Has someone already tried to port osgScaleViewer to Sequel, is this with the
current Sequel API possible? Is there a way to create the SceneView (from
eq::node and eq::window) in Sequel?
Cheers,
Robert
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On 3. Jan 2012, at 14:24, Robert Hauck [via Software] wrote:
> Has someone already tried to port osgScaleViewer to Sequel,
Not that I am aware of. I did do this for eqPly and eqHello.
> is this with the current Sequel API possible?
I would guess that there are a few minor methods missing. If you find one, can you propose what needs to be added?
> Is there a way to create the SceneView (from eq::node and eq::window) in Sequel?
Do you need one SceneView per pipe or per window, i.e., is it OpenGL context-dependent?
If per pipe, you can put it in your renderer class. If per window, either you have to do some magic in Renderer::initContext or we have to extend the API.
Cheers,
Stefan.
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