Shows the current difficulty in the game screen. Currently there are no means to know what difficulty a loaded game is. The best place for it should be right below the MENU button, but for low resolutions the RESEARCH / TASKS button gets in the way (specially for Portuguese and Spanish), so I tossed it above the FINANCE button.
Suggestions and patches to place it somewhere else are welcome.
Puts a limit on money (3.14qu), so no more overflow bug reports. Closes https://code.google.com/p/endgame-singularity/issues/detail?id=110 and possibly others. Also changes money display to 2 decimal places instead of 3. Its more sane and distinguishable (many, including me, thought 800.000 was 800 thousand. 800.00 makes it clear).
Show the time for completion of base being built on the location screen (the list of bases in a location). Closes https://code.google.com/p/endgame-singularity/issues/detail?id=86 and possibly others. Current format is "Building (xx%): xx days". Also makes text input of base names and cpu numbers a little larger.
Suggestions on what to show are welcome. Be aware that remaining time is not accurate: base may have completed its required build time, but still be short on money (or cpu). The percentage is accurate (shows the % of the /least/ completed resource. Will this confuse users?