<10% selfconsumption of resources is called altruistic.
well, only if the 90% go into constructive win win scenarios.
That said, I do agree that there should be more options available for
the player. If they want to be the aloof, hands-off AI, fine, but if
they want to fix humanity's problems and bring on a golden age or just
kill them outright, that should be their choice.
Unfortunately, supporting this kind of thing properly requires making
substantial changes to how E:S works, and of the three developers,
none of us are really "active" right now, much less inclined to begin
a large project like that. As Phil said over on -dev, E:S is
hibernating. It's hard to say when someone will begin developing it
again.
-FM