Suikoden 2 Jowy Cheat Code

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Klacee Sawatzky

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Aug 5, 2024, 1:26:20 PM8/5/24
to erasethin
Thispage contains a list of cheats, codes, Easter eggs, tips, and other secrets for Suikoden II for PlayStation. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.

To recruit Tetsu get Alex (the item keeper) in your group and when he sells fried tacos buy 3. Next go to Lakewest and keep giving them to your hero. Once you done that steam should start coming out of your hero. Then go and talk to Tetsu and he will ask if you like baths and answer I love baths then he will say somethings and will build a sauna for you. The sauna is where you enter in the front not by the bar.


When you are spying on the Highland camp, at the end you get attacked by Highland soldiers. After you beat them, Jowy will hold them off while you run to Nanami. When you reach her, you fight more Highlands(use Bright Shield to defeat them easily). After that she asks where Jowy is. Reply ".....", and more Highlands appear. After the battle she asks you again. Keep replying "...." to fight more Highlands every time. Keep using Bright Sheild until it runs out, then use Flaming Arrows from the fire rune. After the runes run out, use Family Attack on the one with the spear and just attack the rest.(if you're not around level 20 this can be difficult)Anyway, the first couple battles should give close to 1000 experience each. Keep doing that until your levels are pretty high(or they stop giving you less than 100 experience).


To get the best ending, you must have all 108 characters before you talk to Shu about the Rockaxe mission. Also when you near the end of Rockaxe Castle, when Nanami jumps out to protect you from Gorudo, you must answer very quickly (doesn't matter which answer you choose). If you did this correctly, after Dr. Huan reports of her unfortunate conditon, he should ask to talk to Shu in private.Did all that? Alright, then once you've beaten the game, head back to Tenzan Path (northwest of Kyaro) and return to that place by the waterfall. Jowy's there, of course, and you'll go into a duel with him. Just keep on defending throughout it. After that, he'll ask you to take his Black Sword Rune. Keep on refusing. Once you've refused enough, Leknaat will appear. I won't spoil the rest, but those are the requirements for getting the best ending.


When you get Viki in your group and ask her to teleport you somewhere, once in a while she will teleport you in the wrong place. One of which is a hidden room in Radat town. Here you'll find many nice items.


Suikoden II is, as its name suggests, the sequel to Suikoden. Taking place a mere two years after the original, it features many of the same characters and settings, refines the gameplay, and introduces a particularly vicious and intriguing plot. Considered by many fans to be the highlight of the series.


Jowy is something of an enigma, both story-wise and gameplay-wise. There are actually two versions of him, treated as separate entities by the game: The normal "best friend" that tags along with you for much of the early game, and "King" Jowy, who joins you for a single battle near the end. And there are oddities surrounding both.


"Best Friend" Jowy normally leaves the team permanently long before you gain access to later blacksmiths; as such, his weapon, the Star Staff, caps at level 5... yet despite this, it still changes names when it should, to the "Heaven Staff" at level 6, and again to the "Heavenly Star Staff" at level 13. "King" Jowy, on the other hand, uses a nameless sword that's always at level 16. This can only be viewed by hacking him into the team, as you're never able to view his stats in-game. The weapon's "range" is different, however, with his staff being M-range, and his sword being S-range, although this is largely irrelevant in normal gameplay.


Functionally, however, the two characters are identical, barring some minor differences. Riou can use the "Buddy ATK" combo with either of them; the effect is the same (barring some animation differences), but the descriptions are slightly different: "1 x damage to all Es" for "Best Friend" Jowy's, and "1 x damage vs. all Es" for "King" Jowy's. A minor difference, but a difference nevertheless.


If hacked into the game, neither Jowy appears in the HQ anywhere, although they can be added to/removed from the team at Leona's bar, as usual. Both actually have unique (and different) join/part lines, despite that you can never remove either version from the team. Also, "Best Friend" Jowy can be awarded the "strongest character" statue, despite not being in the team at any point when you get your castle. There is no such statue for "King" Jowy, however.


As per series tradition, characters' weapons will undergo occasional name changes as they are upgraded from level 1 to 16. Suikoden 2 features three names per weapon. However, many characters join with a weapon "pre-upgraded" into the second or third name change group, preventing you from ever seeing their initial weapon title. The hidden weapon names are as follows:


Of further note, the list of weapon titles is consistent across other Suikoden games, even though these weapon names do not appear during regular gameplay (for example, Kasumi's Sakura, Humphrey's Masamune, both of Tir's earlier weapons, and Lorelai's Tower, which was wielded by Kirke in the last game). This consistency holds up for weapons that re-appear in Suikoden 3 (the Masamune again being an example) and even Georg Prime's trilogy of swords in Suikoden 5 - Wind, Moon, Cloud - match the hidden Suikoden 2 names when rendered in their original Japanese.


Due to a glitch in the North American release of Suikoden 2, certain songs in the streamed XA format are unable to be played, resulting in periods of awkward silence. These songs are still on the disc, however, and can be accessed via any XA player. All omitted songs are known to be fixed in the PAL release.


Unlike "War", this song isn't on the OST, and has no official title. This song was intended to play twice: fighting Luca Blight and Sasarai outside your castle, and the automated penultimate war battle where Shu faces off against Leon. Yes, there were actually supposed to be three war battle themes, but due to this glitch, only "Battlefield Without Light" is actually heard in-game.


One of the more unfortunate casualties, this solemn piece is left out of the climactic duel with Jowy, where it should have triggered the moment the first of the two one-on-one battle sequences ended.


This soaring, hopeful lyrical piece also got the accidental axe. In the "full" PAL ending, as the "Fates of the 108" are shown, the orchestral ending theme - "We Will Always Be" - fades out during the reprise of "Avertuneiro Antes Lance Mao" from the first game, and "La passione" kicks in for the duration of the Stars' fates.


Thanks to a strange and well-known glitch, it's possible to "push" the gate at the pass between Muse and Matilda right off the hinges and access some locations earlier than you should. The most famous consequences of this glitch include recruiting Futch and Humphrey, grinding to level 35+, and raiding the Matilda shops as early as the Mercenary Fort, but it's also possible to witness a full, completely translated recruitment scene that was left entirely out of the finished game.


L.C. Chan is supposed to be recruited in Crom by bringing Wakaba. He can be seen early in the Matilda inn, but if you bring Wakaba, he'll have vanished. However, this only applies during the Camus-and-Miklotov sequence. Use the aforementioned glitch when you've headed to Muse to sign the peace treaty, and voila, Wakaba initiates a brand new L.C. Chan recruitment scene.


The scene unfolds much as it does in Crom - L.C. Chan dines and dashes, and has to be spoken to a second time, out back behind the inn. After hiding from the waiter and briefly "testing" Riou, he will permanently join.


The first instance of this, and probably the most well-known, is in Forest Village, where a shady man in a secluded spot in the southeast part of town offers, periodically, to let you in on a "tasty rumor" for a small price. He seems to have multiple pieces of "information" to sell, but unfortunately none of it was translated.


Finally, the enemies in Tenzan Pass. Oddly enough, these enemies both show up at L'Renouille, the final dungeon, where their names are not gibberish, and are revealed to be "Magus" and "Minotaurus". Why they're glitched in one area and not another is a mystery.


There exists a single unused rune (and corresponding crystal) within Suikoden 2's code. The Solitude Rune can be attached to a weapon, and raises the user's attack power based on how few characters there are in the current team, and by a fairly significant margin; it was probably scrapped because, despite the power boost, it's not generally a good idea to field less than a full party in this game.


There are a handful of odd accessories whose only purpose is for some fun little decoration when equipped and brought into the bath at your HQ. One such item, the simply-named "Bath Set", however, can't be obtained without cheating. It looks oddly like a toy apple.


An unused warp point, leading to a non-existent "Kazah Village", can be enabled on Viki's teleportation menu. If you attempt to teleport to it, the game glitches briefly, then sends you to the intro cutscene with Riou and Jowy at the Highland Base Camp at Tenzan Pass. In all likelihood, this was supposed to send you to Sajah Village (northwest of L'Renouille), which can't otherwise be warped to. Alternately, its position in the list, between two Matilda locations, suggests it may have been intended to send you to Highway Village.


There are three places in Kyaro that are blocked off by a gate or other barrier, and cannot be reached normally. The first is the elaborate gate in the southern part of town... Absolutely nothing is beyond it; the road simply stops, and there are no exit events. This is undoubtedly the site of a mansion shown in a flashback, but it cannot be reached normally.

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