Hi. Now, I know how to use the storage files (save and load, etc,) but I a, looking for something to make it a little easier. For example, instead of rewriting the same code, just load up an extension that allows you to save player position, level, score, and others, instead of separately saving each position, score, or whatever to separate locations manually. Are there any functions or behaviors like this?
You can even do save slots this way, just make sure your structure has substructures of Slot1, Slot2, etc. Then within each slot you add all of your variables, and upon load you move all of that 1 slots variables over to the global variable, etc.
The goal is to have an easy chart with 20 pens available, user selectable on or off using the USER SELECT property. Depending on which pens are selected and being trended, i want to export the data only for those pins. Basically using the easy chart to handle the filtering of data as these charts already exist.
Is there a way to orgainze pens in a particular order in an easy chart without deleting and recreating? Alohabetical works fine for chart presentation, but for the data dump, the dataset strictly follows the order of the tag pen entry. Surprised that theres not a promote/demote feature to move the rows of the data set around in the configurator.
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It was meant to save the time of building and duplicating the save graphs to give you more productivity and focus on the core game itself. Saving data is essential part of any GamePlay experience, but now it is the easiest to handle!
Hi Muhammad. Just bought your Save Load Blueprint. Very useful and works great. If I could make some comments on new features. An option to save multiple attributes to file. So in the node you have an option to put the file name and then it appends the attribute in the file? so you can save player stats in one file, Level info in another file? is that something that would be possible. Great work on the plugin and good luck with sales
Does Save Game Exist, will return either TRUE or FALSE based on the save name you entered. But any way, if you mean regarding EasySave AnLoad, It will not return that bool. I can add it as a feature with the coming version ?
Arrays are not supported, and will not support it, as it is more about using the current save logic, but in a different way. Check the following video which shows how to save an array of transform, follow the same method, but replace the saving logic with single EasySave node, and also replace the loading method with a single EasyLoad node.
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Hi Muhammad,
Are you still in Shanghai? I love that city. I was there in 2010. It is an awesome vibrant place.
I bought load/save and love it. I was wondering if there was anyway you could add the ability to load up maybe a struct or something with the variables we want to save so would could fire out just one call to load or save?
Is there a way to do that now?
Thanks,
Arthur
Hi Muhammad, i bought your BP, its great but i dont have much expirence with save and load so i dont know how to properly save and load the position of my player, i already saw your tutorials but still its not so clear to me.. sorry if this is so obvious but im lost..thanks.
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on Start of Layout on missing the id on Localstorage , the Idtoogle is set to 0 , and the first time you save the game Firebase will creates a unique id on first data entry , and the ajax make a request to get the id and save on localstorage , it creates only once , and construct set toogle id to 1 , and next time when save or load , the ajax will send data with ID included ignoring the idtoogle= 0, check on line 5,6,7,8
on Start of Layout on missing the id on Localstorage , the Idtoogle is set to 0 , and the first time you save the game , Firebase creates a unique id on first data entry , and the ajax make a request to get the id and save on localstorage , it creates only once , and construct set toogle id to 1 , and next time when save or load , the ajax will send data with ID included , check on line 5,6,7,8
Is there a general method to handle such nuisances by e.g. saving a certain position in a document with a keystroke which I can use later to return that position? Maybe multiple positions saved with different keys? Is there a general method to handle .doc, .pdf, .txt, or any other file, perhaps even webpages displayed by a browser? If there is no general way to do this, perhaps only in Microsoft Word?
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