here's a mind bender for you... Follow these assumptions. First, the
> Imperial Core are worlds that are accessible in reasonable times via
> STL; which should be within a few light years. In the Soup, their
> distances could also be Near.... and their paths to major clusters of
> human space is Near or Medium (within 1000 paces, which is ~1000
> hours, or 41 days)[pace]. It might make sense that humanity focused on
> a Soup Nexus that became the Imperial Core Worlds.
Okay.
>
> The distances suggest clusters of systems that are Near, joined by
> long routes that are Medium and beyond...
>
> [pace]: http://espacesociety.org/NaturalSciences/SpaceTravel#toc2
Let's surmise that the Soup is influenced by gravity. Where you have
star clusters, super-massive stars, black holes, etc. which represent
substantial gravity wells, you have a tendency for a larger number of
routes through the Soup. If the Core Worlds are in a cluster, that
means that the individual gravity well of their stars sums up and thus
you have not only normal space geometric proximity, but also Soup
space proximity. By the same token, outlier systems with lesser
gravity wells would be "further" in Soup geometry.
This would create a situation in which the first worlds colonized by
STL; Alpha Centauri, Epsilon Indi, Epsilon Eridani, etc. would be
close enough to each other (though definitely not a cluster) that it
lead to them being easier to navigate to in Soup space.
>
>> This does lead to an interesting thought. We know from our loose time
>> line that a new form of FTL travel will come into play. How about not
>> so much a new way, as much as a more advanced civilization learns how
>> to harness what everyone used to call Soup pollution, and thus can
>> literally create links between any two worlds at whim, meaning real
>> space and hyperspace essentially, for navigational purposes, become
>> the same thing again.
>
> That does put a wrinkle in it. I don't remember our getting into much
> detail over the "new" FTL approach; but vaguely recall it being
> Trek-like. But, what your suggesting is more plausible given our
> methods.
--
Aaron Clausen
mightym...@gmail.com
[snip]
>> doubtful). As a social convention, perhaps humanity preferred to
>> inhabit systems they knew were within The Way. Splinter groups could
>> still be outside.
>
> I'm a little uneasy about that, mainly because the lesson of human
> colonialism is that people will spread into every environ they can.
I agree. But, perhaps governments try to constrain settlements to
Milky Way; sort of like the British trying to restrain the Americans
to the East of the Appalachian Mountains. The Americans routinely
ignored this restriction. So, we find frequent settlement outside the
Milky Way despite Government attempt to restrict.
[snip]
>>
>> The distances suggest clusters of systems that are Near, joined by
>> long routes that are Medium and beyond...
>>
>> [pace]: http://espacesociety.org/NaturalSciences/SpaceTravel#toc2
>
> Let's surmise that the Soup is influenced by gravity. Where you have
> star clusters, super-massive stars, black holes, etc. which represent
> substantial gravity wells, you have a tendency for a larger number of
> routes through the Soup. If the Core Worlds are in a cluster, that
> means that the individual gravity well of their stars sums up and thus
> you have not only normal space geometric proximity, but also Soup
> space proximity. By the same token, outlier systems with lesser
> gravity wells would be "further" in Soup geometry.
As Soup is influenced by gravity, though high gravity hinders.[GIE]
But, that doesn't take into account Lagrange Points, which are areas
where gravity is nullified.[LP] I think this would allow fixing jump
points in a system, creating a more predictable entry area. That is, a
ship could travel to a system and emerge outside the safe GIE zone, or
it can travel to one of the Lagrange Points between the star and the
largest planet in the system. When you've a multi-star system, the LPs
are based on the stars, not planets. Thus a system like we're
proposing for the Core Worlds would have a series of LPs; making it a
major Soup hub.
> This would create a situation in which the first worlds colonized by
> STL; Alpha Centauri, Epsilon Indi, Epsilon Eridani, etc. would be
> close enough to each other (though definitely not a cluster) that it
> lead to them being easier to navigate to in Soup space.
The Traveller way is to point at a star within 6 parsecs away and
emerge at a point 100 radii from the gravity target. So, Traveller is
gravity based. The key difference is Soup assumes shortening distance
by short-cutting through another substance. Traveller seems to suggest
hyperspace just allows a fixed speed (1 week, regardless of distance,
distance based on the power of the engine) between two points. Thus,
Traveller is 3D; Espace is 4D---or 3D where the planes are bent.
The advantage of Espace's mechanics is it is arbitrary whether two
stars are accessible via the Soup. So, we can determine by fiat
whether Alpha Centauri is Soup-proximate to Earth. Thus, we can
isolate entire systems or webs of systems based on the Soup and soup
pollution.
[snip]
[GIE]: http://espacesociety.org/NaturalSciences/GravatonicInterloquiterEquation;
http://espacesociety.org/NaturalSciences/BraneHopping#toc3
[LP]: http://en.wikipedia.org/wiki/Lagrange_point
--
Aaron Clausen
mightym...@gmail.com