Thanks!
> Greetings all,
> I'm revising our set of Eggbot example files. If anyone has one or more eggbot drawings that they'd like to contribute for possible inclusion in the next version, please send them to e-mail them to me. Or, post them at Thingiverse and drop me a line with a link, giving me permission to include your file(s).
If deemed appropriate, you have my permission to include the 3200 x 800 Eggbot coordinate demo plot,
http://www.thingiverse.com/thing:5250
(You can include the 3200x1000 one as well, but I don't recommend doing so.)
Dan
> IMO the world map sample should be reworked, dropped, or given some type of warning -- It's great int theory, but it's a pretty bad "sample."
>
> The plotting order is terrible, there are many unnecessary small islands/polygons given the resolution of the eggbot, and the paths are overly complex for the same reason. It would be a really neat demo otherwise.
Agreed. This is a "legacy" example file that appears to be some sort of converted clip art. I think that someone has already produced a "cleaned up" version of it-- if you're the one that has it, please forward that version to me, and I'll get it wrapped up in the next version.
> Is there some way to manually adjust the drawing order in Inkscape? In Illustrator in the layers pane you can expand each layer to show the depth (and drawing order) of each object/path (which can be further expanded to dig into groups etc.) Is there something similar in Inkscape that I am missing?
Drawing order is generally the order that things were drawn in, back to front. I don't know off hand of any standard functionality to show that graphically. However, if you pull up the XML editor window, it will show the different objects in the layer, and you can highlight and re-order them by clicking. There are also some automatic ways to sort drawing order. The Arrange>Restack extension can sort by position (which can be very helpful in minimizing plotting time) and there's also a rather limited "reorder paths for speed" extension that does a first-pass optimization to reduce plot time.
Bruce posted one to the dev list on 17 October 2010 with the
subject line "fast map". I can send it to you if you want.
Dan
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Bruce
> It's also a pretty bad projection. I'm not sure what it is, but what we need is an "equirectangular" projection. I plotted this one, and it worked out pretty good, but it's way too detailed:
If accuracy is a concern, then we really should be aiming for equirectangular, truncated at two lattitudes...
Here's what the over-detailed one I linked earlier looks like, with antarctica truncated, but nothing truncated on the north. It took over 2 hours to plot. There are some stray marks from false starts, and the pen dragged in a few moves around the middle east, so ignore that.
One thing I couldn't figure out, I changed the size of the image to 3200x1000, and was obviously wrong because the pen arm clunked from end to end. I cut and pasted it to your eggbottempate.svg file (resized to 1000 high), and then it worked fine. What setting is hidden that caused that?
The $2 question is what size was the Inkscape document the first time round? The image size
and document size are two different, independent things. The Eggbot Control extension only
cares about the document size. (File > Document Properties.) Also, in v2.0 and earlier,
the pen was always assumed to be centered along the line y=500 when using "Start with pen centered".
That behavior was without regard to the document size. In v2.1 and later, the pen is assumed
to be centered at (w/2, h/2) where w is the document's width and h is its height. So, in 2.1
and later, the centering pays attention to the document's dimensions. In 2.0 and earlier, it
ignored the document's dimensions.
Dan
I don't know about the copy-paste problem (Dan may be on the right track),
but please keep in mind that the vertical scale is a guideline only.
Please see also this wiki page for tips about centering the pen and
determining the actual vertical range for any given setup:
http://wiki.evilmadscience.com/Framing_and_Pen_Centering
-Windell
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> <worldmap-ornament2.jpg><worldmap-ornament1.jpg><usamap-ornament.jpg><speedy-eggbot-maps.zip>
Thingiverse is really an *excellent* place to upload fully-formatted,
ready-to-rock eggbot files.
Wikipedia is actually a neat source of graphics, because
Inkscape-generated SVG is a preferred for their illustrations. Also, all
illustrations there are freely available, licensed under the GFDL, IIRC.
-Windell
Now that someone else has uttered the term, maybe I'll put some more time
and effort into the extension.
Dan
Got my eggbot just before Christmas and had a blast putting it together and
drawing on some eggs, oranges and light globes. I'm a software developer and
am thinking of writing an external application to control the eggbot. I was
just wondering if somebody else is already working on something like that?
Thanks and keep up the good work
Hi Tom,
There's nothing really "internal" about the software that we're already using. The code is open source and written in python. It just happens to have the GUI part written as an Inkscape extension.
* Our existing python code can be made to run stand-alone with a bit of effort (it's already been done for an earlier version).
* There's also an older wxpython fork that provides a GUI outside of Inkscape.
* We also have an example program on the Eggbotcode site written in Processing, and another control system recently contributed that runs in Perl.
* The EBB commands are fully documented, so you can directly control the Eggbot from anything else that can talk to a USB serial port, too.
* Even Inkscape is open source software, so you could potentially fork Inkscape and make Eggbot control built in as fundamentally as fill and stroke.
And yes, it is absolutely possible to write your own stand-alone graphics program that is eggbot-centeric. Absolutely. But there are some benefits to starting with an existing graphics package. In the words of our team members who first added it to Inkscape, no need to re-invent the wheel.
-Windell
The example that we wrote in Processing does just that, and Procesing *is* Java under the hood. :)
I'm a software developer and am thinking of writing an external application to control the eggbot. I was
just wondering if somebody else is already working on something like that?
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<worldmap-ornament2.jpg><worldmap-ornament1.jpg><usamap-ornament.jpg><speedy-eggbot-maps.zip>
On Dec 30, 2010, at 15:50 , John Laur wrote:
> Attached is another drawing I made today if you want to use it in the samples, please be my guest. I got some color sharpies, and so this is my first color plot. It is along the same lines as the full-egg tessellation that are already part of the samples. This one is "filled" cubes. It's 5 colors and layered appropriately. I attached a photo of what it looks like plotted onto a large clear glass ornament.
>
> John
>
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Attached is another drawing I made today if you want to use it in the samples, please be my guest. I got some color sharpies, and so this is my first color plot. It is along the same lines as the full-egg tessellation that are already part of the samples. This one is "filled" cubes. It's 5 colors and layered appropriately. I attached a photo of what it looks like plotted onto a large clear glass ornament.John
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Agreed. It's the Thanksgiving turkeys I expect to be tense and looking
over their shoulders ;-)
Thanks for posting this. It looks nice. I'm sure my daughters will
have fun using it as the basis for some egg drawings.
Regards,
Dan