MoneyMaking Methods Comparison
This guide will list all possible money making methods with income shown in k/hour (or other time period for cooldown methods). Many methods here are not listed in any other guides, they will also include "how to" explanation if needed. I will assume Battle Points to pokedollars conversion as 1 to 15, taking ability pill as a reference point (2250 BP = 35000$, 1 BP = 15.56$). Time taken to execute each method assumed for average player without using crazy speed-running tactics.
Items and pokemon costs might change drastically from what were listed in the guide, i will try to keep them up to date, but if you want to know current income of any particular method, you can simply insert new cost in the final formula listed in the end of the method description and calculate it by yourself, don't forget to subtract GTL (Global Trade Link) fee (all methods in this guide assumes selling in GTL, direct trade will make slightly more money).
For things like Potions, Repels and Pokeballs I use buying price instead of selling price, since you can use them yourself, and therefore save respective amount of money. For berries, that aren't widely used, I set plain 1000$ as a default price.
This methods are prioritized if you want to make maximum profit, however trainer rematches get outdone by some Unlimited Methods, so it's not recommended to spend more than one hour on each cycle. Amulet coin cost is assumed to be 20k.
Rematching E4 with regular team might end in spending more moneys, then getting, due to lack of free healing between fights. But there is one OP tactic banned in competitive, but allowed in PvE - evasion. I am using next pokemon for my rematches:
Blissey will also work, but you may try literally any bulky pokemon with Double Team. This tactic still don't eliminate item's using completely, but minimize (pun intended) them as much as possible, i am using X Defend or X Sp. Def (for Shuckle) at the beginning of some battles, depending on the pokemon i am setting up against, and healing items, when something goes wrong due to RNG. This results in around 40k spendings per full run. Each Champion gives 66k at level 100, resulting in 99k with amulet coin, this method is quite slow due to long setup, so it takes around 2 hours to rematch them all, you also getting 2k BP from each E4. Final formula: 400k - 40k - 40k + (8k BP x 15 = 120k) = 440k. 220k/hour.
Check Berry Farming Guide if you don't know how it works in this game. Leppas are most wanted berries, so it's easy to sell them all, don't forget you can use trade chat and sell them directly to avoid GTL fee. I am assuming all berry patches in both Unova and Hoenn are used (189 total). I planting both leppa and berries, that provides seeds for leppa (rawst, pecha, cheri) at the same time, I use ratio of 27 rawst, 27 pecha, 57 cheri, 78 leppa which is as close to self-sufficient as possible, but you still have to sell extra and buy missing seeds in GTL. If you REALLY like berry farming, you can create several characters and farm on all of them, in that case I recommend to exclude Hoenn patches, since they are too small and far away from each other, this will result in 150k income per harvest. All time combined to plant, water and harvest berries results in around 20 minutes, which gives this method an effective rate of 450k/hour. Also, check watering guide for efficient farming.
By breaking rocks in Turnback Cave you can get Sinnoh fossils and everstones, and also encounter rare Spiritomb. Considering how many there in small area and you don't even need to wait until respawn - this is one of the best rocksmash farming spots. But don't forget, that rocks before first Pillar do not contain pokemon.
It takes 25 seconds on average per each encounter, including empty rocks, wild encounters and time to catch spiritombs. Next statistic was collected from 100 encounters (including ones you getting while moving between rocks and rooms) and might not be entirely correct:
Main method of farming them is using Sweet Scent on Kanto Route 5 to summon Meowth Hordes. There is also Mankey hordes, run from them, even if your Frisk pokemon shown an item, this Payapa Berries not worth your time.
Due to recent patch, farming from Hordes became harder, since at level 34 Pelipper learns Fling, which most of the times nullify your efforts of trying to thief lucky egg, to prevent it you have to teach your Banette Imprison and Fling, by using Imprison it will stop all Pelippers from using Fling. I was farming at Ever Grande City (Hoenn) from single encounters, but most of the other locations have the same chance of encountering a Pelipper.
It takes 15 second per encounter on average. Data was collected from 200 encounters, but this is still not enough, so percentages here might be far from truth. I don't know exact chances of encounters for each pokemon, so i estimate chance to thief each item instead:
It takes 20 second per encounter on average. Data was collected from 200 encounters, but this is still not enough, so percentages here might be far from truth. I don't know exact chances of encounters for each pokemon, so i estimate chance to thief each item instead:
I thought that Comet Shard might make this worth while, but it's chance appeared to be too low. Anyway it's still better, than some believed-to-be-good methods. I used hordes in Meteor Falls after waterfall on 1F and B1F for Lunatone and Solrock respectively.
It takes 15 seconds on average to deal with pokemon here (either running or thieving). I don't know exact chances of each pokemon here, so i estimated each item chances instead from 200 encounters, but this is still not enough to count this data as accurate enough.
Check this Pick Up Guide for more information. From all the research, I made for that guide, I came to a conclusion that chance of Pick Up is not 10%, but rather depends on the total number of possible pick ups in the location, I believe it is 1% per each item.
Despite being believed as the best Pick Up location, Berry Forest is actually worse, than Undella Bay. Yes, you can Pick Up Leftovers here, but all others pick ups are much less worthy, than ones in Undella Bay, which also have higher Pick Up chance overall.
Read This for more information about Legendary pokemon in PokeMMO. Each time you win in a battle for a Legendary (either attacking or defending), you getting 1000 BP. Since this method is very unreliable and depends on many random factors, I can't calculate income for it. Team "MGod" is known for actively hunting for legendaries and passing them inside the team. Fastest way to pass a legendary is to wait until timer ends (1 minute) without making a turn. If we assume perfect conditions, this will result in 60'000 BP per hour for a team, which converts into 900k/hour.
Safari gives you 30 balls for 500$, which is super cheap and helps if you completely broke and can't or wont rematch trainers for some reason. I tested this method in Kanto Safari, but it should also work in Hoenn and Black March. You have 100% catch rate after throwing rock, and they rarely flee after it.
I know 3 major ways of Ditto farming: Setting a lead, Using Substitute (Transform fails into Substitute, but have only 10 PP, so rarely Ditto may start struggling), and the best: using Assist while having a pokemon in the party, that only knows Spore and Moves, that cannot be called by Assist. It is widely discussed, what is better to use: Poke Balls or Repeat Balls to catch Dittos? The answer varies with the cost of Dittos and also depends if you selling them thru GTL or by direct trade. If Dittos are cheap and you using GTL, then its better to use Poke Balls. But if Dittos costs much, or you selling boxes directly, then it's slightly better to use Repeat Balls. Either way difference is not much, around 5k/hour.
I used to farm in Unova Route 1, which have 100% field group encounter with 255 catch rate each (which means you have 99% chance to catch with Poke Ball after just False Swipe). This is one of the best money making methods available to new players early on, since they can't rematch Gyms and wealthy trainers yet.
Read This about how Phenomena works in PokeMMO. In perfect conditions Phenomena happens twice every 15 minutes, but in reality many didn't get noticed even in Chinese channels, so income will be lower, but what is special about this method, is that you can combine it with most other methods, distracting to visit Phenomena and coming back to original method after it. Each Phenomena gives you Mysterious Gem if you caught or defeated pokemon within it, dust clouds may provide you with Unova fossils instead (this is the only way to get them). Mysterious Gem might be used for Elemental Gems crafting or sold for around 9k. Many pokemon that appears only in Phenomena can also be sold for good price.
EV-Training, Leveling and Breeding are the major services provided by other players in PokeMMO. Prices are varies widely, so it's hard to name any exact numbers. But overall, from what I've seen, their services are quite cheap, resulting in around 80k/hour for EV-Training and Leveling up to 50, and 50k/hour for Leveling up to 100. Breeding might give you up to 100k/hour, including breeding for selling in GTL.
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