On Sep 14, 10:23 pm,
moonshaed.noctur...@gmail.com wrote:
> Please forgive my laymen's terminology, but this emulator would be so much
> closer to perfect if I could copy and paste the entirety of a code into the
> "add new cheat" and it automatically does so. Right now, I have to manually
> divide up codes into blocks of two...uh, number groups?
Well, that is because those codes *do* come in pairs. Just because VBA
lets you enter them in halves does not mean it is correct. I will see
if I can change the Cheat Editor code to do something similar though.
> And then, when I go
> to add another working cheat to the list, it erases all the ones I entered,
> which is infuriating.
You can add custom cheats instead: this way you can have as many as
you like, in one handy text file.
> If you want to activate more than one cheat from
> cheatopedia (say, the shiny code from pokemon emerald (italian) and the
> charizard code for pokemon emerald us (oddly, they're compatible, shiny
> shiny shiny! same code works on the us version too!) I have to
Yes, I know, still can't activate multiple cheat codes at once. I am
working to add this capability. For the time being, use the custom
cheats: you can do a lot of things there.