The only similar problem/solution I've seen was posted in 2006 and isn't much help now, so I'm posting this in hopes of a new solution.
My co-worker is opening the curve editor and it is displaying something that looks like the dope sheet.
Switching between dope sheet and curve editor in the "Editor" drop-down changes the appearance slightly, but no curves appear.
The top and bottom row menu buttons don't even resemble the curve editor.
So far we've tried opening the curve editor from all the different short cuts (quads, 'graph editor' in toolbar, shortcut in toolbar)
Then we tried deleting the saved track views, and opening a new track view.
Finally we tried reseting the CUI.
The solution from 2006 stated that having a shortcut for "Edit Keys" and "Edit Function" solved the problem, but there appears to be no
"Edit Function" command anymore anyway. This strange problem isn't happening on my machine, and we'd like to not reinstall Max
It was happening in empty scenes too, so my co-worker had tried that and noted no change,
so I went and deleted every instance of the trackview.ini from his machine I could find with a search (including every language) and did a reboot just in case. And now an even stranger thing is occurring, the curve editor still looks like the dope sheet, and all the toolbar buttons are now floating, ALL of them.
Our next guess is to reinstall max completely.
I was just having this same problem and just googled to find an answer without much success until I read your original query which mentioned the 2006 'edit keys', 'edit function' shortcut fix which are now unavailable in 2017. Anyway, it lead me down the right path so thank you.
I've been repeatedly having this problem for a while now in 2017 and 2011, currently every few hours with new and old scenes. My Track View regularly opens up with no toolbars and just the white menu bar, variously selecting layouts either does nothing/shows no toolbars, sometimes if I detach and close the Track View then open it, it works again for a while and quite often all of the layouts and toolbars disappear from the right-click list altogether, so I can't even manually reload whichever ones I want. Deleting Trackview.ini gives me zero layouts ,14 empty toolbars and no buttons at all (see attached), and re-configuring my Track View three times an hour from the default got boring very quickly...
This got me digging. The forums told me that a default TrackView.ini is installed into plugcfg per-user, but not before I'd reinstalled Max. So I made a backup of the whole clean ENU folder (this all relates to en-us btw, names might vary) and have since had some success deleting and copying my ENU backup over again. This is not a great idea as it makes installing/maintaining scripts a pain, wipes any more recent customisation and can break plugins. It is still a good idea to regularly back up the folder tho (C:\Users\\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU).
...followed by a load of parameters for 'Dope Sheet'. I made a layout in Max for myself, which defaulted to #7 in the .ini, then backed up this new .ini somewhere safe before Max could corrupt it, and wrote a batch file to overwrite Max's version under 'ENU\en-us\plugcfg' whenever it gets in a twist because it happens so often. Clunky, but it seems to work.
Remember to substitute and , your Max version and ENU\en-us for whatever your localisation is, I expect as long as you use a like-for-like Trackview.ini as the basis (I was briefly in German - schlieen??!) then the same method should work.
Hope this helps someone, it certainly took me a lot less time to type than I've spent rooting around in config files recently. Unfortunately this doesn't seem to work on corrupted layouts saved with Max files even when all saved Track Views have been deleted, so I'm in the process of merging into a new scene and hoping that works. Jeesh...
It worked for me once, the second time it didn't and I had to trash the ENU folder, replace with a fresh one (as I described above, using a batch file because it was happening so often to me) and rebuild all my toolbars.... Bit of a nightmare yeah.
I did find it's very easy to completely screw up your Track View and the only way I could get it to work was by very carefully copying and pruning entries form the .ini - so absolutely your mileage will probably vary. Maybe I just got lucky.
Go to Customize User Interface -> Menus and chose in the drop down Graph Editors.
Then search in the Action bar for Curve Editor (Classic) (Open) and drag it to the right.
This should add a new Curve editor option under Graph Editors in the interface
This issue is still going on with the 2024 version.
I am deleting the 3dsmax.ini and the trackview.ini on a daily basis!!!
What is going on, Autodesk? So hard to fix such an old issue like that?
I use Peg Dope, it works though, esp. here, where I am, when the weather is way too humid and hot, and the temp drops, low enough to get the violin changes its form during winter season, (if we get it). Its reliable.
July 6, 2009 at 12:45 PM I am 99% sure that all of you have some sort of peg dope on your peg shafts even if you didn't put it there yourselves. Certainly your luthier lubricated the peg shafts and peg holes the last time you had new pegs installed or had the old ones shaved. Without something between the two wood surfaces, the peg will either stick hard or chatter loudly whenever you turn the peg, which will make fine adjustments difficult. The best of the peg dope sticks for many years was the original Hill's formula. I have never been in a violin shop that didn't have some on the workbench.
July 6, 2009 at 01:04 PM We use it every time we change strings or have the pegs loose for any reason, or whenever we encounter pegs that don't work properly. We prefer Hill's and Goetz peg compound that come in a stick. It gives just the right amount of friction so that pegs neither stick nor slip but are easy to tune, and it helps reduce pegbox wear. If pegs still slip, we might use a little soft chalk. If that doesn't work, the pegs need to be re-fit. We never use peg drops, although we have them in the shop..
The Eastman violin that I have had a peg compound (brown) on it's pegs, when Mom bought it, that made fine tuning with the pegs alone pretty easy. It's wearing off and was curious what others have expirienced? I may try some?
The exception is that pencil lead contains enough graphite to be an excellent "extreme pressure" lubricant for string grooves in the bridge and the upper nut. In this case, the lubrication advantage outweighs the abrasive content, and will reduce wear.
When you say you've never really liked her, are you sure you are talking about the same Peg Dope? The one with the big head and the tapered body; kind of a twisty little thing.....Not sure where she's from, but lives near some kind of nut.
I'm animating a book with a lot of pages, and few objects defines a single page animation (I'm talking about latices, empties and meshes). Using NLA isn't a good way of organise this kind of animations, because it can make strips only with bones, or animations of an one single object.
Dope sheet is better, but it still is confusing when you dealing with a lot of keyframes of different objects (think that you need to offset a few keyframes, that you couldn't label in any way, and you need to search for them in thousends of keyframes looking all the same - grey dots...)
And also I hate that I can not change (or I don't know how to change?) the order of displaying animations in Dope Sheet. The list is always alphabetical, but sometimes I want to change keyframes of 2 objects, and it would be nice if they were one right on top of another even that one object is called "A-something" and the other one "Z-something", and there are lot's of objects with animations on the scene that they have names starting with different letters.
I know that you can HIDE the keyframes of other objects by hiding those objects so for example we can display 2 animations in Dope Sheet Editor from hundreds of animations (which is nice), but it's also mean that I could not see the other objects on the scene (which really sucks). Are there any add-ons to fix that problems?
I found it. Its located in the Dope Sheet menu bar: click on "Channels", then look for "Move..." and there are the hot keys! Basically, when you click a channel (a row) on the Dope Sheet, you can press the "Page Up" and "Page Down" buttons to move up and down your selected channel. Hope this helped. Also hold "Shift" + "Page Up" or "Shift" + "Page Down" to move the selected channel to the top or bottom of the channel rows. This also works with multiple selected channel rows!
The only thing I can contribute which gets close to what you're after is grouping the dope sheet channels - ShiftLMB the channels and then CtrlG. You can name the groups, move them up and down using Page Up and Page Down (you can do this with individual channels within the group too).
It doesn't quite display as you want, but does at least allow you to collapse the groups down to a single line whilst still seeing their overall context. Color coding would be a really nice addition though.
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