[eq-dev] eqOgre - An example project

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Sebastian

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Aug 6, 2013, 3:32:44 PM8/6/13
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As requested some weeks ago, I uploaded an example project which integrates
Ogre3D into Equalizer (tested using version 1.4.1):
https://github.com/kepakiano/eqOgre

The scene graph (OGRE) is managed on pipe level, so there are as many copies
of it as there are pipes, but you can change its state from outside using
the function Config::setGameState(). This communication only goes one way:
OGRE is not capable of transfering any data up the Equalizer pipeline. Note
that there can only be one pipe per node, because Ogre::Root is a singleton.

This program is a trimmed version of the game we are currently developing
for the virtual reality lab at the University of Siegen. Since we use Bullet
physics in our program, I could also upload a framework which uses Bullet
physics, Equalizer and OGRE, if someone requests it.

This is my first time hosting a project like this one, so I would be
grateful if you had any feedback.


Regards,

Sebastian



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Robert Hauck

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Aug 8, 2013, 8:16:53 AM8/8/13
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Hi Sebastian

Cool, I'll give it a try in the next days... I would also be interested in
the bullet version as I also use it, but with OpenSceneGraph.

Cheers,
Robert



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Sebastian

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Jun 25, 2014, 10:48:32 AM6/25/14
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Hey, sorry, I didn't see your before post, because it was not accepted by the
mailing list.

You can check out my project here: https://github.com/kepakiano/eqOgre
However, I am working on some issues regarding a new Ogre version right now.
It works with Ogre 1.8.0, but not Ogre 1.8.1 and above.

If you have any problems with it, please let me know.



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Sebastian

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Jun 26, 2014, 5:23:39 AM6/26/14
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Problems resolved, eqOgre now runs with Equalizer 1.4.1 and 1.6.0 and Ogre
1.8.0, 1.8.1 and 1.9.0.
I also included the config files and resources needed by Ogre so that
copying them from somewhere is not necessary anymore.

@Robert: If you're still interested, I could upload the eqOgre using Bullet
as soon as I get around to it.



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Robert Hauck

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Jun 26, 2014, 5:26:28 AM6/26/14
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Hi Sebastian

Yes, I'm indeed still interested... I'd be happy to give it a try when
you're ready...

Cheers,
Robert



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