We added a line of code to the ILVL_TO_IVALUE table (file
GPTooltip.lua, line 35?):
[5] = function(ilvl) return (ilvl - 1.3) / 1.3 end, --
Legendary
It's the same function for calculating GP as used for normal purples -
I know ^^
But we didn't gave out the legendaries by ratio (PR), but by some sort
of guild-effort...i.e. our senior member rogue ;) got the first glaive
(and thus the complete set aswell).
So one glaive costs 736 GP for us.