[electrotap] zipping a standalone with tap tools...

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Peter

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May 11, 2010, 7:02:28 PM5/11/10
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On OSX, I made a standalone. It uses 2 tap objects (tap.folder and
tap.path). I tested it. It works. I zip it up. I then unzip it, and
try the app file that came from the zip. I get an error that there is
no such object as tap.folder or tap.path...
What is going on?

Peter.

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Morgan Sutherland

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May 13, 2010, 10:48:41 PM5/13/10
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Sometimes when I unzip files, it asks me what encoding I want to use (UTF, Mac Roman, etc.)

Perhaps it has something to do with this?

Timothy Place

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May 16, 2010, 11:44:33 PM5/16/10
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Hi Peter,

Is the unzipping on the same computer as the zipping?  That sounds bizarre, unless there are resource forks getting stripped -- but that shouldn't be the case for recent versions.  Can you give me more information about what versions of various things (OS, Max, Tap.Tools) you are using?  Thanks.

best,
 Tim

Peter Castine

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May 18, 2010, 9:59:07 AM5/18/10
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I could be wrong, but it might make a difference *how* you're zipping. Compress "«filename»" from the Finder’s context menu does some magic that keeps Mac-specific file info intact, whereas zip/gzip & Co. in the Terminal, being Unixy, are more pure (and sometimes less helpful for MacOS bundles). 

Wildly guessing -- P.

Peter

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May 19, 2010, 6:26:35 PM5/19/10
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OS X 10.58, Max 5.14 (42462), TT 3.01 Pro. Unzipping is on the same
computer, and on different computers. Same result - tap objects not
found. You can try it and it see it not working with this build:
http://lividserver.com/dl/cell/CellDNA_v203beta8-OSX.zip
As for "how" I'm just right clicking on the folder, selecting
"compress" then renaming the zip. I suppose I could try it from
terminal if you need me to Tim. My current workaround for distributing
is to create a compressed .dmg file from Disk Utility rather than a
zip file.
Pete.

Timothy Place

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Aug 7, 2010, 2:50:58 PM8/7/10
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Hi Peter and all,

I've confirmed that this problem is fixed in the Tap.Tools 3.1 release candidate (coming later today).

best,
  Tim
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