Vector VR is a company that specializes in creating digital applications in virtual reality for educational and utility purposes. Founded in 2015, we are partnered with one of the leading educational VR production companies, Flyover Zone Productions, specializing in creating applications designed to educate and entertain people all over the world. Our first series of applications with Flyover focuses on the Ancient Roman empire in the year 320 AD. More information can be found at www.romereborn.org.
VR Music Visualizer Pro contains all the same features as the free version plus more. Create playlists so you don't have to keep reselecting every song. More visualization modes are included.
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VR Music Visualizer can load up any .mp3 or .wav file on your phone. From there you can customize every aspect of the visualization while your song is playing, even down to the color, with a live preview of it so you can get an idea of what it will look like.
VR Movie Theater Pro contains all the features that the free version offers plus more. You can rewind and fast-forward through videos plus adjust the lighting levels in the movie theater to your liking!
View 360 videos and images in an immersive environment! Load up any 360 image or video and view it on your android device. Download and save 360 content onto your device and load it up straight from the app. Only takes a matter of seconds to get going.
View 360 videos and images in an immersive environment! Load up any 360 image or video and view it on your android device. Download and save 360 content onto your device and load it up straight from the app. Only takes a matter of seconds to get your content ready for you to view!
One of the first milestones in making his idea a reality came in 1986 at a private conference at Apple. Frischer presented a paper called Project Cicero. He proposed using a radio-controlled car to drive up and down the streets of the Rome model and take photographs.
Frischer got enough money for a pilot study to photograph a portion of the model, but there was a problem. The model was built to be seen from a balcony, so the sides of most buildings were featureless white walls.
As a compromise, he decided to take a laser scan of the physical model to provide the basic geometry of ancient Rome and its buildings. Then, details would be added using computer-aided design or CAD software.
Rome Reborn 2.0 was created with the help of Pascal Mueller, then a Ph.D. student at Swiss Federal Technical University in Zurich. Mueller was creating a digital model of Manhattan using algorithms to generate buildings.
Luckey wanted Frischer to endorse his project because it could make Rome Reborn available to the general public. Frischer happily obliged and Luckey started talking to the press about how his virtual reality headsets could allow students to take virtual field trips to ancient Rome.
Today, Luckey is best known as the founder of Oculus VR, a company that was sold to Facebook in 2014 for about $3 billion. Rome Reborn 3.0 was released earlier this year and can be purchased online at romereborn.org. There are three different apps available now: The Roman Forum, Flight Over Ancient Rome and The Basilica Maxentius. Apps for the Pantheon, the Colosseum and the Imperial Palace are in the works.
Since the mid-1990s, nearly 50 scientists and IT specialists have been involved in the ambitious project. Rome in the virtual world is to have 7,000 buildings and monuments; It is certainly the largest project of this type, which provides more places to visit using the latest technologies. At the moment, we can see the Basilica of Maxentius, the Forum Romanum, the Pantheon, the Imperial Forums, and the Imperial Palace up close and from the inside.
Scientists also provided a 2-hour flight over ancient Rome, and those who admire Rome will stop at 35 specific places, including imperial forums, Circus Maximus and the mausoleums of Augustus and Hadrian.
Why did scientists choose 320 CE to recreate the city? One of the scientists explains that from this period we have the most data about the city and its buildings, then Rome reached its peak development.
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