This should be in MP3 format:
http://www.iimusic.net/plus/2008/08/endgame-singularity
On Fri, Nov 16, 2012 at 4:32 AM, Wingman4l7 <
goul...@gmail.com> wrote:
> The music is definitely one of the highlights of this game. IMO, it's great
> music to program to. (One of these days I'll have to properly re-encode the
> .ogg to .mp3 and post them somewhere so mp3 players with poor format support
> can handle them.)
>
> I don't think you're alone in being annoyed at how outer solar system and
> alternate reality bases can be found; I know this has bothered me, and I
> think others have mentioned it as well -- but I agree that it's probably
> necessary for game balance. FWIW, I do like your idea of explaining that
> away as the AI's crypto being compromised, although that is a bit
> implausible -- an AI can create bases in an alternate reality but its crypto
> is vulnerable?
>
> As far as the AI becoming violent, that sort of defeats the purpose/idea of
> the game -- that it is vulnerable to destruction, and thus must hide until
> it can reach apotheosis. This brings up the appealing idea (possibly
> discussed before) of two divergent tech trees / storylines: one where the AI
> researches methods of stealth and peaceful integration and acceptance into
> human society, or increasingly deadly methods of warfare (like bioweapons)
> to wipe out humanity's inherent threat to its existence. This would result
> in two possible victory conditions: apotheosis via the peaceful tech tree,
> and security of its existence in human reality via the violent one.
>
>
> On Saturday, September 29, 2012 8:15:45 PM UTC+10, james riley wrote:
>>
>> Good Morning,
>>
>> Good game, also good game music. Sometimes I'll play just to hear the game
>> music. (Usually at a slower speeed then I'd usually play at, more relaxing,
>> less stressing over how quickly the damn humans find my bases.)
>>
>> I understand that for balance the game requires that off-Earth bases need
>> to be able to be shut down from discovery, but this isn't exactly balanced
>> by the story. Let's say I've got a base in every location and some group's
>> suspicion reaches 100%. Then they sweep every continent for me (fine), the
>> sea (sure, why not), and the moon (mildly outlandish, but they have seen
>> those random rocket launches), the outer solar system (...) and nearby
>> alternate realities (huh?).
>>
>> I've even managed to think of a story fix for this. If they reach 100%
>> suspicion then they will try to capture one of your servers and nick your
>> research in the process. (And current location of all servers, correct
>> crypto handshakes to be in the network, etc etc.) Or even the dodgy ending
>> to 3001, final odysey where they get your private key and send teh evul
>> virus against you.
>>
>> Alternatively, if the humans are such a threat, how about moving all bases
>> off-world and nuking the site from orbit? (Fusion bombs for dinner?) After
>> all, some of those useful heavy elements are stuck in the mantle.
>>
>> Yeah, I quite would like to see alternative victory conditions. My coding
>> ability is a bit crap, but I can do story ideas. (If they're good or bad,
>> I'll leave to you.)
>>
>> James R
>
> --
>
>
>