A basic text in linear programming, the solution of systems of linear equalities. The subjects covered include the concepts, origins and formulations of linear programs, and the simplex method of solution as applied to the price concept, matrix games, and transportation problems. Also included is the background, on convex sets and linear spaces, necessary to forward the discussion on such topics as duality, variants of the simplex method, and the extensions of linear programming to convex programs, to programming under uncertainty, and to certain network, topological, and combinatorial problems that may be couched in the form of linear inequalities with integer-valued variables.
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The traveling salesman problem (TSP) is a widely studied combinatorial optimization problem, which, given a set of cities and a cost to travel from one city to another, seeks to identify the tour that will allow a salesman to visit each city only once, starting and ending in the same city, at the minimum cost.1
The origins of the traveling salesman problem are obscure; it is mentioned in an 1832 manual for traveling salesman, which included example tours of 45 German cities but gave no mathematical consideration.2 W. R. Hamilton and Thomas Kirkman devised mathematical formulations of the problem in the 1800s.2
The problem became increasingly popular in the 1950s and 1960s. Notably, George Dantzig, Delber R. Fulkerson, and Selmer M. Johnson at the RAND Corporation in Santa Monica, California solved the 48 state problem by formulating it as a linear programming problem.2 The methods described in the paper set the foundation for future work in combinatorial optimization, especially highlighting the importance of cutting planes.2,4
In the early 1970s, the concept of P vs. NP problems created buzz in the theoretical computer science community. In 1972, Richard Karp demonstrated that the Hamiltonian cycle problem was NP-complete, implying that the traveling salesman problem was NP-hard.4
Increasingly sophisticated codes led to rapid increases in the sizes of the traveling salesman problems solved. Dantzig, Fulkerson, and Johnson had solved a 48 city instance of the problem in 1954.5 Martin Grtechel more than doubled this 23 years later, solving a 120 city instance in 1977.5 Enoch Crowder and Manfred W. Padberg again more than doubled this in just 3 years, with a 318 city solution.5
In the context of the traveling salesman problem, the verticies correspond to cities and the edges correspond to the path between those cities. When modeled as a complete graph, paths that do not exist between cities can be modeled as edges of very large cost without loss of generality.6 Minimizing the sum of the costs for Hamiltonian cycle is equivalent to identifying the shortest path in which each city is visiting only once.
Branch-and-bound algorithms are commonly used to find solutions for TSPs.7 The ILP is first relaxed and solved as an LP using the Simplex method, then feasibility is regained by enumeration of the integer variables.7
Given that the TSP is an NP-hard problem, heuristic algorithms are commonly used to give a approximate solutions that are good, though not necessarily optimal. The algorithms do not guarantee an optimal solution, but gives near-optimal solutions in reasonable computational time.3 The Held-Karp lower bound can be calculated and used to judge the performance of a heuristic algorithm.3
The importance of the traveling salesman problem is two fold. First its ubiquity as a platform for the study of general methods than can then be applied to a variety of other discrete optimization problems.5 Second is its diverse range of applications, in fields including mathematics, computer science, genetics, and engineering.5,6
It is the middle of winter and the student wants to spend the least possible time walking. Determine the path the student should take in order to minimize walking time, starting and ending at Foster-Walker.
As we can see in the figure to the right, the heuristic methods did not give the optimal solution. That is not to say that heuristics can never give the optimal solution, just that it is not guaranteed.
Only tour building heuristics were used. Combined with a tour improvement algorithm (such as 2-opt or simulated annealing), we imagine that we may be able to locate solutions that are closer to the optimum.
The exact algorithm used was complete enumeration, but we note that this is impractical even for 7 nodes (6! or 720 different possibilities). Commonly, the problem would be formulated and solved as an ILP to obtain exact solutions.
Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements and objective are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization).
More formally, linear programming is a technique for the optimization of a linear objective function, subject to linear equality and linear inequality constraints. Its feasible region is a convex polytope, which is a set defined as the intersection of finitely many half spaces, each of which is defined by a linear inequality. Its objective function is a real-valued affine (linear) function defined on this polytope. A linear programming algorithm finds a point in the polytope where this function has the largest (or smallest) value if such a point exists.
Linear programming can be applied to various fields of study. It is widely used in mathematics and, to a lesser extent, in business, economics, and some engineering problems. There is a close connection between linear programs, eigenequations, John von Neumann's general equilibrium model, and structural equilibrium models (see dual linear program for details).[1][2][3]Industries that use linear programming models include transportation, energy, telecommunications, and manufacturing. It has proven useful in modeling diverse types of problems in planning, routing, scheduling, assignment, and design.
In the late 1930s, Soviet mathematician Leonid Kantorovich and American economist Wassily Leontief independently delved into the practical applications of linear programming. Kantorovich focused on manufacturing schedules, while Leontief explored economic applications. Their groundbreaking work was largely overlooked for decades.
The turning point came during World War II when linear programming emerged as a vital tool. It found extensive use in addressing complex wartime challenges, including transportation logistics, scheduling, and resource allocation. Linear programming proved invaluable in optimizing these processes while considering critical constraints such as costs and resource availability.
Despite its initial obscurity, the wartime successes propelled linear programming into the spotlight. Post-WWII, the method gained widespread recognition and became a cornerstone in various fields, from operations research to economics. The overlooked contributions of Kantorovich and Leontief in the late 1930s eventually became foundational to the broader acceptance and utilization of linear programming in optimizing decision-making processes.[5]
Kantorovich's work was initially neglected in the USSR.[6] About the same time as Kantorovich, the Dutch-American economist T. C. Koopmans formulated classical economic problems as linear programs. Kantorovich and Koopmans later shared the 1975 Nobel Memorial Prize in Economic Sciences.[4] In 1941, Frank Lauren Hitchcock also formulated transportation problems as linear programs and gave a solution very similar to the later simplex method.[7] Hitchcock had died in 1957, and the Nobel Memorial Prize is not awarded posthumously.
From 1946 to 1947 George B. Dantzig independently developed general linear programming formulation to use for planning problems in the US Air Force.[8] In 1947, Dantzig also invented the simplex method that, for the first time efficiently, tackled the linear programming problem in most cases.[8] When Dantzig arranged a meeting with John von Neumann to discuss his simplex method, Neumann immediately conjectured the theory of duality by realizing that the problem he had been working in game theory was equivalent.[8] Dantzig provided formal proof in an unpublished report "A Theorem on Linear Inequalities" on January 5, 1948.[6] Dantzig's work was made available to public in 1951. In the post-war years, many industries applied it in their daily planning.
Dantzig's original example was to find the best assignment of 70 people to 70 jobs. The computing power required to test all the permutations to select the best assignment is vast; the number of possible configurations exceeds the number of particles in the observable universe. However, it takes only a moment to find the optimum solution by posing the problem as a linear program and applying the simplex algorithm. The theory behind linear programming drastically reduces the number of possible solutions that must be checked.
The linear programming problem was first shown to be solvable in polynomial time by Leonid Khachiyan in 1979,[9] but a larger theoretical and practical breakthrough in the field came in 1984 when Narendra Karmarkar introduced a new interior-point method for solving linear-programming problems.[10]
Linear programming is a widely used field of optimization for several reasons. Many practical problems in operations research can be expressed as linear programming problems.[6] Certain special cases of linear programming, such as network flow problems and multicommodity flow problems, are considered important enough to have much research on specialized algorithms. A number of algorithms for other types of optimization problems work by solving linear programming problems as sub-problems. Historically, ideas from linear programming have inspired many of the central concepts of optimization theory, such as duality, decomposition, and the importance of convexity and its generalizations. Likewise, linear programming was heavily used in the early formation of microeconomics, and it is currently utilized in company management, such as planning, production, transportation, and technology. Although the modern management issues are ever-changing, most companies would like to maximize profits and minimize costs with limited resources. Google also uses linear programming to stabilize YouTube videos.[11]
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