Fredricksmires,
A few points regarding yesterday's adventure in the sleepy port town of Calisto.
Several terrifying points rattle around in your minds as you all sink into sleep:
* The villagers and researchers seemed to kill each other, some savagly and some with more seeming expertise. The wounds on the bodies showed this as did the positions of the people as they fell. And - sadly some of the later bodies seemed to be suicides, some worse than others.
* The scenes down below was chaos and destruction incarnate. Similiar horrors have been witnessed in history due to ancient clerics using spells like blade barrier or wizards acid cloud.
* The books you found detail the Chateau and most of the details of the physical structures and carvings. There was ad additional runic pattern that had a different order than what Markley had seen before. Perhaps this is meaningful?
* In the afternoon after you returned Fischer summons you to his office and lays out the damage and town for you via a magical projection. It has been flattened, the Chateau destroyed and a massive fire used to cleanse the area. The warships have been returned to patrol around Port Victor and he orders you all to return back to search the remains of the town and Chateau. You don't expect to find much, but he is damn insistent that we must know for certain. He also has several magical sensors he wishes you to place around the area.
You each have roles to play and everybody did some interesting work last night. A few character notes from the action:
* Jalen rocked. Being a paladin in his element is powerful and Gary has done and excellent job of building a kick ass fighter. This made this encounter much easier than I expected.
* Sam made several excellent tactics rolls, this helped you all a lot in the things you did not have to fight and the ability to gain several substantial advantages which frankly were not terrifically evident, but made a big difference.
* Avartre's continued use of the bag of tricks keeps coming in handy. The creatures used as combatants and bait made a big difference as well.
* Avatre, Alessa, Jalen and Alexanders bravery in going down into the basement lab and aiding Markley in finding the missing journals substantially decreased the time it took to get in and out. Further the superior will of the characters attacked by the lurker made a big difference as well. Your high saves... saved you. Avatre summoning a Celestial viper was a surprise and it helped keep the lurker busy and distracted.
* The quick action to get to the Ship made a big difference in survivability. You could have tried to stay and fight the BEAST in the fog. It was driven off by WARSHIPS and disappeared into the frozen north, hopefully crippled or fatally wounded. It is not, but you can hope :-)
* Cliff, Scarlet and Seid's fast action in getting the engine moving faster increased the chances of finding the materials you needed intact. This action plus moving through the town fast ment you had a lot more opportunity for avoiding issues and substantial peril.
What all do you do now? Markley has investigations, Cliff will have some notes to review offline. But what about the rest? Many mysteries remain.
--
Lee
"People, ideas, and hardware in that order!" - John Boyd
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