Irealised that I had not published my own (and if I do say so myself superior! ) MINI Snowspeeder model! This little model has been lurking around for a while continually being tinkered with. It started off as the unreleased LEGO set 8029:
However, as you will see from the pictures it has almost entirely been rebuilt. The wings are still attached using the hinge bricks but everything else has been stripped down and rebuilt. As new pieces have been released I have updated this little model. Gotta love Snowspeeders!
The TIE/sh shuttle, also known as the TIE Command Shuttle, was a model of armoured shuttle manufactured by Sienar Fleet Systems for the Galactic Empire. It was designed to transport Imperial officers plus a squad of stormtroopers between Imperial-class Star Destroyers. Captain Lorth Needa of the Imperial Star Destroyer Avenger made his final space voyage aboard such a ship to the Executor before being executed by Darth Vader.
This time something for the purists as we go back to the original trilogy and Ep. IV: A New Hope with the Sentinel-class Imperial Landing Craft seen briefly when the Sandtroopers are searching for our favourite droids on Tatooine.
I have also completely redone the citadel section and added more layers of plates to the bottom section. Really all that remains of the polybag is the framework of the model. Apart from the nose no other construction tricks on this.
LEGO Star Wars II: The Original Trilogy is a video game based on the Star Wars themed toyline by the LEGO Group and the sequel to the video game LEGO Star Wars: The Video Game. It covers the events of the Original Star Wars Trilogy. The game was released on September 12, 2006 in the United States and September 28, 2006 in Europe. This was the same day that the unaltered theatrical editions of the original trilogy were released on DVD.
It was developed by Traveller's Tales and Amaze Entertainment and was simultaneously released for the PC, Xbox, Nintendo GameCube, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable and Xbox 360. The game was published by LucasArts/TT Games in North America and by Activision in Europe.
Almost everything in the game is made out of LEGO bricks. Like its predecessor, this game presents a humorous view of the Star Wars universe, and re-tells some of the original trilogy's most famous moments through cut-scenes that feature no dialogue whatsoever.[2]
The ability to "create" new LEGO Star Wars characters is a new feature in the game, allowing the player to mix multiple character parts, which also automatically creates a name for the new character (such as a Master Leia, C, Boba Skywalker or Darth 3PO), or allows the player to name the creation (excluding the Nintendo DS version). Using a saved game from the previous LEGO Star Wars games allows the player to transfer the prequel characters into the Original Trilogy, although prequel characters cannot be customized, save for a few select pieces.
The difficulty adjusts to suit the player. This "adaptive difficulty" function is a feature that has been implemented by Traveller's Tales as a response to the relative ease in which gamers completed the first game. This feature can be manually turned on or off in the extras menu.
Playable characters are from the Original Trilogy of the Star Wars saga (Episodes IV, V, and VI), including Han Solo, Luke Skywalker, Ben Kenobi, Yoda, Chewbacca, Boba Fett, Princess Leia, C-3PO, R2-D2, Darth Vader, and Emperor Palpatine. If a player has a saved game from LEGO Star Wars: The Video Game, then 46 of the characters from the last game will be available, excluding those unlocked in the bonus level (Darth Vader, Princess Leia, Stormtrooper, and Rebel Trooper) and C-3PO, R2-D2, Yoda, Chewbacca, Darth Sidious, and Gonk Droid, as they are characters that also appear in the Original Trilogy time frame, and must be unlocked conventionally. However, this ability must be purchased first. When a player unlocks a character from the standard game, they also unlock its LEGO Bricks which can be used to make custom characters. According to LucasArts, this adds up to 1,000,000 character combinations.
During E3 2006, it was confirmed that 50 characters can be unlocked by playing through Story mode. The rest have to be purchased using studs, the game's currency. All of these characters can be used to create a custom character, which is made up of a combination of nine pieces (hat, head, body, cape, arms, hands, weapon, hip and legs). Some characters have a limited amount of pieces usable in Customization Mode, such as those with an irregular head (such as Yoda or Greedo). In those cases, the character cannot wear a hat or helmet.
Note: All playable characters except Droids and several Extra-Toggle characters can punch enemies, build with LEGO Objects, pull Levers and dive. All characters with Blasters can dodge enemies' Blaster Shots. All Droids can pass through gases.
The Nintendo DS version of the game is the only version to deviate from these rules, featuring nearly all of every single character's pieces. Every weapon used by every character appearing is usable, including several completely original weapons such as a black and rainbow lightsaber.Jet packs, short legs, and other functional extras not included in the console versions also appear. There are weapons you can only get with cheat codes, like a ninja sword or a white lightsaber.
Extra Toggle simply means when one plays a level in Free Play mode, characters unobtainable by other means are playable (such as a Womp Rat and Han Solo in Carbonite). However Old Save characters, Extra Toggle characters, custom characters and vehicles are not available for playability in the cantina.
The Use Old Save feature is an unlockable extra which enables the player to import all of the characters from LEGO Star Wars: The Video Game (with the exception of Chewbacca, the GNK Power Droid, the Stormtrooper, Darth Vader, Princess Leia, the Rebel Trooper, R2-D2, C-3PO, Emperor Palpatine and Yoda, since they appear in both games) and use them in free play. In order to use this feature, the LEGO Star Wars save game must be present on the same memory drive used for LEGO Star Wars II. If using PC versions of the games, LEGO Star Wars must be installed in its default location, or else its save game folder must be copied into LEGO Star Wars II's save game folder for it to be found.
The many characters exclusive to LEGO Star Wars: The Video Game are added to the character select screen; however, due to changed abilities in the second game, some characters are changed with several - such as Jar Jar Binks - being rendered useless.
This feature is not included on the Xbox 360 version, as Lego Star Wars: The Video Game hasn't been released on that console besides backwards-compatibility. Instead, you have to download the "LEGO Star Wars Characters" DLC from the Xbox Live Marketplace for $0.99
Players can jump into vehicles and move about the levels with them. Unlike the original game, in which vehicles were on rails, vehicles are able to move freely wherever the player wants. This is considered by many to be the best improvement in the game. The player's health hearts are replaced with metallic hearts, representing the health of the vehicle. If the vehicle's health is depleted when not in a vehicle-only stage, the character driving it will lose studs and be ejected; however, no matter how much damage a vehicle sustains, it will survive.
Starships can collect Proton torpedoes, and Snowspeeders can be able to tow bombs to help the player complete the level. For example, the Millennium Falcon might shoot an asteroid and uncover a proton torpedo. If a large asteroid - large enough that the Millennium Falcon cannot destroy it with blasters - appears, the proton torpedo may be used to destroy it. In addition, some ships can carry more torpedoes than others, the usual limit being three, but the limit for the Y-wing and TIE Bomber being five.
Just like in the first game where levels were accessed by entering doors in Dexter's Diner, levels in this game are accessed in the Mos Eisley Cantina. A large number of Star Wars locations are present, including Hoth, Bespin, Tatooine and the forest moon of Endor.
Once all bounty hunter characters in the game (4-LOM, IG-88, Dengar, Bossk, Greedo and Boba Fett) have been unlocked, a special bounty hunter mode, consisting of ten levels, becomes available. A gold brick is obtained for completing each level. During bounty hunter mode, the player is given three minutes to find the bounty in the level he/she is playing in. The name of the level dictates the bounty. The bounty hunters 4-LOM and IG-88 can open R2-D2 and C-3PO doors,[3] while all Bounty Hunters can open Bounty Hunter doors. Studs are earned via the time remaining once the level is completed, with more time remaining equaling more studs.
By achieving certain objectives throughout levels (completing the levels, collecting enough studs to fill the Jedi meter, finishing the mini-kits, as well as a few hidden objectives), the player earns gold bricks. Once 60 gold bricks have been collected and the player has completed story play in all three episodes, the player can enter LEGO City. This is a playground level set in a LEGO City (based on the LEGO Town series) where the objective is to collect all one million studs in the level. Once all 99 gold bricks have been collected, a stud fountain outside the cantina is unlocked; this spits out numerous silver, gold and blue studs every four seconds. The maximum score attainable is 4,000,000,000 - once this total has been reached the stud counter stops incrementing. On December 22, 2006, two cheat codes were announced that allowed the player to create Santa as a playable character.[4][5] For Comic Relief's Red Nose Day 2007 another special code was released, giving each character a red nose.[6]
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