[Simgirls Full Version Tomoko Answers

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Abdul Soumphonphakdy

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Jun 5, 2024, 4:37:40 PM6/5/24
to erravaba

Version 4.1: added a save system, disabled right click menu and adjusted the difficulty level of the driving game. You can save the game in the Sim Man's mystic shop by clicking on the purple crystal ball.

Version 5.0: Recently I just had a break from work so I picked up the old Simgirls file and played around with it a little bit. The result is a new version of Simgirls! There is no way for Simgirls to compare with any modern flash games in terms of quality, but hopefully it can still bring back some good old memories, just like what it did to me.This time I removed Ami's ending and focused on finishing Tomoko's story. I added more depths to her character. I considered her part 100% finished. There are tons of new really hardcore hentai scenes so please play it in a dark basement :)

simgirls full version tomoko answers


Download Zip > https://t.co/QnRUVMb31P



In this version 5.0, I took away the little green sim-man and Ami's ending from the story. I just don't like them anymore. This version focuses on Tomoko, the original Simgirl and her stories, but some of the scenes will need certain requirements to unlock. I also refined the game a bit here and there. For example the uppercut move during fights is more powerful than ever, since it is relatively hard to pull it off. I have also rearranged the locations to earn special items so it is more consistent with the game flow. The model agency has some cosmetic changes and Tomoko will get an updated portfolio when she breaks a certain level.

Version 5.1: I just upload an updated version on Newgrounds. It may take up to 48 hours for their staff to review. Some of the aforementioned bugs and issues are fixed. I haven't fixed the Karin's bug because I think it doesn't hurt the game play too much and I will deal with it in the later updates... if there is any in the future.


SimGirls is a Dating Simulation game. A beta version (currently updated to version 6.6) was the most popular (and subsequently highest rated) submission in Newgrounds history, before Friday Night Funkin'.

The story takes it's premise from a classic manga, DNA. However, the whole plot (or at least the pieces available, due to still being incomplete) takes a life of itself after the beginning. In fact, besides the premises and the characters' appearance and basis of their personalities, and a few scenes, the only things remaining are a few plot skeletons.

unremarkable fellow, who lacks the strength, knowledge, or personality to get a girlfriend. He has a good friend called Ami, her best friend Kotomi,a crush on the popular girl Tomoko Saeki, an enemy called Ryuji, a lesbian teacher named Akira. One day, after praying to God for a miracle that will make him more attractive, he is visited by a girl from the future. Apparently, she had gone back in time to manipulate the DNA of a "megaplayboy," who eventually had over 100 children, in order to help fight overpopulation. She claims the "megaplayboy" is the protagonist, much to his disbelief. She fires a special DNA gun at him and goes back into the future. Fortunately, the gun actually has the reverse effect; it gives the protagonist the ability to become the "megaplayboy" that the girl traveled back in time to stop.Within a few days, the protagonist is exponentially smarter, stronger, and more charming, and is developing stronger relationships with the female characters. Three weeks later, the girl from the future returns. She realizes that she has made a critical mistake, and must now kill the protagonist. However, the hero is able to distract her and knock her unconscious, and moves her to the basement. When she wakes up, she has completely forgotten who she is. The protagonist convinces her that she is his pet kitten, and that she should stay in the basement from now on. It is now his duty to take care of her on a daily basis. He discovers that she had a necklace on her, and decides to take it to his teacher, Akira, who hangs out at the Fight Club. Meanwhile, on the way to Fight Club, the hero encounters Ryuji. Ryuji wants the protagonist to avoid all of the girls in town, who he feels are rightfully his. His hired thug beats up the protagonist and steals the necklace. Ryuji's family is too powerful for the protagonist to call the authorities, so he is forced to accept this turn of events.

SimGirls has a remarkably open design. Other than a few story elements, the player is free to do what they want. The game is structured into days, with 100 energy points that can be invested into different activities. These activities can be used to improve various stats. The three main forms of stats are: strength, which can be improved by fighting and swimming; charm, which can be improved by winning swim races and having sex, and knowledge, which is obtained through studying. All three of these attributes will help the player form relationships with the game's characters.

The centerpiece of the game is the relationships that the player can form with four characters: Ami, the childhood friend, Karin, the amnesic time traveler, Kotomi, Ami's best friend, and Tomoko, the hottest girl at high school. Players need to slowly build their relationships through a variety of activities. First, it is necessary to talk with the characters in order to build a relationship. Then, the player needs to ask them personal information, such as their favorite movies and phone numbers. Eventually, players can give them gifts and go out on dates. Talking to the girls during dates will prompt the players to answer questions about their personal information. If the player answers correctly, a gauge will go up. The gauge can also be increased by giving gifts and taking pictures. Eventually, the gauge will fill up, and the player will be able to kiss the girl, making them a girlfriend.

SimGirls depends largely on a system of menus in order to control the game. What graphics there are consist of still images and a few basic animations. The style is based on the idea source's manga and anime. Considering the game's size, relatively little music or sound effects are used.

Despite being released in beta form, SIMGIRLS version 6.6 is the second most viewed submission in Newgrounds history, with over 49.8 million views as of March 2023. Despite being about twenty years old, ancient in the realm of Flash games, it maintains a respectable average review of 9.3/10. The game is featured in three collections: Dating Sims, Dress-Up Hentai, and Flash Portal History. This game was also extremely influential for future sim date games on Newgrounds. A wide variety of Dating games have been made since then. Games like Pico Sim Date, LoZ - Simdate RPG, and Elf Girl Sim Date RPG have all had over a million views, despite barely deviating from the basic formula.

It's that game where you have to get naughty Tomoko into bed in 100 days by taking the snotty bitch on expensive dates to the moon and by buying her the same ugly necklace at the mall again and again and again.

Then, if you don't get your ass kicked by the rapist mugger who turns up on the date, she'll let you kiss her ONCE before she gets pissed off and then she'll give you a puzzle piece. Collect all the pieces and you can see her naked.

Of course, to go on these dates, you had to have money... lots and lots of money, and you could only get money by teaching school, selling Japanese electronics, or by selling drugs. Selling drugs got you the most cash fast, but you also wound up in jail a lot and wasted days where you could have been building up brain points (by studying), muscle points, (by working out) or charm points (by getting drunk). That skank just wouldn't go out with you unless you were buff and tanked.

Once in a while you had to call her too, but that was okay - it used up those last 5 health points that you always seemed to have at the end of the day. And you had to ask her questions and pay attention to the answers, cause she'd test you on dates, and man oh man, did her happy-meter nosedive if you couldn't remember where her dad worked or what her favourite song was. If she really liked you, she'd let you come and visit and you could dress her up in slutty litttle outfiits with bunny ears.

The old version of SimGirl (that I first played on Ebaumsworld, actually) was awesome. What I described to you was the entire game. You either got lucky or you didn't. Unfortunately, you can't get this game anymore - all you can get is the new version, which was never finished and which sucks big time. There are also knock-offs, like an Elf SimGirl, which is kinda interesting for about 30 minutes, then it gets old - the characters are too bitchy.

In the new version, there's this big long intro about how you're a loser and your future self sends some space version of Xena back to shoot you up with some kind of stud juice to make you sexy or whatever. There are also two other girls who are pretty hot and the game makes it look like you can choose which one you want to boink. (It even has a slight romance thread between you and your babe-ilicious best friend, which comes to nothing, of course, because the game was never finished.)

Instead of working out for three seconds, now and then, and chugging beers, the new game makes you compete in a swimming match against some gay-looking dude, who's the school hottie and who is after Tomoko. It's stupid, hard, and keeps you away from doing other things, like dealing drugs to make money to take Tomoko to the top of a mountain to get a freaking puzzle piece.

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