New issue 94 by via...@gmail.com: Enhancement: support for nme ?
http://code.google.com/p/eclihx/issues/detail?id=94
Describe your enhancement:
Ok, i'm new to Haxe and eclihx is the only available ide for linux and it
seems to work ! so... thanks for that.
If i'm moving on haxe it's for the nme package. Actually, i can compile
project with nme but i loose autocompletion and i have error on nme package
import.
Hi,
if you add '-lib nme' to the build.hxml file then the nme package should
appear when you type:
import nme.
I'm assuming you have nme in haxelib already.
If not go to: http://www.haxenme.org/developers/get-started/
Comment #2 on issue 94 by goodwi...@gmail.com: Enhancement: support for
nme ?
http://code.google.com/p/eclihx/issues/detail?id=94
I know that this is very expected feature and hope that will be able to
resolve it soon.
if the "-lib nme" works and eclihx doesn't show errors anymore, i can
create a ant task and i'll be able to code in full environment... awesome !
Flash developpment on linux is harder than a couple years ago, no more
flashbuilder, no more ASDT plugin (damned FDT !), flash developp is for
windos... so thanks again for eclihx.
If you're looking to generate a '.hxml' project file from an NME project
file (.nmml), use the following command:
'nme display yourNMEProject.nmml [mac|windows|linux|ios|android
>yourHaxeProject.hxml'
Cheers
Rich