Fernbus Simulator is a bus simulator game developed by TML-Studios and published by Aerosoft for Microsoft Windows. The game is powered by Unreal Engine 5 and was released on 25 August 2016 worldwide.
Fernbus Simulator is set in Germany, offering a route network of approximately 20,000 kilometres and 40 German cities that is built in a scale of 1:10.[1]More city routes were released as DLCs, expanding the map to the following countries: Austria, Switzerland, France, Luxembourg, Netherlands, Belgium, Czech Republic and Denmark.The game features quite the same gameplay of the similar-genre video game Euro Truck Simulator 2, which includes construction sites, traffic congestion, police patrols and traffic collision, with dynamic weather and day-night cycle are available in the game.[2] The game also provides various licensed buses from MAN, VDL, Scania, and Neoplan that Flixbus uses for their fleet, allowing players to drive on highly detailed German motorways.[3]
Currently, players are able to make liveries for vehicles and publish them on Steam Workshop.[4] In 2017, TML had released closed beta testing version of the modding editor for Fernbus Simulator, which was supposed to allow players to make new vehicles, maps and expand existing ones,[5] but this project was postponed indefinitely for, according to their team member, "major technical issues".[5]
This game expansion/mode has been released on August 30, 2018. In this mode, which is unlockable by purchasing Fuball Mannschaftsbus DLC, players have choose one of 18 football clubs based on the German football league and drive its players to their guest matches. All of the stadiums were recreated to the smallest details, and there is also a repaint for MAN Lion's Coach bus. Player's job is to manage the allocated budget wisely until the end of the season so that the team bus can be maintained, cleaned, and the team can be supplied with sufficient snacks and beverages.[28]
Fernbus Simulator is developed by a German-based game studio TML-Studios, the developers of the City Bus Simulator series and the World of Subways franchise.[3] It is powered by Unreal Engine 5 of Epic Games.[29] The game was released on 25 August 2016 for Microsoft Windows.[30]
The game is well-sold on the digital distribution platform Steam, but often comes in criticism and gets a mixed rating.[31] The game is often used to compare with Euro Truck Simulator 2 and American Truck Simulator, and gets praised on the design of the game in terms of atmosphere, motorways, residential areas and detailed bus cockpit.[32] However, bugs, missing textures, insufficient to reality and a lack of long-term motivation makes the game widely criticised.[33]
Fernbus Simulator, shown as Fernbus Coach Simulator in the box art and referenced as Flixbus in the description. Hit Xbox back in February, seven years after its initial release on PC. The latest Aerosoft GmbH joint, this game allows you to travel from France to German, Prague, and more! Featuring truly terrible physics, occasionally decent graphics, and little to no music is it worth checking out?
This, somehow, is an incredibly light-on-content game despite all of that. There is no other content besides the aimless, pointless free play or the zero progression outside of unlocking starting points, and career mode. This is all made worse by the complete lack of any soundtrack while playing the game. You get ambient city/country noise and the sounds of vehicles and that is it. The best simulator titles at least try to have a soundtrack of some sort available. You get a jaunty, annoying tune at the main menu and that is it.
In recent years, a large and active community has emerged on our Discord server. Many members are therefore no longer active in this forum and contributions from new users were not answered or only answered late. We are therefore closing this forum with immediate effect. Old posts will still be visible, but it will no longer be possible to write new posts. You can find our discord server here: -studios-224563159631921152
I'd Really love the Mercedes benz Tourismo - [Blocked Image: -bild.de/1200/meinfernbusflixbus-mercedes-benz-tourismo-am-130602.jpg]
Also a good thing would be the ability to customize textures for the phone and bus, so that you could make your own virtual company and drive around with it.
I'd also love the addition of the alps part of Switzerland, France, Italy and Austria, I've been many times on a coach from Munich to different cities in there and the drive is beautiful, You could do it as a paid DLC:
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hi, i was thinkin that maybe it was possible in the future to implement a Kind of steering camera? So that when turning the steering wheel the camera follows in the direction like a driver moves his Head to Look in the direction he is turning? And maybe also optimize the navigation system to be able to Zoom And or by "arrow" Show direction of next turn? Thank you very much for what is looking to be an awesome product in the future
The game cool only improve the errors described Optimization map all buttons in the cockpit of a mouse, not every action, horn while driving behind the bus camera does not operate the horn at all, should be a lot louder. Manual transmission is also introduced.
On the route planning map perhaps add where the rest and fuel stops are to aid in better route planning as I'm sure this is something Flixbus route planners will take into account when planning routes. Plus on the sat nav extend the range as you don't see a turn off on the motorways until you've almost passed it. Maybe also more rest stops on the map.
Good Morning,
Although not yet had the chance to experience the game (must arrive by mail today) I wanted to leave here a board and two tips for Fernbus.
My advice is that before you start thinking put more content in the game, should be focused on fixing all the bugs of the same and then start thinking about launch DLCs, I know that the sale of the DLC is that will give monetary conditions in order to proceed with the improvement of the game, but the game has bugs to launch DLC few are those who will risk buying them.
How many aces tips one of them is that it would be good in the future have the ability to adjust the driver's seat, adjust the steering wheel and mirrors to our liking. The second tip is to be possibel customize the driver from his appearance to the clothes you wear, because I believe that all or most of the staff would make the closest thing I can possible puppet and talk of clothes because once you leave the tools to do the repaints with umpa I paint for example the EuroLines will not be in uniform with clothing FlixBus. I hope you enjoy some of the ideas and take into account what I said at the beginning embrace all Fernbus team after all did a great job.
I love this game already, more fun and realistic than either ATS or ETS2 so well done and thank you for building this, get this right and you will have a loyal following for ever, like FSX for example.
- To expand the city part, probably to choose travel to the station. Don't go to the bus stop "at the tunnel." It is impossible to avoid a traffic jam;
Staff note: Cities with POI are already large. What do you mean by 'bus stop at the tunnel'?
- To fix the mirror, dense fog. The central mirror instead of interior with passengers always broadcasts the heavens. Very useful device!
- Add on cockpit view a button to activate the cursor mouse (ex. the middle mouse button) for use any control buttons without change camera (keys 4,5,6 etc.). it will simplify pressing of buttons on the move without looking up from the road. I want more realism and push yourself
You start out as a nobody in the industry and your job is to hit the road and make a name for yourself. Or, at least, that's what I assume Fernbus Simulator wants you to do. The first problem (of many) with TML Production's sim is that it's not the clearest of games. I don't mean shoddy resolutions. I mean confusing menus, a general lack of guidance, and no consequences for clearly illegal actions.
RELATED: Clive 'N' Wrench Review - A Classic 3D Platformer Stuck Too Far In The PastI started my Career mode by trying to recreate my quarterly Wolfsburg to Amsterdam pilgrimage. I named the route "Voyage of the Sesh" and gave it the appropriate 420 route number. However, I discovered that driving from Wolfsburg, the arse end of Germany, to Amsterdam, the paradise of the damned, is not possible, as I had a limited radius in which I could operate based on my hometown selection of Wolfsburg. So, I settled with Bielefeld, a German city that is rumored not to exist. It's a stupid German joke that only makes sense to Germans, and despite living among them for eight years, I still don't get it. I don't get German humor at all, to be honest, but I'm sure that's because I've yet to encounter it...
So, my first journey, which I scheduled myself in the awkward user interface, was to be a 10AM departure from Wolfsburg Hauptbahnhof with a 12:48PM arrival in Bielefeld. Naturally, the first thing I did was have a quick mooch around on foot to explore my local area. I was curious to see if it was an accurate representation of the city I call home. It wasn't. It was pretty poor, and of the dozens of European cities I've frequented, none in this game actually bore more than a passing resemblance to their real-life counterpart.
To be fair, it would be wild to expect a fairly small studio to faithfully recreate the city streets of hundreds of major European cities to the point that I could walk from my favorite watering hole to my favorite puking spot (the entrance of the city council offices, for whoever is wondering), but I'd have liked a bit more detail in the bigger, more well-known cities, such as Berlin, Amsterdam, Frankfurt, and the like. Instead, we get low-effort reproductions that lack the detail and life that makes them international destinations. Amsterdam lacks the toked-up Brits enjoying the local produce and making a nuisance of themselves. Berlin has a severe lack of self-conscious hipster types with their carefully crafted second-hand outfits. Paris lacks the, I don't know... Je ne sais quoi. If you got that joke, trs bien, mon ami.
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