Re: [endgame-singularity-dev] 0.30d?

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Evil Mr Henry

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Apr 26, 2013, 2:59:54 PM4/26/13
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That's just because you're new, so your message was held for moderation;
you should be able to post now.

I'll think about a release. I might be able to put some time into this
this weekend.

On 4/26/2013 10:15 AM, anatoly techtonik wrote:
> Current 0.30c is rather old. Are there any plans to cut an up-to-date
> release?
>
> P.S. I don't have access to post to users list for some reason.
>
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anatoly techtonik

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Apr 27, 2013, 4:01:53 AM4/27/13
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On Friday, April 26, 2013 9:59:54 PM UTC+3, Evil Mr Henry wrote:
That's just because you're new, so your message was held for moderation;
you should be able to post now.

Here I can post ok, but on users group page I don't even have any red buttons
to post. They were present here even when my posts were subject to moderation.
https://groups.google.com/forum/?fromgroups=#!forum/endgame-singularity

 
I'll think about a release. I might be able to put some time into this
this weekend. 

Would be awesome. =) 

Evil Mr Henry

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Apr 29, 2013, 1:10:38 AM4/29/13
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I've tested out the latest version; it looks ok, but I'll want to test
it out a bit more, update version numbers where needed, then take care
of packaging and other release stuff. Maybe Monday or Tuesday, depending
on how I feel after work.

I dropped the cost of the reality bubble for balance purposes. That was
basically the only remaining "set the speed to max and come back in 5
minutes" section of the game.

> I'll think about a release. I might be able to put some time into this
> this weekend.
>
>
> Would be awesome. =)
>

anatoly techtonik

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Apr 29, 2013, 2:12:29 AM4/29/13
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With a release checklist publicly available it should be possible to automate some steps to take less time. 

--
anatoly t.


On Mon, Apr 29, 2013 at 8:10 AM, Evil Mr Henry <evilm...@emhsoft.com> wrote:
I've tested out the latest version; it looks ok, but I'll want to test it out a bit more, update version numbers where needed, then take care of packaging and other release stuff. Maybe Monday or Tuesday, depending on how I feel after work.

I dropped the cost of the reality bubble for balance purposes. That was basically the only remaining "set the speed to max and come back in 5 minutes" section of the game.

    I'll think about a release. I might be able to put some time into this
    this weekend.


Would be awesome. =)


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