Great War

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Madame DM

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Feb 23, 2009, 12:08:49 AM2/23/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
PC starting level: # 7 #

Difficulty: Lethal

Mission: Serve your nation and defeat your enemies.

Wage: -> 1 gp/day, minus deductions <-
Bonus: An item worth 50,000+ gp
[Awarded after character generation]

Historical reference/overview: The Great War meets D&D.
Notable NPC's as references for the Great War:
*Jack - Caesar Delgado ‘McLoud’ de la Pena de Vazquez, the leader of
Rome
*Archon Francis Uther Calvin Kyle III, the leader of Greece
*General Hamilcar Barca, leader of Carthage’s armies
*Khan Teagan Temijan, leader of the Huns

Scene:
On one side are the ruins of a village. On the other more forest.
Nearby, exposed by bombardment is an entrance to a mausoleum. Up
above, in the sky, an air battle is concluding between elves on magic
carpets and Goths on Spider Eaters. A strange yellow fog is rapidly
coming out of the forest.

[DM Notes: An item in the amount of 50,000+gp will be given to your
character after character generation.]

thefr...@gmail.com

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Mar 15, 2009, 9:01:40 PM3/15/09
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~Mentock~

Flying on his magic carpet, Mentock surveys the landscape around him.
He will try to determine what the yellow fog is (knowledge arcana 13 +
roll1: 20 = 33), and how quickly it is approaching (intelligence check
5 + roll2: 20 = 25). He will also try to see if there are any allied
forces that need assistance (spot 4 + roll3: 20 = 24).
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Joseph Beland

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Mar 16, 2009, 3:45:30 PM3/16/09
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Darseossi lifts his camouflage netting and peers about.(Roll 4: 02 Spot 12)
Seeing The yellow fog moving towards him he starts to crawl back under his netting, but wait! he notices a battle up above and one magic carpet distinctly separate from the other carpets.
{Perhaps I can Find Some protection in the forest, Wont be noticed with all this fog.
With that Darseossi Steps up, Still covered in his netting and begins moving slowly towards the forest IN HIS FULL PLATE. Hide(Roll 5: 20) and Move Silently(Roll 6: 19) which equals 32 and 31
Once getting to the trees he sits down and just observes the ensuing battle.
"Yes this will be intersting.

Rain

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Mar 16, 2009, 7:05:34 PM3/16/09
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Rain, Having survived the bombardment. peers around and listens
intently to see if there is anyone he can help get to safety (spot 2 +
roll7: 17 = 19, Listen 2 + Roll8: 13 = 15). Seeing the strange Yellow
fog he decides cover may be his best option and heads for the
Mausoleum trying to convince any nearby soldiers to follow him
(Diplomacy 11 + Roll9: 5 = 16)

Madam DM

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Mar 16, 2009, 8:47:49 PM3/16/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
> ~Mentock~
(knowledge arcana 13 + roll1: 20 = 33),
*Mentock knows that it is some variant of the cloud kill spell but
with alchemy mixed in.*
how quickly it is approaching (intelligence check 5 + roll2: 20 =
25).
*It is spreading very rapidly in all directions*
He will also try to see if there are any allied forces that need
assistance (spot 4 + roll3: 20 = 24).
*He sees an elf moving towards an open hole.*

>~ Darseossi~
*Please make a FORT save as the yellowcloud conceals you*

>~ Rain ~
*The Mausoleum’s door is locked*

Rain

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Mar 16, 2009, 9:44:41 PM3/16/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]

Rain upon finding the door locked, starts swiftly heading back toward
the town away from the strange cloud. Rain makes an attempt to predict
how much time he might have befor the cloud is upon him (int check 2 +
roll10: 20 = 22). as he does he looks around in an attempt to find
anyone still alive that he could help flee the cloud with him (Spot 2
+ Roll11: 19 = 21).

Joseph Beland

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Mar 16, 2009, 11:48:26 PM3/16/09
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Darseossi obliviously entered the yellow fog and makes a fort save(Roll 12: 06+9=15)
Darseossi coughs a few times once inhaling the yellow fog.
{This may not be the best thing to hide in}
With that Darseossi Bolts out of the fog and towards the masoleum on the other side of his starting area.
Darseossi Spots a man tug on the masoleum's door and then run.
{Must be locked, damn, ah well I guess I should follow that man}
He catches up to the man and sees..he's and elf! Darseossi lift his camouflage netting and lets it rest like a cloak on his back
"Well met elf, perhaps it would be best if we left that cloud behind us?"

Shana Warren

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Mar 17, 2009, 2:25:12 AM3/17/09
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Sprinting past an elf and a human heading towards the destroyed town
Preta grasps the chime that will yet again save her life! She turns
her head towards anyone within hearing and shouts,"this way - can't
you see the fog is closing in and around us? We must go down!"
She gets to the mausoleum's locked door and activates her chime of
opening.

Madam DM

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Mar 17, 2009, 2:48:57 PM3/17/09
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>~Rain~
(int check 2 + roll10: 20 = 22)
*Roughly 12 to 18 seconds = 2-3 rounds*

>~Darseossi~
*Take 3 CON damage --> please recalculate hit points*

>~Preta~
*The door swings open with a grinding noise of impending doom*

>~Mentock~
*The cloud seems to be gaining altitude and killing off nearby birds
and insects.*

Joseph Beland

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Mar 17, 2009, 4:50:34 PM3/17/09
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"Perhaps we should enter into the mausoleum like that fellow yes?"
Darseossi does not wait for the elf but proceeds to turn around and run inside the mausoleum all the while pulling out his halberd.
{That smoke seems to have hurt more then I anticipated}
Darseossi drops from 79 hit points to 65

DragonDM

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Mar 17, 2009, 9:28:00 PM3/17/09
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~ Valkorium ~
For the moment, I watch hidden in the clouds above, keeping a close
eye on the Elves
on their magical flying Carpets and those that are known as Goths on
their Spider-Eaters doing battle in the air. While I could recognize
the Elves by sight, the Goths were only identifable to me by their
banners. Perhaps If the clouds drift close enough, I can see them.

(Hide = TAKE TWENTY + 14 = 34)

I was not sure why I was sent to scout out this area.
Still, it is my duty, and I shall do it.
Sometimes getting clear answers to orders seems too much to ask.

As I watch: I note that there are seveal things of interest.
(Spot Check: Roll #13: 13 + 11 = 24)

There is an expanding cloud of green gas in the forest. (Knowledge
Arcana Roll #14: 14 + 11 = 25)

I ponder: {“Humm. Cloudkill spell mixed with Alchemy?”} I cannot be
sure, without more information. I am sure that it will not be a good
idea to get into the green cloud.

There are soldiers going towards the Mausoleum, but their efforts are
impeded. Seems the doors are locked. The net person flees the green
cloud, and joins the Elf that had tried to enter the Mausoleum

I think: {“Perhaps the Leaders knew that this was what was I was
supposed to be finding and exploring?”}

I quickly ask the Ancestral Spirits (which is not just that of Silver
Dragons. Being a follower of IO ensures this) {“Great Ones, does this
Mausoleum have some importance?”}
(Roll #15: 07 + 07 ECL = 14)

As I observe, I catch the glint of metal moving down below and
focusing on that I see someone in Full Plate Mail covered with net
that is supposed to help blend into the surroundings.
I think to myself: {“Well, I wonder how affective that tactic is from
the ground level? Good thing that I am very much the same color as
these clouds. Much more difficult to notice.”}

Even as I wait for the Ancestors to answer (they sometimes take love
taking their time) I see the net-person (Race and Gender are hard to
tell when they are wearing Full Plate Mail – unless they make certain
areas enlarged)

Another person sprints towards the Mausoleum, and activates a magical
item.
(Knowledge Arcana Roll#16: 10 + 11 = 21)
Even as I figure out what it is, the affects of the opening Mausoleum
door speaks for itself.

Of particular note: the green cloud is rising as well as expanding!

Since I have no interest in either engaging in the aerial fight, nor
being caught in the cloud, I decide that it is best that I move to a
new location: I change Shape – into a diminutive black bat.
I then dive down and enter the Mausoleum last. Once inside the doors,
I land on the ceiling as if just a bat seeking shelter from the sun. I
do not bother screeching, since I know that I am not very good at that
kind of thing.

The bad news is that I am stuck in this form for the rest of the day.
I hide as best I can with such short notice.
(Hide Roll#17: 17 + 22 = 39)
[Note – for those that have Darkvision this would be a 19, those that
have a light source nearby the bat's location, this would be a 09]

Now I wait patiently for the Ancestor's response.......
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Rain

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Mar 18, 2009, 2:19:40 AM3/18/09
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"Agreed" Rain gracfully spins in place and changes his course back to
now open door removing from his pack a Everburning torch as he spins.

"Human you may need some light" Rain states as he enters the cave.
"dont worry this should prove useful" Rain with a bit of a smug look
on his face takes a look around his new surroundings (spot 2 + Roll18:
20= 22) "we should stick together and move a bit deeper, that fog
does
not seem normal and I dont wanna get anywhere neer it"

Rain Makes a feeble Attempt to see if he can find any writeing on the
walls (search 4 + Roll19: 02= 6) but gives up very quickly.

"come" Rain looks around and sizes up his two roommates "with me
um...
friends, deeper into the cave lets find shelter" (Diplomacy 11 +
Roll20: 20 = 31)

Rain turns to head into the dark " O and thank you maiden, I am in
your debt"

Joseph Beland

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Mar 18, 2009, 1:26:39 PM3/18/09
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Darseossi smacks himself on the head and looks back at Rain.
"Yes how dumb of me to forget light, oh and I prefer Darseossi over human"
He then turns to his other "Comrade".
"Salutations, and thank you for saving us from that cloud, not the safest thing to be in, I should know," Darseossi gives a little chuckle and realizes he did not diplomacize as well as he had thought (Roll 21: 05= 05!)
With the new light source Darseossi makes a spot check with Roll22: 11+10 spot= 21.
Darseossi notices a lone bat on the ceiling.
"Comrades, let us be careful as we tread in this place, there are bats or at least one bat alone, kinda weird" Daseossi turns towards the hallway.
"Oh well let us begin our adventure into the unknown, comrades"
Darseossi waits, he does not like being in the lead.

Madam DM

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Mar 18, 2009, 8:59:08 PM3/18/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~ Valkorium ~
> (Hide = TAKE TWENTY + 14 = 34)
*Please note you cannnot take ten or twenty to hide; especially when
flying.*
(Spot Check: Roll #13: 13 + 11 = 24)
*On one side are the ruins of a village. On the other more forest.
Nearby, exposed by bombardment is an entrance to a mausoleum. Up
above, in the sky, an air battle is concluding between elves on magic
carpets and Goths on Spider Eaters. A strange yellow fog is rapidly
coming out of the forest.*
(Knowledge Arcana Roll #14: 14 + 11 = 25)
*Valkorium knows that it is some variant of the cloud kill spell but
with alchemy mixed in.*
{“Great Ones, does this Mausoleum have some importance?”}
(Roll #15: 07 + 07 ECL = 14)
*This could be the remains of a great civilization.*

>~Rain~
(search 4 + Roll19: 02= 6)
*There is indeed something written on the walls.*

>~Darseossi~
Roll22: 11+10 spot= 21
A long dark and damp hallway leading further underground greats the
adventurers. A step or two can just be made out by the light coming
in from the open doorway (Please 'light' the everburning torch). A
quick deduction may be made that there are more steps to follow the
first. The hallway is approximately twenty to thirty feet and then
descends most likely into stairs (mulitple steps).


Shana Warren

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Mar 19, 2009, 12:16:05 PM3/19/09
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"I suggest someone stronger than me should shut the door before that
yellow mist finds its way into here. My name is Preta and you are
welcome that I saved your lives.", audibly mutters the horned female
humanoid before them. She then carefully makes her way down the damp
passageway towards the stairs (Balance check roll#23, 09 + 12 = 21).

Joseph Beland

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Mar 19, 2009, 12:44:00 PM3/19/09
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Darseossi nods and and turns to the door and finds 2 holds and attempts to pull the door shut. (Strength Check Roll 24: 15+4Str=19)
After he tries to shut the door Darseossi goes back to his previous position and makes an odd circular motion with his halberd and a blue flag hangs attached to the halberd.
"This standard was bestowed upon me in hopes that my comrades and I could be better at what we do, and well for now you two are my comrades"
OoC: Preta and Rain get +2 hit, Saves and all Skill Checks.
Darseossi chases off after Preta, but stops beside Rain for a moment
"Hurry up now, we are best to keep up with Preta yes?"
He then follows after Preta. Balance Check Roll 25: 13+4Dex-1Armor Penalty=16

Madam DM

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Mar 19, 2009, 5:19:17 PM3/19/09
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>~Preta~
(Balance check roll#23, 09 + 12 = 21).
*Easliy and effortly moves down the hallway.*

>~Darseossi~
(Strength Check Roll 24: 15+4Str=19)
*The door creaks a little but does not close. Maybe with a little more
effort...*
OoC: Preta and Rain get +2 hit, Saves and all Skill Checks.
*Preta and Rain must be with 30' to recieve the above bonus.*
Balance Check Roll 25: 13+4Dex-1Armor Penalty=16
*Darseossi slides for a moment but quickly regains his balance.*

Sean Froc

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Mar 19, 2009, 6:37:24 PM3/19/09
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~Mentock~
 
Seeing the door statrt to close, Mentock will direct the flying carpet down to the entrance.

Nevens

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Mar 19, 2009, 8:30:36 PM3/19/09
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- Nevens -
Coming out of hiding from the ruins of the village (Roll26: 17 +
15Hide=32). Seeing the small group move towards the mauseleum, he
moves quietly towards the entrance as well (Roll 27: 4 + 15 Move
Silently=19). He peers inside (Roll 28: 10 + Spot 10=20) and then
ducks in before the door closes. "Bloody hell!" he swears under his
breath.

DragonDM

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Mar 19, 2009, 9:10:58 PM3/19/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
On Mar 18, 7:59 pm, Madam DM <thestonebrea...@gmail.com> wrote:
> >~ Valkorium ~
> > (Hide = TAKE TWENTY + 14 = 34)
> *Please note you cannnot take ten or twenty to hide; especially when
> flying.*
Note - while Valkorium was hiding in the clouds, he used his
Cloudwalking
ability to remain inside and was not flying at the time.

> {“Great Ones, does this Mausoleum have some importance?”}
> (Roll #15: 07 + 07 ECL = 14)
> *This could be the remains of a great civilization.*

~ Valkorium ~
The Ancestors finally speak.
I don't consider what was said to be an answer.
I listen to those that have also entered the Mausoleum as they talk.
One notes the fact that I am here as a bat, but does not seem worried.
It is very strange being limited to only the senses of a Bat.
My echo-location tells me that the hallway goes down a ways and then
decends.

The Human identifies himself as being called Darseossi - who tried to
close the doors.
The horned female, who's race I am not familiar with, is called Preta.
The Elf has not identified themselves yet.
Another Elf flies in on a magical carpet.

I watch them very carefully, trying to get an understanding of each,
and what they might be:
Sinse I am not in any danger - nor in any hurry, I take my time doing
this.
(Sense Motive TAKE 20 + 5 = 25 * Total Time = 2 minutes)

If these people move forward, I will keep them in sight, but no more.
For now I remain where I am and watch.

Andrew

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Mar 19, 2009, 9:21:03 PM3/19/09
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-Kip-

Quickly eying up the field (Spot-Roll 29:16+17=33) he looks around
trying to find protection from the sickly looking cloud moving around
the field.

He tries to avoid the eyes of the enemy as he hurries towards the
mosoleum. (Hide-Roll 30:1+20=20)

Rain

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Mar 19, 2009, 10:11:31 PM3/19/09
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Rain unwraps the torch letting the light kiss the darksness "maybe I
should take the lead you two look kinda squishy" Rain chuckles to
himself and makes his way up to the others (Balance 16 + Roll31: 17 +
full speed -5 +2 from Banner = 30). "anyone else notice the one bat
fleeing the wierd fog? odd... but Human I mean Darse... uuu... ossi,
right" Rain says extending his hand "You may call me Rain"

Rain stops for a second (listen 2 + Roll32: 12 +2 Banner = 16) Then
continues on "sorry thought i heard something"

Madam DM

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Mar 20, 2009, 7:39:05 PM3/20/09
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>~Mentock~
*The carpet's edges fold up as it goes through the stone door but
folds back out as it enters the hallway. Mentock's hair touches the
ceiling of the hallway.*

>~Nevens~
(Roll 27: 4 + 15 Move Silently=19)
*The sound of the sucking mud on your footwear seems quieter than
normal.*
He peers inside (Roll 28: 10 + Spot 10=20)
*Nevens is able to make out a hallway 20-30 feet in length. The floor
is damp and sloped downwards. There are humanoids inside.*

>~Valkorium~
Sense Motive TAKE 20 + 5 = 25 * Total Time = 2 minutes
*The humanoids seem to coming in out of the danger of the fog/mist/
cloudkill. An elf has percieved you in bat-form as an oddity.*

>~Kip~
Spot-Roll 29:16+17=33
*The cloud is swirling and gathering speed it seems to be everywhere
now and is even high into the sky. It follows almost nipping at your
heals as you move towards the enterance to the mausoleum. The 'enemy'
has vanished into the mist as if they were only an illusion or are
they the humanoids that are waiting in the entranceway for you? It all
depends on whoose side you are on.*

>~Rain~
Balance 16 + Roll31: 17 + full speed -5 +2 from Banner = 30
*Rain easily moves down the passageway. The light of the torch reveals
more stairs. They too are damp and are in the cut in a spiral shape
(spiral staircase).*
(listen 2 + Roll32: 12 +2 Banner = 16)
*You hear the sound of the mud squishing as someone attempts to creap
up to the door and peer inside. You also hear the sound of a carpet
scraching it's way accross the stone door entrance. But it seems Rain
dismisses the sounds as normal when entering a mausoleum.*

Shana Warren

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Mar 20, 2009, 8:18:32 PM3/20/09
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"No, -er- Rain I think you are correct. I might have heard something
as well.(Roll #33, 01 - fumble!) No, nevermind - you're correct it's
nothing. As for being squishy - are you making a pass at me?", she
pauses to raise an eyebrow at the elf. "By all means lead on...",she
concludes with a wave of her hand as she moves closer to the wall to
allow Rain to move by her. She glances back the tunnel (Roll# 34, 02
- for crying out load!) but cannot see anything as Rain and Darseossi
are blocking her view.
"Nice to meet you Darseossi - is it? I think you almost got the door
closed there. Maybe if somene aided you you could swing it shut.", she
seductively suggests.
Message has been deleted

Madam DM

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Mar 20, 2009, 8:33:15 PM3/20/09
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>~Preta~
(Roll #33, 01 - fumble)
*Listening, Preta hears the sound of her own breathing and that of
Rain's and Darseossi's boots on the floor of the hallway.*
(Roll# 34, 02 - for crying out load!)
*Looking, Preta spots the light at the entrance seems to be blocked
by something but since her darkvision is working well she is more
occupied with Rain moving up to lead the way.*

Andrew

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Mar 20, 2009, 9:01:03 PM3/20/09
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-Kip-

Running up to the mosoleum doors Kip tumbles through the doorway
(Tumble-Roll#35:18+14=32) and drops into a defensive stance not
knowing whether or not its friend or foe inside the doors.

Once inside he takes a look around to see if he is in any immediate
danger (Spot-Roll#36:05+17=22) all the while keeping a hand on his
trusty dagger should those inside the mosoleum prove to be unfriendly.

DragonDM

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Mar 20, 2009, 9:12:51 PM3/20/09
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~Valkorium~
I fly away from the Elf on his flying carpet,
and further into the Mausoleum.

Nevens

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Mar 20, 2009, 9:16:00 PM3/20/09
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"Hello, darkness, my old friend," he says under his breath as he moves
quietly up the hall (Roll 37: 9 + Move silently 15=24). He listens to
the other humanoids talk (Roll 38: 6 + Listen 10=16). He will come to
just the edge of the torchlight and say quietly to the others, "You
guys make too much noise! A charging rhino could sneak up on you." He
chuckles softly to himself. "Could you use a footpad of my caliber?"

Madam DM

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Mar 20, 2009, 9:20:07 PM3/20/09
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Whisps of the strange yellow fog begin to enter the doorway.

Joseph Beland

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Mar 20, 2009, 10:19:43 PM3/20/09
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Darseossi Turns as he hears sounds coming from behind him (Roll 39: 10+10 Listen=20)
Seeing this "Footpad" openly address his group amuses him.
"Footpad really...well perhaps we could use your "Skills"
Darseossi Pauses as he looks around this new character and spots a carpet with a robed figure and more of that poison gas, and a dagger wielding fellow!
{More company great! perhaps we will survive through this after all}
Darseossi claps his hands together.
"Very well I believe you could be of use to us but first that door needs to be shut, that smoke causes you to weaken and become ill and less...sturdy, also your name?"
Finally he turns to Preta and gives her a nod and a smile.
"No need to dirty your hands, I believe this new company can handle the door.
Darseossi moves past the footpad and towards the door.
{Right now the cloud needs to be dealt with before we deal with the new characters}
He moves past carefully putting his dodge on the dagger wielding one.
He pushes on the door with all his might!
Roll 41: 16+ 4Str +2Banner?=20 or 22
Nevens can receive the bonus from the banner

Rain

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Mar 21, 2009, 4:21:02 AM3/21/09
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"your not as nimble as you think human i heard you enter. but did not
know of your intent" Rain gives a slight nod to the Elf and his
Carpet. "Make yourself useful human and help Darseossi here close that
door befor we are all cosumed by the Fog".

Rain turns Back toward the stairs and adresses Preta "the others will
need to be very carful going down these stairs they appear very slick"
Rain tests the first few to see how slick they are (Balance 16 + 2
banner + Roll42: 03 = 21)

Rain, thinking about the writeing he had dissmissed eariler, addresses
the small man "you buy the door i saw some writeing please see if you
can tell what it says once that door is closed"

Jason Morton

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Mar 21, 2009, 10:37:46 AM3/21/09
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Nevens bows to Darseossi.  "My name is Nevens.  I saw the cloud coming this way and it seemed a logical choice for cover from it and the battle up above, plus, the rest of you had come in so it makes sense to travel together.  'Where one dies, 2 live.'"  He turns to Preta and gives a formal bow.  The horns make him blink for a second.  "They say that the prince of darkness is a gentleman so I will try to do my best for you m'lady."  Nevens gives a nod of greeting to the man on the carpet.  At Rain, he twists his mouth and clears his mouth.  "Aye, m'lord," he sneers.  He steps warily around the other man with the blade.  He moves to the door beside Darseossi and attempts to pull on the door as well (Str check: Roll 43: 17 + Str 2 + Banner 2 = 21).  "Hmm...you said this fog was not good to stand in?...Too bad there was not a strong breeze through here to clear it out or to give us a little more time, unless someone knows of a way to do that."

Madam DM

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Mar 21, 2009, 12:58:19 PM3/21/09
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>~Darseossi~
Roll 41: 16+ 4Str +2Banner?=20 or 22
*The door groans and moves ever closer to being closed. More of the
yellow mist begins to find its way through the open doorway.*
+++++Darseossi, please make a CON check to hold your breath++++++

>~Rain~
(Balance 16 + 2 banner + Roll42: 03 = 21)
*As the top of the stairs are just within 30' of the door - Rain
receives the bonus to the skill check as Darseossi is now at the door
trying to close it. Rain has no trouble on the first couple of steps.*
+++++Rain, please make a listen check.++++++

>~Nevens~
(Str check: Roll 43: 17 + Str 2 + Banner 2 = 21)
*The door groans again and slams closed with a finality that may alarm
those that think of it. The wind disperses the gaseous content so that
it is reduced to a foul smell of rotten eggs and sulfur. The only
light source is that of the 'ever burning torch that an elf is
wielding as he carefully descends down some slippery stairs.*
+++++Nevens, please make a CON check to hold your breath; while
shutting the door.++++++

>~Kip~
+++++Kip, please make a CON check to hold your breath; while Nevens is
shutting the door.++++++

>~Mentock~
+++++Mentock, please make a CON check to hold your breath; while
Nevens is shutting the door.++++++

Madam DM

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Mar 21, 2009, 1:03:29 PM3/21/09
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CON check:
Normally, as per page 304 DMG the character is allowed to hold one's
breath for two rounds per CON. However, one would assume that the
characters do not want to breathe the poisonous air and have already
been holding their breath.

Andrew

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Mar 21, 2009, 1:12:39 PM3/21/09
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-Kip-

(Con-Roll#44:8+3=11)

Kip moves away from the the door making a quick mental note to keep a
steady foot on the stairs, and removes his hand from his dagger seeing
no outward signs of agression, once far enough away from the door, and
the wisps of cloud that are near the entrance he takes a quick look
around (Spot-Roll#45:18+17=35) for the writing to see if it is a
language he is familiar with (Int-Roll#46:19+3=22).

DragonDM

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Mar 21, 2009, 1:41:50 PM3/21/09
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~Valkorium~

More people enter the Mausoleum as I hang from
the ceiling at the top of the stairs. (Fly 40 - good)

Darseossi manages to close the door,
and the smell of rotten eggs and sulfur reaches
my nostrals. This annoys me, and so I sneeze.

I turn my attention to the decent and focus my
echo-location down them, looking for possible threats.

(OoC - Bat's Blindsense abilities (20 foot):
It will detect objects even in total darkness
as well as those that are Invisible -
but objects that are not visible still have concealment)

Lowlight Vision
Spot Check: Roll# 43: 17 + 11 + 4 Bat = 32

Listen Check: Roll# 44: 08 + 11 + 4 Bat = 23

Jason Morton

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Mar 21, 2009, 2:28:32 PM3/21/09
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Nevens takes a breath before stepping into the cloud (Con Check: Roll 47: 11 + Con 2 + Banner 2 = 15).  Nevens blinks when he hears the door close.  Stepping away from the door (regardless of outcome), Nevens wrinkles his nose and rubs the back of his finger against the bottom of it.  "Hmm...smells like a place I used to haunt.  Not a bad place to visit, once you got over the smell."  He steps past the one with the knife who seems to have relaxed now that myself and the others don't appear to mean him imminent harm.  He gives a nod of greeting as he pads by and waits a few feet back from the edge of the stairs.  He stands and listens intently though for anything out of the ordinary, besides his compatriots (Listen: 10 + Die Roll 48: 10 + Banner 2 = 22).

Rain

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Mar 21, 2009, 4:00:15 PM3/21/09
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Rains keen ears give a twitch (listen 2 +banner 2+ Roll49: 14= 18)

"We Should stay close together, Nothing happy ever lives underground"
Rain turns to Nevens "here take this" and hands Nevens the torch in
his hands. Rain then removes A second Everburning torch from his pack
and unwraps the end letting the flame burn bright. "Nevens please
bring up the rear, i will take point. would some one please carry
this for me so i can keep my Chain at the ready"

{{OOC for DM Readied maneuvers are, Moment of Perfect Mind, Iron Heart
Surge, BoneCrusher, OverWhelming Mountain Strike, not Currently in a
stance}}

Madam DM

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Mar 21, 2009, 11:24:56 PM3/21/09
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> Rains keen ears give a twitch (listen 2 +banner 2+ Roll49: 14= 18)
*Rain keen ear's detect the drip drop of water droplets.*

Joseph Beland

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Mar 22, 2009, 1:40:19 AM3/22/09
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Letting out a gasp after holding his breath (Roll 50: 07+2Con+2Banner=11)
"Finally we can relax, and give proper introductions, I am Darseossi Captain of the screaming halberd commandos I hope we can be able to work together"
Darseossi Walks over to his previous 2 allies and leans over and with a whisper
"Should we trust them?"

Rain

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Mar 22, 2009, 2:32:36 PM3/22/09
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Rain Turns and Whispers back to Darseossi "I only met you about a
second befor i met them, can i trust you?"

Rain turns to the others "friends it appears we are all in this
together, I know you have no reason to trust me as i have no reason to
trust in you. But for now we are all each other have so lets make the
best of this. You may call me Rain."

Joseph Beland

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Mar 22, 2009, 2:40:28 PM3/22/09
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Darseossi looks slightly hurt but then he recovers as quickly as possible so that no one would notice.
"Thats true enough that we just met, but with everyone who is now here, I believe that I can trust you the most"
He smiles faintly and then leans on his halberd in a relaxed position, but yet ever so alert

Nevens

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Mar 22, 2009, 5:33:52 PM3/22/09
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Nevens smiles at being addressed politely. He takes up the torch from
Rain and nods to him. "Well met, Rain." He then waits for the rest
of the ... party? to go past and he will take up the rear as the party
proceeds. His trusty dagger is in his hand, looking for any dangers
about (Spot 10 + Roll 51: 09 + Banner 2 = 21). He nods at everyone as
they proceed past him.

DragonDM

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Mar 22, 2009, 5:42:46 PM3/22/09
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~Valkorium~
If I detect no threat, I move forward 40 feet and perch atop the
ceiling, all the while I continue to look out for threats.

Listen Roll# 51: 09 + 11 + 4 Bat = 24
Spot Roll# 52: 18 + 11 + 4 Bat = 29

Sean Froc

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Mar 23, 2009, 12:51:46 PM3/23/09
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~Mentock~

 

17 (Roll 53) + 2 (Con modifier) = con check of 19. Once inside, and with the door secured behind him, Mentock will gasp as he tries to fill his lungs with fresh air. He will survey the room and characters around him (roll 54: 20 + spot of 4 = 24) as the flickering torchlight casts long shadows about the room. As soon as he catches his breath, he will address the others, “Greetings … I am Mentock of the Allied forces. Who are you, are where do your allegiances lie?”

Madam DM

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Mar 23, 2009, 4:48:58 PM3/23/09
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>~Nevens~
Spot 10 + Roll 51: 09 + Banner 2 = 21
*All the adventurers could be quite dangerous. However, at the moment
there seems to be nothing dangerous nearby.*

>~Valkorium~
#=========================)))))))
# <-stone door 30' sloped hallway | <-end of hallway which
descends into stairs
#=========================)))))))

>~Mentock~
*A damp floor exists on a downward sloped hallway about 30' in length.
The wall has been hand crafted and is very old.*

>~Rain~
++++Please make a balance check and a spot check as you descend the
spiral stairs.+++++

>~Preta~
++++Please make a balance check and a spot check as you descend the
spiral stairs.+++++

>~Darseossi~
++++Please make a balance check and a spot check as you descend the
spiral stairs.+++++

===If anyone else follows they too will have to make a balance check
but the stairs will now be too blocked for anyone else to see. Please
arrange a party order so you know where you all are.===

Nevens

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Mar 23, 2009, 5:32:01 PM3/23/09
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Nevens nods at Mentock. "I am Nevens, my allegiances right now are
with myself. I wish to stay alive. There are better chances for one
to stay alive if he/she has other people with him/her. So, for right
now, I also will ally myself with you all as I do not wish to die.
But as Rain," he gestures in the elf's direction, "has said, we cannot
trust him, just as he cannot trust us. I, for one, would like to get
out of here and be on my merry way. I will help as much as I can. I
hope that answers your question." He winces and clears his throat.
"Sorry, I don't usually talk that much." He holds up the torch so
everyone can get the best lighting possible. He will bring up the
rear as was previously suggested.

Madam DM

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Mar 23, 2009, 5:59:03 PM3/23/09
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>~Nevens~
-----Mentock, is wondering what side of the war everyone is on. He is
on the Allied side. It is unlikely but not out of the realm of
possibility that your character would be on the front lines without
having chosen a side. So, we understand that you are neutral in the
great war, fair enough.-----

Rain

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Mar 23, 2009, 6:53:24 PM3/23/09
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(spot 2 + 2 banner + roll 55: 17 = 21 Balance 16 + 2 B + Roll56: 9 =
27)
Rain says Over his shoulder as he decends "Mentock we are allied to
the same side you and I" with that Rain contiues down the stairs at
the lead of the group. Chain at the ready.
Message has been deleted

Shana Warren

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Mar 23, 2009, 7:10:59 PM3/23/09
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~Preta~
Preta follows Rain's lead and truthfully states," I, Preta, serve Rome
which is an Allied Nation in this Great War. Rome is the greatest of
nations and we will soon see the defeat of her enemies! I spit on the
animals who challenge Rome's might and that of her allies - the Allied
Nations! Good for you Mentock! I am proud that you have chosen the
correct side on which to battle on." She is then very careful as she
descends after Rain (Balance check: Roll#56, 09 + 12 = 21). She
glances over Rain's shoulder as she goes down the spiral staircase
(Spot: Roll#57, 04 + 9 = 13).

Madam DM

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Mar 23, 2009, 7:26:44 PM3/23/09
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>~Rain~
(spot 2 + 2 banner + roll 55: 17 = 21 Balance 16 + 2 B + Roll56: 9 =
27)
*Rain sees the water that has submerged the bottom part of the
staircase rush up at him as he slips on the Spiral staircase. He feels
its icy chill as he plunges into it.*
++++Rain please make a REF check to hang on to your chain and gather
your feet underneath you.++++

>~Preta~
Balance check: Roll#56, 09 + 12 = 21).
*She easily transfers her weight as she moves down the steps.*
(Spot: Roll#57, 04 + 9 = 13).
*She then watches as Rain slips and falls down a step and into some
dark water that splashes her. She may shriek at the cold if she so
desires.*

Nevens

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Mar 23, 2009, 7:42:05 PM3/23/09
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{OoC: Just to add another reason for the response, Nevens could be on
a secret mission for either side (sorry, did not put much thought into
which side he would be on, nor is it explained in the backstory). He
could be sent on a scouting mission or something. Just possiblities.
If you want, we can flesh out something via e-mail together Madam.
Again, I apologize about that.}

Nevens starts to play with the edge of his knife. He then takes the
tip and moves something out from beneath his fingernails. He looks up
at the ceiling at the lone bat. "Anyone else see the single bat..."
He watches as it advances. "...that seems to be following us?" He
waits for the others to pass before proceeding down the stairs.

Shana Warren

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Mar 23, 2009, 7:57:35 PM3/23/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
~Preta~
"EEEEeeeeeekkk!"

Joseph Beland

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Mar 23, 2009, 8:05:30 PM3/23/09
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Darseossi attempts to scope out the area in front of him and tries to see where everyone is
Roll 59: 2+10 ranks+2 Banner=14
Darseossi Balances quite easily (Roll 58: 20+ 3+2Banner Dex= 25)
"Well met Mentock, You are welcome here with us, I Darseossi am fighting for the allied forces, unfortunately my commando group was eliminated minus me."
Darseossi gives a suspicous look towards Nevens.
{He works for himself.. how trusting can I be with him}
"Nevens, do not say things like that, I trust Rain and that is enough"
Darseossi takes second behind Rain always alert.
Darseossi sees Rain and Preta slip, into the water.
{Rain has a chain, he should be fine but Preta may be in trouble}
Darseossi dives in to rescue Preta. Swim check Roll 60: 19+ 5 Str+ 2 Banner. ( Class feature, Feat and Mithral negate Armor penalty)
Con check to hold his breath roll 61: 14+ 2 Con+2 Banner = 18
OoC: Mentock is included in Darseossi's Allies +2 Hit, Save, Skill Checks.

On Mon, Mar 23, 2009 at 3:57 PM, Shana Warren <pctie...@gmail.com> wrote:

~Preta~
"EEEEeeeeeekkk!"


Madam DM

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Mar 23, 2009, 8:24:52 PM3/23/09
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>~Darseossi~
attempts to scope out the area in front of him and tries to see where
everyone is
Roll 59: 2+10 ranks+2 Banner=14
*Preta and Rain are ahead of him and everyone else is behind him.*
Darseossi Balances quite easily (Roll 58: 20+ 3+2Banner Dex= 25)
*He has no trouble finding the footsteps of Rain and Preta who went
before them and their footwear has almost dried up the damp and
slippery steps - almost.*
Darseossi dives in to rescue Preta. Swim check Roll 60: 19+ 5 Str+ 2
Banner. ( Class feature, Feat and Mithral negate Armor penalty)
*Preta was only splashed by the water when Rain fell in. However, the
space of the stairs is only 5' in width and from Darseossi's
perspective it could indeed have looked like she slipped and fell into
the cold water. Instead of actually being tackled by Darseossi in his
effort to 'save her'.*
Con check to hold his breath roll 61: 14+ 2 Con+2 Banner = 18
*Darseossi easily has time to gather is breath and dive at the
'tiefling in distress'. Whether or not how grateful she will be is
another story...*

+++Rain, please make a second REF check to dodge two humanoids that
are 'crashing' towards you.+++

Shana Warren

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Mar 23, 2009, 8:33:16 PM3/23/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
~Preta~
"EEeeeeekkk!", as she is now completely immersed in the dark cold
water.

Nevens

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Mar 23, 2009, 8:40:19 PM3/23/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
- Nevens -

"Oh, believe me. I trust Rain. I trust you. And her," points at
Preta, "and him," points at the small man with the knife, "and even
that bat up there." He again looks up at the bat with slight
confusion. "I will trust in each and every one of you until we get
out of here. I am plainly telling you that outside of these walls, I
don't have any allegiances except to myself and how my situations may
come to me. Would you not prefer to have someone be honest with you
and up front that he is not to be trusted outside the walls or would
you prefer me to be all," he turns on a fake-happy smile and says in a
high lilting voice, "Sure, let's be friends. I will trust in you."
He winces. "Ow, now that hurt." He clears his throat again and
shakes his head as the fake happy person is turned off. "and then
once I do not need you, stab you in the back. I hope you don't
mistake my candor(sp?) for malice. I mean you no harm. If later our
paths cross again, we could be friends or enemies. I do not know as I
cannot tell the future." Nevens gives a bit of a start at the shriek
and then looks like he is about to say something but then stays quiet
as Darseossi leaps in to the water, only to see him collide with
Preta. He sighs and shakes his head as he again is waiting for
everyone else to pass.

Madam DM

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Mar 23, 2009, 8:40:36 PM3/23/09
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+++Anyone near the top of the stairs may make a REF check to avoid the
backlash wave of water that Preta and Darseossi have shared with the
rest of the party.+++
Message has been deleted

Madam DM

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Mar 23, 2009, 9:24:28 PM3/23/09
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++Valkorium, please make a STR check if you are above the stairs.++
Message has been deleted

Rain

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Mar 23, 2009, 9:41:11 PM3/23/09
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Just befor Rain hits the water he calls out the Command word for his
helm, a bubble of air appears around his head just as he hits the dark
water. Rain now submerged makes an attempt to gather himself and
retain his weapon ( Ref 10 + 2 banner + roll62: 07= 19). As Rain
twists to gain his balance he sees Preta and Darseossi come flying
towards him and makes an attempt to get out of their way as they come
crashing down the stairs into the pool of water ( Ref 10 + 2 Banner +
Roll 63: 15= 27).

Andrew

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Mar 23, 2009, 10:47:37 PM3/23/09
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-Kip-

"And you may call me Kip, I too am of the allies, plying my talents as
a forward scout.." stopping partway through his sentence and drawing
his attention from the tracings on the wall, he turns to the commotion
down the hallway moving at a hastened pace drawing his dagger and
hoping that their enemies hadn't sent the cloud to funnel them into
some sort of a trap.

Stopping at the top of the stairs (Balance-Roll#64:16+5=21), he takes
a quick spot of things (Spot-Roll#65:19+17=36), his dagger at the
ready.

Nevens

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Mar 23, 2009, 11:38:59 PM3/23/09
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Nevens tries to jump out of the way of the backwash (Reflex save: 12 +
Roll 66: 14 + banner 2 = 28). He sighs at this and brushes himself
off (regardless of outcome).

DragonDM

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Mar 24, 2009, 6:50:09 PM3/24/09
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~ Valkorium ~
The continued attention of those below me
make me uncomfortable, and so I pretend that
the light bothers me and I fly forward of the group.
(Bluff Check Roll #66: 03 + 2 = 05)
Sadly, this brings me within range of the sudden wave
of water caused by the falling of several humanionds
into the dark water at the base of the stairs.
(Reflex save 68: 03 + 09 = 12.)

Sean Froc

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Mar 24, 2009, 7:33:42 PM3/24/09
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~Mentock~

 

> The continued attention of those below me

> make me uncomfortable, and so I pretend that

> the light bothers me and I fly forward of the group.

> (Bluff Check Roll #66: 03 + 2 = 05)

 

Sense motive roll of (roll 69: 9 + sense motive of 0 = 9).

 

As the commotion in the water continues, Mentock will discreetly cast a Detect Thoughts spell (save DC = 10 + 2 for spell level + 5 for int modifier = 17) and will try to gauge everybody around him.

 

> "Well met Mentock, You are welcome here with us, I Darseossi am fighting for the
> allied forces, unfortunately my commando group was eliminated minus me."

 

Addressing Darseossi, he will speak in a subdued voice, “I grieve for your loss Darseossi. It is a suffrage that shall not go unpunished. I vow that our fallen comrades shall be avenged!”

 

> I am plainly telling you that outside of these walls, I don't have any allegiances except
> to myself and how my situations may

> come to me.

 

Turning to Nevens, he will take a more stern tone, “We are in the middle of a war, Nevens. There is very little room on the sidelines, and your words hardly inspire confidence. All of us have declared our loyalties to the alliance, with the exception of you. You may keep your true motives to yourself for now, but be warned that we can not afford to endure spies or turncoats.”.

 

With that, he will move his flying carpet down the staircase to see what all the commotion is about.

Joseph Beland

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Mar 24, 2009, 9:05:19 PM3/24/09
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Darseossi Tries to clamor back up to the surface from which he dived into.
Swim Check Roll 70: 10+ 5 Str+2 Banner= 17.
Darseossi's head pops out of the water and then he gets back up on to the steps and looks quite embarrassed.
"Sorry I couldn't see that well and I heard a splash and a shriek..so I just assumed, sorry"
Darseossi tries to see where Rain and Preta are under the water and if the are close enough, pull them out.
Spot Roll 71: 20+10Spot+2 Banner= 32
Strength Check to pull anyone out Roll 72: 10+ 5 Str+ 2 Banner= 17

Shana Warren

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Mar 25, 2009, 12:01:44 PM3/25/09
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~Preta~
"In the interest of peace and because you thought you were doing the
'right' thing - I accept your apology. Please be more careful next
time - sir knight.", replies Preta. Who is thoroughly drenched and she
readily accepts the assistance of Darseossi's aid.

Madam DM

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Mar 25, 2009, 12:45:58 PM3/25/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~Valkorium~
*In bat-form, Valkorium is struck with a wave of water which tears him
from his upside down perch above the stairs. Gravity pulls him towards
the water covered steps.*
+++Valkorium, please make a REF check or if someone wishes they may
make a REF check in order to gently catch the bat and arrest it's
fall. This would include Nevens, Preta, Rain, Mentock, Kip, and
Darseossi who are all within snagging distance as the bat tumbles from
the roof.+++

++++Everyone, please make a WILL check as Mentock has cast: DETECT
THOUGHTS++++

Nevens

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Mar 25, 2009, 1:04:09 PM3/25/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
> *In bat-form, Valkorium is struck with a wave of water which tears him
> from his upside down perch above the stairs. Gravity pulls him towards
> the water covered steps.*

Nevens sees the splash of water take the bat from its perch. Nevens
attempts to grab the bat before it hits the hard stones of the stair.
(Reflex: Roll73 11 + Save 12 + Banner 2 = 25)

> ++++Everyone, please make a WILL check as Mentock has cast: DETECT
> THOUGHTS++++
(Will: Roll74 14 + Will 1 + Banner 2 = 17) {OoC: Haha! Win!}

Rain

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Mar 25, 2009, 7:14:28 PM3/25/09
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Rain Remains underwater putting the eye pieces from his helm into
placeand looking around at his very wet surroundings (spot 2 + roll75:
02 + banner 2 = 6)

Rain not sure of what is Happening gets a slight headache (will 3
+roll76: 05 + 2 banner= 10) {{OOC FAIL LOL}} shaking it off as nothing
more he heads to the surface to show the others he is fine.

Joseph Beland

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Mar 25, 2009, 7:26:52 PM3/25/09
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Darseossi smiles towards Preta being glad that he was forgiven.
Seeing Rain's head pop up Darseossi lets out a sigh of relief and tries to pull him out.
Strength Check Roll 77: 09+5 Str+2 Banner= 16
Will Save Roll 78:17+1Wis+2Banner=20 (OoC: Victory!)
Darseossi looks around as he feels an attempt at prodding in his head.
{It seems that someone or something is trying to do something to me, be on guard}
"Well then water one way, evil cloud the other, what do we do? Perhaps it would be best if someone were to try to see if there is an air pocket under the water for us to reach?"

Madam DM

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Mar 25, 2009, 7:30:01 PM3/25/09
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>~Nevens~
*With a deft hand Nevens snags the bat from its downward dive.*
(Will: Roll74 14 + Will 1 + Banner 2 = 17)
*Save!*

>~Rain~
(spot 2 + roll75: 02 + banner 2 = 6)
*The water is rather dark and murky. His nearby companions are clearly
wet and have not yet moved out of the way; they are also blocking the
others up above. The steps continue down under the water.*
(will 3 +roll76: 05 + 2 banner= 10)
*Fail - 1st round: Detects surface thoughts*

Madam DM

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Mar 25, 2009, 7:42:02 PM3/25/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~Darseossi~
Strength Check Roll 77: 09+5 Str+2 Banner= 16
*Possible opposed roll if Rain does not want to come out of the water.
Or, Rain can allow Darseosssi to assist him out.*
Will Save Roll 78:17+1Wis+2Banner=20 (OoC: Victory!)
*Save!*

Sean Froc

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Mar 25, 2009, 7:55:09 PM3/25/09
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~Mentock~
 
>>~Nevens~
> *With a deft hand Nevens snags the bat from its downward dive.*
> (Will: Roll74 14 + Will 1 + Banner 2 = 17)
> *Save!*
 
Scratching his head, Mentock will move in to examine the small animal more closely. Clearly, something is not right. He will continue to focus on his Detect Thoughts spell for two more rounds.
 
*** OOC: 1st round detects the presence of thoughts. 2nd round detects the number of thinking minds. 3rd round detects the surface thoughts of any that failed the saving throw.***
 
 
 

Andrew

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Mar 25, 2009, 8:05:15 PM3/25/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
-Kip-

Reflex save to avoid the water: Roll # 79: 15+13 = 28

Kip skillfully avoids the splash of water and watches the bat fall and
land in Neven's speedy grasp.

Will save to avoid detect thoughts Roll # 80: 13+5 = 18

He brushes what few drops of water would have landed on him and backs
up away from the stairs a few feet.

"I would think that the water would be our safe bet in this venture. I
don't think stepping into that cloud would be a wise choice of
action". With that he goes back to study the markings on the wall
stepping back to make better sense of them.

Madam DM

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Mar 25, 2009, 8:16:49 PM3/25/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]

> -Kip-
*Written on the wall in common in extremly large lettering is the
following:
"Through me you pass into the city of woe:
Through me you pass into eternal pain:
Through me among the people lost for aye.

Justice the founder of my fabric mov'd:
To rear me was the task of power divine,
Supremest wisdom, and primeval love.

Before me things create were none, save things
Eternal, and eternal I endure.
All hope abandon ye who enter here."*

Rain

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Mar 26, 2009, 9:24:16 AM3/26/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
Rain allowes himself to be pulled out of the water. "I couldnt see
much under there but i will go for a second look" with that Rain step
back into the water (helm is still active) and continues down the
staircase to see what he can. (Spot 2 + 2 Banner + roll81: 20= 24)
{{the everburning torch is still in Rains hand as no one took the
second one from him, the flame continues to shed light under water as
per the continual flame spell}}.

Shana Warren

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Mar 26, 2009, 1:24:33 PM3/26/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]

Preta feels something digging into her mind and scratching at her
surface thoughts. She attempts to resist but with all the activity
going on around her she finds it difficult to concentrate (Will Save -
> Roll#82, 03 + 7 = 10). She does her best to stay out of Rain's way
as he comes up and then goes back down into the water.

Madam DM

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Mar 26, 2009, 1:32:54 PM3/26/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~Rain~
*The spiral staircase descends down to another stone door. The door is
closed and sealed tight - hence the reason that the water has no where
to go and has simply accumulated in a massive pool.*

>~Preta~
Roll#82, 03 + 7 = 10
*Detect thoughts roll = Fail*

Sean Froc

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Mar 26, 2009, 3:03:15 PM3/26/09
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~Mentock~
As Mentock moves down the spiral staircase, he will notice Kip examining the writings and will start to ponder the meaning of this cryptic message. "Hmm ...", Mentock wonders alound, "I believe in some cultures, this may be a reference to the gates of hell. The nine hells are one of the outer planes of existence. Why would this be etched in this place? As a warning perhaps?".
 
Mentock will use his knowledge of the planes to reference any planar meaning to this message (roll 83: 13 + knowledge the planes of 13 = 26).

Sean Froc

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Mar 26, 2009, 5:09:37 PM3/26/09
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~Mentock~
 
> Scratching his head, Mentock will move in to examine the small animal more closely.
> Clearly, something is not right. He will continue to focus on his Detect Thoughts spell for
> two more rounds.
 
"Poor little thing.", Mentock says in a subdued tone, "It's okay everyone! I am a spell caster, and I can magically speak to animals. Alright little fellow, lets see what you are up to. <Chirp> <Squeak> <Chip> <Chip> <Eek>".
 
Bluff check of (roll 84: 3 + bluff of 26 = 29)

Rain

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Mar 26, 2009, 6:24:51 PM3/26/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
Rain makes his way Back up to the surface of the pool taking his time
as he move along the submerged hallway (Search 4+ 2 banner +Roll85: 13
= 19). " there is a door submerged at the bottom of this pool, but i
do not have the nessasary skills to open such a door." Rain very
obviousely speaks in Preta's direction while addressing the whole
group. "my suggestion is to for who ever wants to go and open the door
to borrow my helm. we can tie my rope around thier waist so when the
door opens they are not spept away with the water."

Rain, noticing Nevens and Mentock looking at something in Nevens
hands, sends a quizical glance in Mentock's direction.

DragonDM

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Mar 26, 2009, 6:59:13 PM3/26/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
~ Valkorium ~
The wave of water had hit me just as I was prepairing to fly away.
It is a good thing that there is not a Druid with Speak With Animals
cast
for my bat-squeeks would have conveyed the most foul of language that
perhaps only the most hardened sailors & pirates would not find to be
offensive.

On Mar 24, 6:33 pm, Sean Froc <thefroc...@gmail.com> wrote:
> ~Mentock~
> Detect Thoughts spell (save DC = 10 + 2 for spell level + 5 for int modifier
> = 17) and will try to gauge everybody around him.

Valkorium's Will Save: Roll #81: 20 + 10 = 30 (Success !!)

I feel the brush of a magical affect against my mind, and resist it's
affect with ease.
However, I was a too distrated to notice who had cast the spell, to
try and figure out
what it had been.

On Mar 25, 12:04 pm, Nevens <j.son.more...@gmail.com> wrote:
> > *In bat-form, Valkorium is struck with a wave of water which tears him
> > from his upside down perch above the stairs. Gravity pulls him towards
> > the water covered steps.*
>
> Nevens sees the splash of water take the bat from its perch. Nevens
> attempts to grab the bat before it hits the hard stones of the stair.
> (Reflex: Roll 73 11 + Save 12 + Banner 2 = 25)

I see the ground rush up at me, and the weight of the water on my fur-
covered wings
prevents me from pulling up in time. I brace for impact - and one of
the humaniods
catches me. I struggle to break free of the grip, only to fail to move
even a finger.
Grapple Attempt to escape Roll 82: 03 + minus 5 = negative 2 (FAIL!!)

I move my head around to see who it is that has caught me
(Spot check Roll #83: 13 + 11 = 24)
I see that the one called Nevens has me in his grip, and the one
called Mentock is
looking at me intently. Good thing I trained myself to duplicate the
creatures that
I want to appear as. (Disguise Check Roll# 84: 03 + 8 = 11)[Opposed by
Spot.]

[The DM is free to determine the exact differences: a possibility
could include:
Silver Eyes.]

I suppose that I could bit him, but my teeth would most likely only be
like that
of a sharp kitten's - more painful then actually damaging.
While I dislike being held, I decide that it is best that I simply act
like a poor
little bat, and hope that the person called Nevens lets me go.

DragonDM

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Mar 26, 2009, 7:05:26 PM3/26/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
(OoC - Extra posts while composing. Please change the rolls as
follows:
Will Save Roll# Roll#86: 02 + 10 = 12) [Failed]

Grapple Attempt Roll#87: 03 + minus 5 = negative 2 [Fail]

Disguise Check Roll#88: 04 + 08 = 12)

(OoC - Madam DM - Valcorium's background does not place him as being
allied to either side of the War.)

Sean Froc

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Mar 27, 2009, 1:10:49 AM3/27/09
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~Mentock~
 
> Will Save Roll# Roll#86: 02 + 10 = 12) [Failed]
 
On the third round of the Detect Thoughts spell, Mentock will begin to read the surface thoughts of those affected. I believe Rain, Pretta, and Valcorium have failed the will saving throw.
 
> Grapple Attempt Roll#87: 03 + minus 5 = negative 2 [Fail]
 
Mentock will speak excitedly to Nevens, ``Hold fast Nevens! There may be more than meets the eye with this bat.``
 
> Disguise Check Roll#88: 04 + 08 = 12)
 
Spot check of (roll 89: 17 + spot of 4 = 21).

Nevens

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Mar 27, 2009, 10:31:12 AM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
> Grapple Attempt Roll#87: 03 + minus 5 = negative 2 [Fail]
Nevens' brow furrows slightly as the small animal attempts to break
free. "Hmm! The little thing does not have much strength in him. But
a bat I guess is not meant to be strong like us big folk." Nevens'
hand is gentle but holds the bat secure. "Creatures of the darkness
are akin to what I am," he muses to himself. {OoC: Yes, Nevens is a
little insane.}

> Mentock will speak excitedly to Nevens, ``Hold fast Nevens! There may be
> more than meets the eye with this bat.``
> Spot check of (roll 89: 17 + spot of 4 = 21).

(Spot: Roll 90: 15 + Spot 10 + Banner 2 = 27) Nevens blinks at
Mentock. He then actually looks at the bat. "Hmm...I think you're
right. Something is not right here." Nevens scratches his head with
his other hand.

Madam DM

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Mar 27, 2009, 6:41:29 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~Mentock~
(roll 83: 13 + knowledge the planes of 13 = 26)
*This could indeed be extraplanar. More information is required to be
certain.*
Bluff check of (roll 84: 3 + bluff of 26 = 29)
*Most characters should now be convinced that Mentock does in fact
speak fluent bat. Opposed by SENSE MOTIVE*
>~Rain~
(Search 4+ 2 banner +Roll85: 13 = 19)
*Even with the torch the light is dim but there is only the foot of
the stairs, a stone door, and a short hallway all made by hand.*
>~Valkorium~
Will Save Roll# Roll#86: 02 + 10 = 12)
*Failed*
Grapple Attempt Roll#87: 03 + minus 5 = negative 2
*Failed*
Disguise Check Roll#88: 04 + 08 = 12
*Opposed check=SPOT for Mentock roll 89: 17 + spot of 4 = 21 & Nevens
Spot: Roll 90: 15 + Spot 10 + Banner 2 = 27
The bat is no ordinary bat. It could be a wizard or a sorceror in
disguise. Mentock, will now know by now that the surface thoughts of
this bat are no simple bat or spell caster.*
(OoC - Madam DM - Valcorium's background does not place him as being
allied to either side of the War.)
*Fair enough, but not those that fight for one side or the other may
not take kindly to someone/somedragon who has altered his appearance
and spied on them.*

Shana Warren

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Mar 27, 2009, 6:48:32 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
> Rain makes his way Back up to the surface of the pool taking his time
> as he move along the submerged hallway (Search 4+ 2 banner +Roll85: 13
> = 19). " there is a door submerged at the bottom of this pool, but i
> do not have the nessasary skills to open such a door." Rain very
> obviousely speaks in Preta's direction while addressing the whole
> group. "my suggestion is to for who ever wants to go and open the door
> to borrow my helm. we can tie my rope around thier waist so when the
> door opens they are not spept away with the water."

Preta, accepts the helmet that is offered from Rain. She allows Rain
to tie a rope around her slender waist and makes sure her tail does
not get in the way. She then pulls out her chime of opening and
slips, literally, down the stairs and into the water. She approaches
the door and uses her chime. It makes an odd sound under the water.

Madam DM

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Mar 27, 2009, 6:56:26 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~Preta~
She allows Rain to tie a rope around her slender waist
+++Rain, please make a USE ROPE CHECK+++
She approaches the door and uses her chime. It makes an odd sound
under the water.
*The door opens with a slam that can easily be heard from all
characters up above.*
+++Rain, please make a STR check to hold on to Preta as she is pulled
by the rush of water. If anyone else is nearby to grasp the rope the
may AID ANOTHER for Rain.+++

Shana Warren

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Mar 27, 2009, 7:06:11 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]


"Eeeeekkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk!"

Joseph Beland

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Mar 27, 2009, 7:19:02 PM3/27/09
to empires-of-earth-and-stone-f...@googlegroups.com
Darseossi quickly holds onto the rope as the water begins rushing out Aid OTHER to Rain.
He then looks over his shoulder.
"It is a bat, just drop it and continue on,"
as he hears a chirping sound behind him he looks to mentock and looks curiosly.
Roll 91: 14+ 2 Banner= 16(I believe I failed)
"Wow a bat talker thats something else,"
Darseossi begins walking down the steps towards Preta.
"Well done, Preta your skills are definatly deserving my praise"

On Fri, Mar 27, 2009 at 3:06 PM, Shana Warren <pctie...@gmail.com> wrote:



"Eeeeekkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk!"


Madam DM

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Mar 27, 2009, 7:58:03 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
>~Darseossi~
quickly holds onto the rope as the water begins rushing out Aid OTHER
to Rain.
*This is a check with a DC of ten. To add a +2 to Rain's STR CHECK.*
Roll 91: 14+ 2 Banner= 16
*Failed.*

DragonDM

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Mar 27, 2009, 8:48:32 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]

> (OoC - Madam DM -
> Valcorium's background
> does not place him as being
> allied to either side of
> the War.)
> *Fair enough, but not
> those that fight for one
> side or the other may
> not take kindly to
> someone/somedragon who has
> altered his appearance
> and spied on them.*
Understood.

~ Valcorium ~
Thoughts = %$#@!!!! *&@#!!!!{
I stop trying to get free,
and start considering bitting Nevens.

Rain

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Mar 27, 2009, 11:31:06 PM3/27/09
to Empires of Earth and Stone for Dungeons and Dragons [3.0&3.5e]
Rain attepts the best knot he can to try to keep Preta safe (Use Rope
5 + Roll92: 19 +2 Banner= 26)

Rain tryies his best to hold the rope as it is pulled by the force of
Preta and the water (str 4 + roll93: 14 + 2 Banner + 2 Aid = 22)

((for mentock... holy crap he can speak bat wow, god damn this chick
works fast, hope there just wasnt a handle i missed.))
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