server
{
config
{
appNode
{
pipe
{
window
{
viewport [ 25 25 800 300 ]
attributes{ hint_fullscreen OFF }
channel { name "channel2" }
}
}
pipe
{
window
{
viewport [ 25 350 800 300 ]
attributes{ hint_fullscreen OFF }
channel { name "channel3" }
}
}
}
node
{
connection { hostname "10.214.35.168" TCPIP_port 4242}
pipe {
window
{
attributes{ hint_fullscreen OFF }
channel { name "channel3" }
}
}
}
compound
{
channel "channel1"
wall
{
bottom_left [ -.32 -.20 -.75 ]
bottom_right [ .32 -.20 -.75 ]
top_left [ -.32 .20 -.75 ]
}
compound
{
channel "channel2"
viewport [ 0 0 1 .5 ]
}
compound
{
channel "channel3"
viewport [ 0 .5 1 .5 ]
outputframe {}
}
inputframe { name "frame.channel3" }
}
}
}
But when it's running, the server load failed. Is it wrong about this config
writing? If so, can any one tell me how to write it in correct way?Thanks
in advance!
Aren
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Perhaps you have to integrate two windows in one pipe ... what do the other say about that ?
-------- Original-Nachricht --------
> Datum: Sun, 6 Dec 2009 00:48:04 -0800 (PST)
> Von: Aren <are...@126.com>
> An: eq-...@equalizergraphics.com
> Betreff: [eq-dev] need help with writing config file
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Christian Kehl wrote:
>
> why do you create two pipes ? this should mean you have two separate GPUs
> in one noce ... if this is not the case, you get an error.
>
> Perhaps you have to integrate two windows in one pipe ... what do the
> other say about that
> ---------------------------------
> how to?
> Maybe I did't describe clearly.
> For example, I have 4 nodes, and I want to show 4 windows in appnode like
> the example helloworld do, but different from it, 3 of 4 windows is not
> render in appnode, but from other 3 nodes.
> Is it possible?
>
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