Issue 94 in eclihx: Enhancement: support for nme ?

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ecl...@googlecode.com

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Jan 16, 2012, 4:40:45 PM1/16/12
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Status: New
Owner: ----

New issue 94 by via...@gmail.com: Enhancement: support for nme ?
http://code.google.com/p/eclihx/issues/detail?id=94

Describe your enhancement:
Ok, i'm new to Haxe and eclihx is the only available ide for linux and it
seems to work ! so... thanks for that.
If i'm moving on haxe it's for the nme package. Actually, i can compile
project with nme but i loose autocompletion and i have error on nme package
import.


ecl...@googlecode.com

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Jan 17, 2012, 7:54:15 AM1/17/12
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Comment #1 on issue 94 by fintanbo...@gmail.com: Enhancement: support for
nme ?
http://code.google.com/p/eclihx/issues/detail?id=94

Hi,
if you add '-lib nme' to the build.hxml file then the nme package should
appear when you type:

import nme.

I'm assuming you have nme in haxelib already.
If not go to: http://www.haxenme.org/developers/get-started/


ecl...@googlecode.com

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Jan 17, 2012, 4:12:16 PM1/17/12
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Updates:
Status: Accepted
Owner: goodwi...@gmail.com
Labels: Type-Enhancement Priority-High

Comment #2 on issue 94 by goodwi...@gmail.com: Enhancement: support for
nme ?
http://code.google.com/p/eclihx/issues/detail?id=94

I know that this is very expected feature and hope that will be able to
resolve it soon.

ecl...@googlecode.com

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Jan 20, 2012, 8:52:05 AM1/20/12
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Comment #3 on issue 94 by via...@gmail.com: Enhancement: support for nme ?
http://code.google.com/p/eclihx/issues/detail?id=94

if the "-lib nme" works and eclihx doesn't show errors anymore, i can
create a ant task and i'll be able to code in full environment... awesome !

Flash developpment on linux is harder than a couple years ago, no more
flashbuilder, no more ASDT plugin (damned FDT !), flash developp is for
windos... so thanks again for eclihx.


ecl...@googlecode.com

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Apr 15, 2012, 12:11:25 PM4/15/12
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Comment #4 on issue 94 by sixm...@gmail.com: Enhancement: support for nme ?
http://code.google.com/p/eclihx/issues/detail?id=94

If you're looking to generate a '.hxml' project file from an NME project
file (.nmml), use the following command:

'nme display yourNMEProject.nmml [mac|windows|linux|ios|android
>yourHaxeProject.hxml'

Cheers

Rich


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