[eq-dev] X11/GLX changes

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Stefan Eilemann

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Feb 11, 2011, 3:43:12 AM2/11/11
to Equalizer Developer List
Hi,

I've yesterday changed the glXWindow implementation to use GLXFBConfig
instead of VisualInfo to select the pixel format. This was needed to
support floating-point PBuffers and FBOs.

Since this was a fairly intrusive change, please test your
applications and Equalizer in general if you're using X11. I'm in
particular looking for positive (and negative) reports on non-nVidia
GPUs.


Cheers,

Stefan.

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Martin Lambers

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Feb 26, 2011, 12:41:59 PM2/26/11
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On 11/02/11 09:43, Stefan Eilemann wrote:
> I've yesterday changed the glXWindow implementation to use GLXFBConfig
> instead of VisualInfo to select the pixel format. This was needed to
> support floating-point PBuffers and FBOs.
>
> Since this was a fairly intrusive change, please test your
> applications and Equalizer in general if you're using X11. I'm in
> particular looking for positive (and negative) reports on non-nVidia
> GPUs.

Linux/NVIDIA works fine for me, with the 260.19.36 drivers (tested
eqHello and Bino with various configurations).

Linux/ATI works fine for me too, with the free drivers from Ubuntu 10.10
(Version 2.1 Mesa 7.9-devel, Renderer Mesa DRI R600 (RV710 954F)
20090101 TCL DRI2). I tested eqHello with some configurations. With
Bino, I get the error "drmRadeonCmdBuffer: -22. Kernel failed to parse
or rejected command stream" and then the application aborts, but that is
probably an unrelated driver problem.

Martin

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