Decanter of Ixtilton
(Silver and Dragonshard Decanter*)
Telepathic/M [INT: 15, WIS: 15]
Language(s): Draconic [S/R/W]
Armor Bonus: +1 Luck
Armor Bonus: +1 EMI (Level/2; round down)
Feat(s): Brew Potion
Acts like Decanter of Endless Water (can also do alcoholic beverages; 100 gallons of fluid/day)
Acts like Cape of the Mountebank
Blessings of the Brewmaster (3x/day) – Can create one of the following potions (9th level of ability). Each of which will last, as a potion, for 2d6 minutes, then revert into a very tasty beer:
Elixir of Ixtilton (1x/week) – Can create four draughts of the elixir, each of which will last for 2d6 minutes, once imbibed. All draughts must be imbibed within 1d4 rounds of creation or they revert into a very tasty beer Each draught grants different effects and can only be used once per week. You cannot skip a draught as each must be drunk in succession. However, all effects can be running concurrently.
*Can shapeshift into a large water/wineskin, a jug or a decanter of any reasonable material (i.e. no hellfire wyrm-skin wineskin or baatorian steel jugs) to blend in to its environment. The Decanter, who likes to be called "Deke", doesn't like to draw attention to himself.
Decanter of Ixtilton (v.2.0)
(Silver and Dragonshard Decanter*)
Telepathic/M [INT: 16, WIS: 16]
Language(s): Draconic [S/R/W]
Armor Bonus: +2 Luck
Armor Bonus: +2 EMI (Level/2; round down)
Feat(s): Brew Potion, Domain Focus [Healing]
Acts like Decanter of Endless Water (can also do alcoholic beverages; 100 gallons of fluid/day)
Acts like Cape of the Mountebank
Blessings of the Brewmaster (4x/day) – Can create one of the following potions (9 th level of ability). Each of which will last, as a potion, for 2d6 minutes, then revert into a very tasty beer:
· Bear's Endurance
· Bull's Strength
· Cat's Grace
· Eagle's Splendor
· Fox's Cunning
· Owl's Wisdom
· Cure Moderate Wounds
Elixir of Ixtilton (2x/week) – Can create four draughts of the elixir, each of which will last for 2d6 minutes, once imbibed. All draughts must be imbibed within 1d4 rounds of creation or they revert into a very tasty beer Each draught grants different effects and can only be used once per week. You cannot skip a draught as each must be drunk in succession. However, all effects can be running concurrently.
Decanter of Ixtilton (v.2.4)
(Silver and Dragonshard Decanter*)
Telepathic/M [INT: 16, WIS: 16]
Language(s): Draconic [S/R/W]
Armor Bonus: +2 Luck
Armor Bonus: +3 EMI (Level/2; round down)
Feat(s): Brew Potion, Domain Focus [Healing]
Acts like Decanter of Endless Water (can also do alcoholic beverages; 100 gallons of fluid/day)
Acts like Cape of the Mountebank
Blessings of the Brewmaster (4x/day) – Can create one of the following potions (9 th level of ability). Each of which will last, as a potion, for 2d6 minutes, then revert into a very tasty beer:
· Bear's Endurance
· Bull's Strength
· Cat's Grace
· Eagle's Splendor
· Fox's Cunning
· Owl's Wisdom
· Cure Moderate Wounds
Elixir of Ixtilton (2x/week) – Can create four draughts of the elixir, each of which will last for 2d6 minutes, once imbibed. All draughts must be imbibed within 1d4 rounds of creation or they revert into a very tasty beer Each draught grants different effects and can only be used once per week. You cannot skip a draught as each must be drunk in succession. However, all effects can be running concurrently.
1 st Draught (Liquid Courage) – grants +5 to Bluff, Intimidate & Diplomacy and -5 to Hide, Gather Information & Move Silent; also heals 1d8+5 wounds.
2 nd Draught (Drunken Might) – grants +4 STR and -4 DEX; also heals 2d8+10 wounds.
3 rd Draught (Drunken Insight) – grants +5 to all INT- and WIS-based skill checks and -5 to all STR- and DEX-based skill checks; also heals 3d8+15 wounds
4th Draught (Social Invisibility) – grants blur (as spell; 9th level); also heals 4d8+20 wounds
*Can shapeshift into a large water/wineskin, a jug or a decanter of any reasonable material ( i.e. no hellfire wyrm-skin wineskin or baatorian steel jugs) to blend in to its environment. The Decanter, who likes to be called "Deke", doesn't like to draw attention to himself.
Decanter of Ixtilton (v.3.0)
(Silver and Dragonshard Decanter*)
Telepathic/M [INT: 16, WIS: 16]
Language(s): Draconic [S/R/W]
Armor Bonus: +3 Luck
Armor Bonus: +4 EMI (Level/2; round down)
Feat(s): Brew Potion, Domain Focus [Healing], Brew Master (Maximized Potions), Legendary Artisan
Acts like Decanter of Endless Water (can also do alcoholic beverages; 100 gallons of fluid/day)
Acts like Cape of the Mountebank
Blessings of the Brewmaster (4x/day) – Can create one of the following potions (12th level of ability). Each of which will last, as a potion, for 2d6 minutes, then revert into a very tasty beer:
· Bear's Endurance
· Bull's Strength
· Cat's Grace
· Eagle's Splendor
· Fox's Cunning
· Owl's Wisdom
· Cure Moderate Wounds
Elixir of Ixtilton (3x/week) – Can create four draughts of the elixir, each of which will last for 2d6 minutes, once imbibed. All draughts must be imbibed within 1d4 rounds of creation or they revert into a very tasty beer. Each draught grants different effects and can only be used thrice per week. You cannot skip a draught as each must be drunk in succession. However, all effects can be running concurrently.
1 st Draught (Liquid Courage) – grants +5 to Bluff, Intimidate & Diplomacy and -5 to Hide, Gather Information & Move Silent; also heals 1d8+5 wounds.
2 nd Draught (Drunken Might) – grants +4 STR and -4 DEX; also heals 2d8+10 wounds.
3 rd Draught (Drunken Insight) – grants +5 to all INT- and WIS-based skill checks and -5 to all STR- and DEX-based skill checks; also heals 3d8+15 wounds
4th Draught (Social Invisibility) – grants blur (as spell; 12th level); also heals 4d8+20 wounds
*Can shapeshift into a large water/wineskin, a jug or a decanter of any reasonable material ( e.g. no hellfire wyrm-skin wineskin or baatorian steel jugs) to blend in to its environment. The Decanter, who likes to be called "Deke", doesn't like to draw attention to himself.