At 21:09 15/11/2012, you wrote:
>I had several issues with the languages screen:
> - You mentioned before that a restart would be required, but all changes seem to be applied on the fly.
Most changes are applied on-the-fly, but not all...
> - No languages (even the portugese you mentioned) seem to change any of the button labels (or at best a few).
... and button labels are one of them :)
Change language to Portuguese, save cahnges to disk, and restart game. Voila!
> - Are the other translations all that bad? Because the german one (only one I can really assess) is quite awful.
Yup.
And most are very incomplete too, with many strings untranslated.
Not to mention none of them besides pt_BR have the UI translation (ie, messages_xx_XX.po), since this is very recent.
>About changing the licensing: we probably have to limit it to the three developers and therefor the code. I am not sure if we can get hold of the composer(s) (who is that by the way?), all these font licences (or we could limit use to just the one we have 'use for whatever' rights) and of course the nasa images.
No matter which fonts we use, they would have associated license and copyright anyway. If we ship them, we must give proper credit. Unless you can find suitable system fonts that are present in Linux, Windows and Mac, so we don't have to ship our own. And still look cool (ie, techie, cpu-ish with a bit of retro-gaming feel). Good luck with that :P
As for music and background, my opinion: I LOVE them! Current music /and/ background images were the "catchy" factor that hooked me up to this game in the first place. :)
And don't listen to Phil when he talks about ambar-esque color theme. He is deeply misguided on that one :P
ML