UPDATE 1 unsolved : so i realized i didnt have the new dlcpacks installed into x64 on my mods folder... so i added them in in hopes that would help but this did not help with the new update.rpf or my old one... still crashing with new update.rpf untouched inside of mods folder also tried my old+new dlclist file (with my modded vehicles) in both common and update locations in my mods folder... no success. ctd.
the only issue i am having is i can not successfully launch the game with update.rpf in my mods folder... weither it is the latest version, my old version, or a mix of my modded files thrown into the new update.rpf
............ so where i wrote problem file when i pull that file out i can successfully launch my game...
when i put the new update.rpf from rockstar in right there... it crashes... thus no matter what i do
the game crashes with the file weither its old or not.
Obviously if you overwrote your working reverted 1868 update.rpf you are out of luck. You can't mod without update.rpf. So you'll need to start from scratch unless you have backups. Never allow OpenIV to update your Update.rpf after a patch if you want to play reverted.
I can't answer why the update.rpf is crashing your game but it could be the gameconfig.xml. If vanilla, you need to install the mod. And the mod needs to match your version of the game and often requires experimentation.
or downloading a cracked version with the same version (look below about Steam Depot), taking every rpf files at the root folder, then taking the update and x64 folder alltogether, leaving any .dll and .exe along with every other folders, and then copying your newly taken update.rpf into your mods folder and trying to launch the game.
what i was explaining in here is that i am even trying to launch version 28xx update.rpf in the mods folder and that alone is causing ctd on load... when i pull that file out of mods folder then i can load the game with any and all other folders in ... even x64 modded to smithereens, common, and several x64(LETTER) folders. all inside of the mods folder...
i think all in all i will have to start from scratch like you and i agree one... but maybe i can somehow do it with a frankenbuild. the biggest thing that is frustrating is i have mods that modded my 1868.1 config file... i made careful thought out modifications to several lone files in update.rpf ... from material updates to fire updates.. making things burn differently ... with an aim to make gta 5 more realistic i achieved that with the ambition to release content to the community... i never did due to what ever mental shit i was going through and lacking the gumption to finish through... on top of all this then there are config mods i did in there... i cant remember all this since covid my brain got a little torched from it. im sure i would have forgot anyway moving on to new shit. but its just precious stuff in there i didnt want to lose.
Can you go to update\update.rpf\common\data and check version.txt ? Then do the same with the one inside mods folder and see are those 2 are same? Keep in mind, whichever game version you are using, the [VERSION_NUMBER] must be same. For example my game version is 1.0.2372.0 , and my [VERSION_NUMBER] shows 2372-dev_ng_Live .
After I updated from 1868 to 2372, I was created 2 folders in my PC, named with each version's numbers. Then I extracted every modified files from update.rpf . Then I was compared them with the same files from 2372's and merged the ones that wasn't same. For example in some of the 2372's meta files, there were additional lines that didn't exist in 1868's same meta files. So if you just overwrite those with old ones, game won't find those new lines and will crash. That's why those need to be merged instead of overwritten.
Since the modified and original metas will be different, I would suggest comparing the 2 original metas of each version instead. Say it is handling.meta for instance. Create a folder in your game's root folder, you can call it 1868. Then place the original 1868 update.rpf in it (hoping you still have it or at least can get it).
Afterwards make 2 folders in your pc named with each version's numbers like I mentioned, drag and drop the handling.meta from both update.rpfs and compare them. If Notepad++ says the 2 files are identical, it means the handling.meta in 1868 and in 28xx are same, so the handling.meta in the 28xx's update.rpf can be safely overwritten by your old modified 1868 handling.meta .
Feels complicated while reading but when you use it and be familiar, it is quite an easy process. It was took me just a day to completely carry over and merge my modified files from old 1868 update.rpf to the new 2372 update.rpf and I was being lazy
@JohnFromGWN True, the version.txt on root folder doesn't reflect the real game version. Not sure why is there, perhaps it needed in the past, obsolete in the present. The one inside update.rpf is always proper version though
@MissySnowie to answer your last question for me. the update.rpf i was trying to load up was a current vanilla version thats why i was so terribly confused.
i couldnt understand why i could launch with so many folders in the "mods folder" example
common
x64
x64 a - w (10 of the letter folders)
when i was trying to launch this up everything i was trying to use was current. the entire game version was updated to 2845 and the update.rpf file i was trying to use was 2845 as well.
so i couldnt even place a vanilla up to date version of update.rpf inside mods folder... that alone is why i posted this thread.
okay so just like everyone else i was crashing and getting error 16... i got the bypass and all that and the game was coming to i was like oh sweet im getting somewhere... but id still crash while loading the game. which i understood to be normal.\nso i made sure i had updated files and downloaded the new scripthook V and i still crashed.
\ni was like okay imma try something. so i pulled out all my scripts to try 1 by 1... still crash.\nokay threw them back in... pulled out the mods folder.... BAM game loaded.\nfrom there i threw in an empty mods folder and 1 folder until i got the crash again starting with x64(letter) folders... i put them all in... game loaded in ready to play... SWEET!\nso then i put in common and x64 in ... still would load great... * so far ive got modifications in every one of these folders *\nso then i threw in the update folder.... WHAMOH! crash.\nokay dayme... i pulled out update.rpf ....... game loaded in ready to play...\nso i found the issue there no surprise to me. i proceeded to try each folder in the file but i would get crashes every single time until i deleted everything out of the folder... but then id just get an infinite load screen with the pointer words (i) you see during the load screen.\nthe oddity is here. i pulled out my update.rpf folder... and went to the current one and copied it to mods folder... and i still crash.\nso it seems like having the update.rpf inside of mods folder at all causes 1 issues... and causes CTD upon loading.\nanyone have any ideas how to overcome this or fix it all together? lol other than playing a different game or modless gta? \nUPDATE 1 unsolved : so i realized i didnt have the new dlcpacks installed into x64 on my mods folder... so i added them in in hopes that would help but this did not help with the new update.rpf or my old one... still crashing with new update.rpf untouched inside of mods folder also tried my old+new dlclist file (with my modded vehicles) in both common and update locations in my mods folder... no success. ctd.\nbtw my prior to the latest update that broke reverting... i had a fully functional game i could play to my hearts content with 0 crashing ever. hours and hours. that was even this year... this version was a reverted version back to 1868.1 worked flawlessly until the evil update.\n","tid":"41751","timestamp":"1686259229398","deleted":false,"editor":"uid":"81911","username":"dodgeboy121","userslug":"dodgeboy121","uid":"81911","upvotes":0,"downvotes":0,"votes":0,"timestampISO":"2023-06-08T21:20:29.398Z","editedISO":"2023-06-08T22:17:03.518Z","index":0,"user":"uid":"81911","username":"dodgeboy121","fullname":"","userslug":"dodgeboy121","reputation":"6","postcount":"35","picture":"","signature":"","banned":false,"status":"offline","lastonline":"1701337480285","groupTitle":null,"icon:text":"D","icon:bgColor":"#607d8b","lastonlineISO":"2023-11-30T09:44:40.285Z","custom_profile_info":[],"bookmarked":false,"upvoted":false,"downvoted":false,"selfPost":false,"display_edit_tools":false,"display_delete_tools":false,"display_moderator_tools":false,"display_move_tools":false,"display_post_menu":0},"edited":"1686264573443","timestamp":"1686264382922","deleted":false,"pid":"201069","content":"@dodgeboy121
\nThat is really hard to follow.
\nYou installed the bypass mod but made sure your game was updated? The purpose of the bypass mod is so that you don't need to update. It's to allow reverted play.\nUnfortunately if you want to play with something as old as 1868, R* now prevents that unless you go the crack route and risk getting infected.\nI suggest you do a verify integrity, ensure your vanilla game is stable, and then start to mod from scratch. You've made so many changes, trial and error, not a good situation.\nProper Mod installation: -your-mod-journey-starts-here.html\nTroubleshooting:
\n -here.html\nand\n _4.html\n","editor":"uid":"232117","username":"JohnFromGWN","userslug":"johnfromgwn","tid":"41751","uid":"232117","toPid":"201066","upvotes":0,"downvotes":0,"votes":0,"timestampISO":"2023-06-08T22:46:22.922Z","editedISO":"2023-06-08T22:49:33.443Z","index":1,"parent":"username":"dodgeboy121","user":"uid":"232117","username":"JohnFromGWN","fullname":"","userslug":"johnfromgwn","reputation":"1956","postcount":"6777","picture":"","signature":"[ GTA 5 Help Desk ] -- [ How to Install Mods ] -- [ GTA 5 Mods Absolute Beginner FAQ ]\n","banned":false,"status":"offline","lastonline":"1701455186649","groupTitle":null,"icon:text":"J","icon:bgColor":"#673ab7","lastonlineISO":"2023-12-01T18:26:26.649Z","custom_profile_info":[],"bookmarked":false,"upvoted":false,"downvoted":false,"replies":"users":[],"timestampISO":"","count":0,"selfPost":false,"display_edit_tools":false,"display_delete_tools":false,"display_moderator_tools":false,"display_move_tools":false,"display_post_menu":0,"edited":"1686265761246","replies":"users":["uid":"232117","username":"JohnFromGWN","userslug":"johnfromgwn","picture":"","icon:text":"J","icon:bgColor":"#673ab7","status":"offline","administrator":false,"banned":false,"banned_until":0,"banned_until_readable":"Not Banned","email:confirmed":false],"timestampISO":"2023-06-08T23:11:45.384Z","count":1,"pid":"201070","tid":"41751","content":"i am familiar with proper modding techniques i have been modding successfully without issue for 5 years.
\ni did have to learn my techniques in the beginning. its freakin easy.\nThat does not answer any of my questions. my question is why is update.rpf crashing my game?
\neven when it is unmodded excluding modded files it still crashes the game if its in mods folder.\nthe game launches with both by pass by pass from what i understood says to update...\nthe reason i was playing with such an old version was due to scripthook dot net stopping their updates such a long time ago.\nall of this is void. its not my issue... i can launch and play with all those files in my director...\nthe only issue i am having is i can not successfully launch the game with update.rpf in my mods folder... weither it is the latest version, my old version, or a mix of my modded files thrown into the new update.rpf\nThe problem is new update.rpf inside of mods folder... = ctd on loading screen\ninside my mods folder i have\nupdate
\n_x64
\n_update.rpf (RIGHT HERE IS PROBLEM FILE)
\n_update2.rpf\n\nx64
\n_audio\n\ncommon.rpf
\nx64a.rpf
\nx64b.rpf
\nx64c.rpf
\nx64e.rpf
\nx64g.rpf
\nx64h.rpf
\nx64i.rpf
\nx64v.rpf
\nx64w.rpf\n............ so where i wrote problem file when i pull that file out i can successfully launch my game...
\nwhen i put the new update.rpf from rockstar in right there... it crashes... thus no matter what i do
\nthe game crashes with the file weither its old or not.\nidk how to explain better sorry.\n","timestamp":"1686265202301","deleted":false,"editor":"uid":"81911","username":"dodgeboy121","userslug":"dodgeboy121","uid":"81911","upvotes":0,"downvotes":0,"votes":0,"timestampISO":"2023-06-08T23:00:02.301Z","editedISO":"2023-06-08T23:09:21.246Z","index":2,"user":"uid":"81911","username":"dodgeboy121","fullname":"","userslug":"dodgeboy121","reputation":"6","postcount":"35","picture":"","signature":"","banned":false,"status":"offline","lastonline":"1701337480285","groupTitle":null,"icon:text":"D","icon:bgColor":"#607d8b","lastonlineISO":"2023-11-30T09:44:40.285Z","custom_profile_info":[],"bookmarked":false,"upvoted":false,"downvoted":false,"selfPost":false,"display_edit_tools":false,"display_delete_tools":false,"display_moderator_tools":false,"display_move_tools":false,"display_post_menu":0,"edited":"1686266403850","replies":"users":["uid":"81911","username":"dodgeboy121","userslug":"dodgeboy121","picture":"","icon:text":"D","icon:bgColor":"#607d8b","status":"offline","administrator":false,"banned":false,"banned_until":0,"banned_until_readable":"Not Banned","email:confirmed":false],"timestampISO":"2023-06-08T23:32:58.404Z","count":1,"pid":"201072","content":"@dodgeboy121
\nWhen you have a reverted game, you don't need to update update.rpf. For example, I have a fully updated Steam game but I replaced GTA5.exe with the 2372 version.\nMy update.rpf is exactly the same as it was years ago. I never update it. No reason to.\nObviously if you overwrote your working reverted 1868 update.rpf you are out of luck. You can't mod without update.rpf. So you'll need to start from scratch unless you have backups. Never allow OpenIV to update your Update.rpf after a patch if you want to play reverted.\nAnd you don't need x64a to x64w files in your Mods folder unless you are customizing them. I have 3 or 4, that's it.\nI can't answer why the update.rpf is crashing your game but it could be the gameconfig.xml. If vanilla, you need to install the mod. And the mod needs to match your version of the game and often requires experimentation.\nAlso, some of the dlc in the new patches will crash games, you need to remove those line from the dlclist.xml\nFor example:
\ndlcpacks:/patchday28ng/
\ndlcpacks:/patchday28g9ecng/\n","tid":"41751","toPid":"201070","timestamp":"1686265905384","deleted":false,"editor":"uid":"232117","username":"JohnFromGWN","userslug":"johnfromgwn","uid":"232117","upvotes":0,"downvotes":0,"votes":0,"timestampISO":"2023-06-08T23:11:45.384Z","editedISO":"2023-06-08T23:20:03.850Z","index":3,"parent":"username":"dodgeboy121","user":"uid":"232117","username":"JohnFromGWN","fullname":"","userslug":"johnfromgwn","reputation":"1956","postcount":"6777","picture":"","signature":"[ GTA 5 Help Desk ] -- [ How to Install Mods ] -- [ GTA 5 Mods Absolute Beginner FAQ ]\n","banned":false,"status":"offline","lastonline":"1701455186649","groupTitle":null,"icon:text":"J","icon:bgColor":"#673ab7","lastonlineISO":"2023-12-01T18:26:26.649Z","custom_profile_info":[],"bookmarked":false,"upvoted":false,"downvoted":false,"selfPost":false,"display_edit_tools":false,"display_delete_tools":false,"display_moderator_tools":false,"display_move_tools":false,"display_post_menu":0,"timestamp":"1686266614059","deleted":false,"tid":"41751","pid":"201073","content":"my x64a - x64w are all touched in some way.\ni hear you there. i have been reverting all along as well. and i have my exe and the 4 files saved from that reverting process; of course as you stated it doesnt work going that far back AT THE MOMENT.
\nmaybe someone should work on that. \nive never seen openiv force update anything so i dont really follow that part.\ngameconfig. i was suspecting this.\ninteresting... so i should be able to launch without patchday 28 lines ? do i have to delete the files from dlcpacks folder?
\nare there any more dlc thats been added since heist 3 that are known to cause crashes?\n","uid":"81911","upvotes":0,"downvotes":0,"votes":0,"timestampISO":"2023-06-08T23:23:34.059Z","editedISO":"","index":4,"user":"uid":"81911","username":"dodgeboy121","fullname":"","userslug":"dodgeboy121","reputation":"6","postcount":"35","picture":"","signature":"","banned":false,"status":"offline","lastonline":"1701337480285","groupTitle":null,"icon:text":"D","icon:bgColor":"#607d8b","lastonlineISO":"2023-11-30T09:44:40.285Z","custom_profile_info":[],"editor":null,"bookmarked":false,"upvoted":false,"downvoted":false,"replies":"users":[],"timestampISO":"","count":0,"selfPost":false,"display_edit_tools":false,"display_delete_tools":false,"display_moderator_tools":false,"display_move_tools":false,"display_post_menu":0,"downvotes":0,"pid":"201074","content":"@JohnFromGWN btw thank you for taking the time to trying to help me... been missing my old gtav files since my best bud died irl... not that he helped me build on it or anything but we use to tool around with the fast cars and i even made my own handling lines for them to perform like irl... it was fun and i miss those days...
\nso thank you so much for trying to help me with it and taking the time.\n","tid":"41751","toPid":"201072","timestamp":"1686267178404","deleted":false,"upvotes":1,"uid":"81911","votes":1,"timestampISO":"2023-06-08T23:32:58.404Z","editedISO":"","index":5,"parent":"username":"JohnFromGWN","user":"uid":"81911","username":"dodgeboy121","fullname":"","userslug":"dodgeboy121","reputation":"6","postcount":"35","picture":"","signature":"","banned":false,"status":"offline","lastonline":"1701337480285","groupTitle":null,"icon:text":"D","icon:bgColor":"#607d8b","lastonlineISO":"2023-11-30T09:44:40.285Z","custom_profile_info":[],"editor":null,"bookmarked":false,"upvoted":false,"downvoted":false,"replies":"users":[],"timestampISO":"","count":0,"selfPost":false,"display_edit_tools":false,"display_delete_tools":false,"display_moderator_tools":false,"display_move_tools":false,"display_post_menu":0,"edited":"1686354273756","replies":"users":["uid":"81911","username":"dodgeboy121","userslug":"dodgeboy121","picture":"","icon:text":"D","icon:bgColor":"#607d8b","status":"offline","administrator":false,"banned":false,"banned_until":0,"banned_until_readable":"Not Banned","email:confirmed":false],"timestampISO":"2023-06-10T01:33:26.400Z","count":1,"pid":"201089","tid":"41751","content":"@dodgeboy121 Are you sure you are moving all those files inside the mods folder from the vanilla game files? Because as someone who used to play with exact 1.0.1868.1 version for a long while, I can say for sur update2.rpf was never a thing.\nNot that using it was causing a crash on my end, but you are missing some steps or did something wrong in the past you forgot now.\nHere is my suggestion for you;\n