I shot some footage with my iPhone 8+ at 120fps 1080p. When I drop the footage onto my Sequence it plays back very choppy and too fast. Seems like it's playing back in 30 fps. I've googled everything I can think of but no advice so far has fixed this. I've interpreted all of the clips to 24fps and 120fps and neither changed anything.
I've made multiple projects with my iPhone at 120fps using PP and all of them were completely fine. The footage played back at 120fps super slow-mo. I didn't do anything different this time but now I'm having this problem.
Doing this interpretation method, you can use slow-mo or normal speed and can get your adjustment layer to match your source sequence. (note in the video I'm using 100fps footage so I'm interpreting to 25, you're using 120fps so you would interpret to 24 or 30.
1. I usually setup my sequence settings by dragging the clip into the Timeline and let it set the sequence settings that way. If I do that, it will establish the sequence at 120fps. Can I just go in after it has already established the other settings and just change the fps from 120fps to 30fps? Or is there another way I should be doing this?
2. How can I take my 120fps footage and play some of it in slow motion and the rest at 30fps? By making a copy of the clip, how do I get it into the timeline where one of the clips is 120fps and one is 30fps?
This conversation will go nowhere until that is addressed. If your screen isn't 120fps, then the software playing the video must either do temporal resampling (which would probably result in 270 degrees with 60fps; not choppy) or dropping every other frame, which would be a 1/250 exposure at 60fps, for only about 90 degrees.
I love the FX30, it's a great little camera and it produces a lovely image. But one thing a few have noticed is that if you shoot at 100fps or 120fps it can be a little more noisy than it is at other frame rates.
Here's hoping Canon listens our feedback and improves SF Mode on the R5C! Ian's reviews are right on and I still would choose it over Sony anyway as the best all-around hybrid.
One thing that is not mentioned here that I find very useful in sports is the new Digital zoom feature in video which also works in SF Mode (eg 120fps). EXTREMELY Useful in sports. (Largest glass I have is the RF70-200 2.8L).... then on the photo side its 45mp which gives you a ton of room to crop.
I am however finding myself shooting more at 60fps because of the lack of oversampling and focus options in SF mode and my need to punch in for social/highlight cuts. Once you see the difference; it's frustrating that SF mode cannot support those. I really would like to shoot more at 120 for sports.
That said it's still the best Hybrid out there and really appreciated Canon's latest FW update.
I have a Pixel 7 Pro running GrapheneOS stable without anything Google on it and installed OpenCamera through Droid-ify (F-Droid) and I can set it to 120fps in the OpenCamera settings. I thought I was able to shoot 4K at 120fps since no errors were recorded. When I downloaded the video files, I discovered they are 30p and not 120p like I was hoping. I tried the same settings on a Pixel 7 running the latest GrapheneOS stable as well and it gives an error that it cannot use 120fps. Any ideas? Thank you.
I recently turned on the editor statistics and noticed that it renders the viewport at 120fps. Is there a reason for this number? I would expect it to synchronize with the screen and keep it at 60fps.
Place an APS-C lens on the camera institutes a 1.5x crop factor. Running 120fps on the 4K sensor takes it to HD with a 2.2x crop factor to maintain image quality. Depending on what the shoot is and the final product use is I forego using 4K and instead roll HD because there's less rolling shutter evident in the HD as opposed to the 4K in especially animated shoots. An external recorder gives me the option of using HD if the internal 4K turns to Jello at times.
My thoughts are the a7S' processor isn't fast enough to handle a full-sensor readout at full frame, UHD 4K at 120fps, which is why the camera goes into windowed mode and only activates the centre 1920x1080 portion of the frame.
One more thing that came to mind would be to use a Metabones Speedbooster to kind of offset the 2x crop of shooting 120fps on the a7SII. It seems like Sony is on the way to offer a full sensor readout at 120fps on the next a7S III if you're willing to hold out for that.
EXCLUSIVE 2013: Hypermatrix of www.120hz.net has successfully created full screen video game play recordings at 120 frames per second! Via forum collaboration between Blur Busters and 120hz.net, Battlefield 3 game play recordings in true HFR 120fps video!
@Anonymous User what are you guys doing?? I have tested pretty much every single 90-120FPS supported title and so far only ONE of them actually works, Subway surfers. All other 90/120fps supporting games do not work because for some reason OneUI/Android scales the display down to 60Hz.
All told, these minor dips are the exceptions that prove the rule. Whether you're choosing to play at 60fps and 120fps, it's a solid experience overall and I've got to say that the improvement in switching to performance mode is tremendous - I highly recommend it on all three consoles. My only real regret here is the lack of 1440p120 display support on PlayStation 5 - a system level feature that Microsoft has embraced, but Sony has not. Plenty of 1440p120 HDMI 2.0 screens are out there, while many 120Hz titles on consoles aren't running at native 4K anyway, meaning that a full-on upgrade to an HDMI 2.1 display isn't a must right now - I really hope to see some movement from Sony there.
I understand that with new JetPack version, 120fps mode has been disabled. I read that there is a way to add the mode back to sensor driver and device tree and then to rebuild the kernel. I saw that Honey_Patoucel wrote some instructions in this post to describe the steps for the Nano/TX1 and TX2/Xavier.
Then when I add them inside the video editor, some videos are said to be 120fps while others are said to be 30FPS.Now if they were all imported as 120fps that would not be a problem. But because some are randomly 30fps and some 120fps, after importing a first one which is recognized as 30fps, then when I import one recognized as 120fps it has 4 times more video than audio.
I have a usb camera able to out mjpeg up to 120fps. I would like to send this video stream over a wifi network to a remote node. So far using image_raw/compressed topic re-encode video stream and thus poorly optimal for my purpose.
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