Ff13 60fps

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Eboni Kleifgen

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Aug 5, 2024, 12:35:40 AM8/5/24
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Waschecking the game requirements of FFXV on Steam and noticed the note at the end "720p 30" fps and "1080p 30 fps". What are they thinking? They had a high framerate mode on consoles. Is there something preventing them from going full 60/unlocked on PC? Maybe some contract that binds them into making a not so good PC port so that consoles get more sales? I can imagine both Microsoft and Sony paying premium to keep the sales of their systems up.

Console gamer (until the PS3 days at least) here as well. I can't play any racing sim that's running under 60. But I finished Witcher 3 at 30. I wish my PC could run it at 60. At least it would run it at high and 1440p! :)


Quick search on the forum shows that the game can run at higher framerates, but presumably these specs are what they expect to run at 30FPS; the "additional notes" include resolutions as well, and I doubt there are going to be only these two. If anything, you should be worried about optimization rather than about FPS lock.


I hope you are right, but it is a bit confusing when on the FFXII Steam page they clearly define what we should expect from the specs ("Additional Notes: Expected Framerate: 60 FPS. Screen resolution: 1920x1080. Depending on the monitor and PC graphics card environment and setup used, this title can expand its display resolution to 4K. However, please be aware that 4K resolutions are not officially supported.) Could do the same on this.


I know what's better if stability and 30fps are playable if they are steady, however I think 30FPS it's a shitty standard and we should be looking to surpass metal gear the 60fps, not to maintain it. My GPU it's old and outdated nowadays, but still can manage to get more than 30fps in PUBG...


There is little need for any fixed FPS at all. Especially as engines get more complicated, it very quickly starts to make sense to decouple rendering from the rest of the processing. An engine locked at 60 FPS is just as silly as one locked at 30 FPS, and neither one makes my 144 Hz monitor happy.


Of course, if you're targeting for known hardware limits (consoles *cough*) aiming for a constant FPS makes a little more sense, or is at least not as objectionable. But there's no need for an "FPS standard", nor is getting only 30 FPS necessarily bad if you're not dealing with a twitch game. Personally, though, the smoother the better, even outside twitch gaming.


Well, at the very least, I think it's safe to say you shouldn't expect a great frame rate when going 4K/High. :P

Meanwhile, looks like the Recommended GPU of GTX 1060 would put you at 46fps when playing at 1080p/High.


Yeah- and 1080p isn't something you'd want to reduce just for better framerate, not when you're already over 60fps. Of course, assuming FFXV has the usual in-menu graphic customization options, you may be able to find some settings you're willing to tweak down in order to improve performance further.


I usually find a handful of things in most every game which can be toggled down or off without impacting graphics noticeably (or, alternatively, actually improving graphics. ie, disabling motion blur). Of course, considering the kind of quality we're talking about here, even if you do tone down noticeable elements, you'll still be left with something rather pretty.


As I said before : TW3 on 1080p ultra with hair works and 8msaa with an gtx 1080 has from 80 to 100+ FPS so this is a little sad !

And the problem is that on all resolution and quality ratios I find it too demanding ... I hope it is not poorly optimized but it kind of shouts of it :( !


The game does include NVIDIAGameWorks (for things like hair effects). Though, from what I could google, it looks like you may be able to disable it in the game's graphic settings- so perhaps that can be a trade off for getting it to run on 4x.


Square Ports are bad

FF 15 is bad so the wombo combo will be wonderfully bad ...

Benchmark tool is laggy (maybe it's my old computer) anyway FF 15 is not complete , second season pass on plan for this year so no buy .


Back in the middle of February 2021, Microsoft announced the first additions into a brand-new 'FPS Boost' program for Xbox Series X and Xbox Series S, improving the performance of select Xbox One games on the new systems.


Microsoft has worked closely with developers to make these improvements happen, and the feature offers "higher, steadier framerates [that] make games visually smoother," all provided by the Xbox team at no extra cost.


If you're wondering what 'Auto Enabled' means, Microsoft hasn't made every game automatically boosted due to the fact that some titles have suffered a resolution drop because of it. As a result, the company is leaving it up to you to decide whether you want to utilise FPS Boost or not, as detailed by the Xbox team below:


Microsoft has since explained that there are no more plans for FPS Boosted titles "in the immediate future", primarily due to "finding where some of the limitations of our current technique is." The program could return at some point down the line, but as of 2024 it's still yet to make a comeback.


I love Mirror's Edge: Catalyst. Fantastic game. Shame I played it a few years back on PS4 all the way through now that it can run like this, but maybe I'll pick it up again someday. It's definitely one of the more pure fun games out there.


@PyroMessiah86 Fromsoft could at least bring the PS4 Pro patch to DS3 in the form of an X1X patch. I can understand Mankind Divided not getting one since the game flopped and sells for $5 every other week (it didn't deserve to flop, it simply did for external reasons), but DS3 is a success....From's just sloppy there.


@Olivotec @BleedingDreamer it looks like a different game at 60fps now I got a reason to play it again. I'm not a Far Cry fan but I really enjoyed Far Cry 5 it was one of my favorites last generation.


It's not the resolution that has been dropped in games that don't have the option on by default. If that was the case, I'd sacrifice resolution but some (someone please confirm if all) of them run the Xbox One version instead of the Xbox One X version, including lower-resolution texture and lower-quality effects.


Stupid question...what does the N/A mean? Assume for some games that this FPS boost isn't available for the X but it is for the S and vice versa. Just seems strange that in the case of Steep that theres a boost for the Series S but not the X. Or am I missing something? Its early and I havent had a coffee yet...


It just means that specific console hasn't received a boost. In the case of Steep, the game already ran at 60FPS on Xbox Series X (because of its Xbox One X optimisation a few years ago), so the FPS Boost was specifically targeted at the Series S.


In order to find out how this game performed on older CPUs, we simulated a dual-core CPU. Lightning Returns: Final Fantasy XIII can be almost fully enjoyed with a modern-day dual-core Intel CPU. While most of the scenes run with constant 60fps at 1080p and with max settings on our simulated dual-core system, there were some noticeable stutters (especially when the game was loading new areas).

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