I also found this link but do not know how to edit what I posted a
moment ago. Sorry for the second post.
Augmented Reality Technology brings a new dimension to learning in the
differentiated classroom. Augmented Reality technology combines
virtual and real-world data using broadband and GPS tools with video
and pattern recognition. This type of technology appeals to visual,
tactile, kinesthetic, and audio learners because all four modes are
utilized.
http://www.getty.edu/art/exhibitions/north_pavilion/ar/index.html
On Jun 11, 10:26 pm, Noreen <
noreen.vanhou...@waldenu.edu> wrote:
> This Spring I did a project upgrade math tessellation lesson with the
> 6th, 7th & 8th graders.These websites below can be implemented next
> year. They differentiate with the use of technology. I think it would
> be a cool way to reinforce the principles of the Tessellation. Take a
> look and manipulate the shapes. When you pull an edge of a shape it
> automatically adjusts on the opposite section. I'm imagining the first
> time around the teacher is doing the instruction and (while pulling
> out one side of the shape) reinforcing the math principles that were
> just taught. Then maybe 3 students could come up to the board and give
> it a try too. Or the students can go back to the computers to try on
> their own for reinforcement.
>
>
http://www.shodor.org/interactivate/activities/Tessellate/
>
> This one offers a little more freedom.
http://nlvm.usu.edu/en/nav/frames_asid_163_g_3_t_3.html?open=activities
>
> This lesson looks good and explains it in a way I feel kids could
> understand.
http://www.teachervision.fen.com/math/lesson-plan/3522.html