Re: Coremelt Slicex With Mocha Crack

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Rubie Mccloughan

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Jul 8, 2024, 1:49:17 PM7/8/24
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SliceX includes eleven motion templates for common tasks and you can also use the Shape Masks with built in effects, the built in color corrector or with third party plugins. SliceX powered by mocha takes the pain out of following complex motion, just draw a shape and hit track. You can then adjust with manual keyframes as needed.

Now you can harness the full power of Mocha tracking with complex 3D effects and particles. CoreMelt DriveX allows advanced users to link any parameters inside an Apple Motion Template to track data, and publish the result as an FCP X effect. DriveX includes 40 motion templates to get you started with many more coming soon.

coremelt slicex with mocha crack


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Slice X is instant shape motion tracking directly on the timeline in Final Cut Pro X. Just draw a shape on your video footage and press track, we use the power of mocha's Academy Award winning planar tracking engine to follow the motion in your footage. Use the tracked mask to color correct, blur, pixelate, sharpen etc the precise parts of the image you wish, with total control.

SliceX lets you create instant Shape Masks to cut out layers or isolate effects directly in Final Cut Pro X without having to go into Motion or create the masks with an external program. SliceX includes ten effects motion templates for common tasks and you can also use the Shape Masks with built in effects, the built in color corrector or with third party plugins. SliceX powered by mocha takes the pain out of following complex motion, just draw a shape and hit track. After tracking the shape mask you can then do final adjustments with manual keyframes as needed. FCP X keyframing can be painful and tedious, with SliceX powered by mocha we do all the hard work for you. Online documentation, tutorials and a hotkey list are available.

Once brushes have been stroked they show up under the Layers and Strokes palette. More click and drag paint strokes mean more paths under each tool. You can have multiple paths per layer and multiple layers per shot. Tracking happens on a per layer basis so every tool and stroke in a given layer gets the same tracking data. With lots of options for multiple tools and strokes per layer, you can do a lot of complex work. This is where my non-vfx mind begins to both get excited by what might be possible as well as turn to mush by what might be possible.

Once you get your paint right the real power comes from the Layer / Tracking palette as this is where the mocha magic happens as the planar tracker tracks the paint without the need to set and work with points.

In the example above I used the Heal brush instead of the Clone tool on the spill under the cup. I was getting pretty similar results on a clone vs. heal. I was surprised that the mocha engine had a hard time with the last few frames of the cup track. It seemed like a simple track with a lot of contrast but those last few frames proved problematic.

To have this much mocha planar tracking power without ever leaving Final Cut is mind blowing. Using TrackX along with SliceX, I've had no reason to use any other app for my tracking chores. This saves a lot of time, and in our business, time is money.

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