Nomainly due to the fact Necros already have three options for 25% move speed increase (not kidding, this is more than anyone else) and Relentless Pursuit is also a much stronger reduction than those other traits.
Signet of Locust is fine. The dagger traits problem is the awkward cd reduction, not the 25% increase. Really what needs to change is the 25% increase in shroud trait. If that gave 10 seconds of swiftness on entering shroud it would be way better.
I am pretty sure he meant with vuln on autos and piercing the unyielding blast trait not soul marks especially given that zapv is a rather common user of the necro sub forum. And i agree with him that speed of shadows just doesnt compare to the other two trait choices. I also would like to see it changed to swiftness on entering Shroud (afterall i proposed this in the past) though 10 secs is probably to much.
I want to change the speed of an audio track and have the pitch change correspondingly. The only options I can see are to keep the pitch the same - very clever, but not what I need in this case. Can it be done? Thanks for help.
Clever indeed to say the least, but I've always found changing both speed and pitch is a 2-step process to get anything even close to what is desired, and both of these processes take an enormous amount of processing power for any CPU.
"Close" is the operative word here because any time you do either it has an impact on sound quality which is at best OK for the "close enough for rock & roll" mindset but for everything else, specifically exacting results, it typically has much less than ideal results.
I do the two step method. Assuming you want to keep the song in tune, I change the pitch first and then change the length. Each half step is the 12 root of 2 or 1.05946309436 so use that to calculate how much to speed it up or slow it down.
Thanks everyone for the replies. I thought it would be easier - seems like it used to be difficult to keep the pitch the same, now it's difficult to make it change with the speed. Am I just remembering that incorrectly? ps, if anyone can recall a version of Sonar that does what I want, please let me know - I have all back to the first product branded with the Sonar name.
It is not a regular plug-in but the binary
stretch.ax and the now almost useless stretch.hlp are installed alongside the DAW executable. Stretch.ax is registered as a DX plug-in.
I do not know if anyone tried this, but the time stretcher that comes with the Video Vegas is very good. Sometimes I have used that for adjusting the timing (mainly to increase or decrease tempo.) As to changing the pitch, I defer to others above.
I have Sonar Platinum (64-bit) installed on my computer, and I am just not seeing this plugin. I understand that it's not viewable with other FX , but when I right click my clip and select "Process Effect / Audio Effects," I can't find it anywhere. I do see the Pitch Shifter plugin, and maybe I could use that in conjunction with stretching the time, but I want the pitch and time to change in tandem with each other. Can you post a screen shot of the clip as the effect is selected? Thanks.
@AB9 beat me to it but ya, any of the Sony/ Vegas/ Magix video editors seems to do this. It's as simple as you grab the leading edge of a clip hold CNTL and drag the clip right. It speeds it up. And it seems none destructive as you can change the amount at any time later. I use this to speed up boring parts of tutorials and the audio will turn chipmunk so I know it's working in the way the OP desires for sure.
I just opened Sound Forge and it does it differently using the time stretch plug in shown above. It works, I sped up a whole song from 120 BPM to 130 BPM and only shifted the pitch by 1 semi tone. Brilliant. Seemed to not produce any artifacts either.
You are welcome! To be clear, for me, the use of the time stretch in the video editor had nothing to do with video. It just so happened to be a great audio tool bundled in the Video Vegas program, presumably from the connection of the company with Video Vegas and Sound Forge.
Audacity can do it too.
It's standard effects -> change speed and pitch.
I've done this for years.
Pitch down my main mix a fifth, import the track then sing along at the slower speed and pitch. Bring it back up to the right speed and you're good to go.
Makes a great backing vocal if done carefully.
For anyone late to this discussion (as I am), Audacity works very well.
I have three versions of the same song, loaded into Cakewalk from cassette using a four-track recorder (which is an interesting exercise in itself...). The versions have exactly the same rhythm and bass tracks, but the other tracks are different, and I was interested in combining them all into one master.
Due to the use of different Portastudios/cassette decks, they run at slightly different speeds. Using Audacity, I was able to simulate the pitch adjustment on a Portastudio using "Change Speed and Pitch".
To work out the adjustment, I loaded the rhythm track from one version (which was created using a DrumTraks, - a real one ?) to the left track, and the same rhythm track from another version to the right track. The right track was running very slightly slower. By experimentation, a "Speed Multiplier" setting of 1.005 brought the two rhythms into sync, and the sound quality was not bad at all.
From time to time I have seen others asking how to slow down songs, so they can transcribe and or play them. Reaper itself is capable of this and it works on the PC or Mac. Reaper is also free for 60 days of full program trial.
You bet Maggie,
I know over the years I have seen many requests for slowing down songs. Riffstation used to be ok for such. It also tries to ID chords in the song. But that can be inaccurate. Alas I think it is no longer out there.
Thanks LBro, I figured how to do it but differently! What I do is before I upload the track I make sure I have bpm correct and then by changing bpm to lower or higher track preservers the pitch. Also if you go to take properties there is a way to slow down without influencing the pitch. Just a funny fact
Hi Kasper,
I am wondering if Transcribe evolved out of Riffstation? At one time I know Fender gave away what I think is Riffstation for free. From there I am fuzzy on what happened or what evolved next.
Key shifting is also a Reaper function. Though I was doing it via pitch shifting in Action items. Yet of late that seems inaccurate. Thus I went to what OH49 uses and that is done via Reapitch, which is a free, included Reaper plugin.
Hi Adi,
Yep, more than one way to this in Reaper. As I mentioned in the reply to Kasper above. I find using the Master Track play rate envelope to be more powerful and with better options than just the playrate knob. The knob is good for 1 certain area or the whole song. The method I am doing via the Master Track is good for any area or areas in a song. Very powerful indeed.
I have messed with BPM or tempo changes in Reaper prior. But I like to keep the project I am working on clean. To me the play rate adjustment is non destructive and easy to get back to full speed. But maybe that comes down to what you are comfortable with?
Keith,
I may grab Transcribe as it is cheap and sounds good. The thing that would be useful to me is the dissection of song parts and such. Of course, the slowing of songs would be good to have around as well.
Hey folks!
In this episode of Rapid-Fire REAPER tutorials, we will look at a bunch of hotkeys to speed up your editing workflow! by default, REAPER doesn't have a ton of hotkeys assigned, but there are loads of actions that, when set and accustomed to, can help you edit at breakneck speeds.
Optimizing your editing speed and workflow is one of the most crucial things you need to do if you're looking at any kind of audio work as a potential career path. When you take on audio editing gigs (podcast editing, dialogue, ambience & sfx editing, etc.) you are usually paid a flat rate. The faster you work, the more you are getting paid per hour, so taking a bit of time to set up REAPER in way that is comfortable and fluid for you to edit, will literally pay you more money in the long run.
Now, I'm obviously not forcing anyone to modify their REAPER install exactly like mine, but there's a solid logic behind the way that I have mine set up, one that is inspired by, but also building upon, all the other DAWs that I've worked in in the past, as well as improving upon REAPER's own hotkeys.
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