Hi Steve,
I have worked with oddball designs and netstation, so I hope I can help. The issue is, I believe, with regards to the NetStation at the beginning and end of the ‘trial’. What you have to remember, however, is that from the point of view of an oddball design, a trial is not a stimulus, but of course a number of stimuli. Now, NetStation packages are designed with the idea of:
Trial Start …. Pre …. Fix …. Critical Stimulus … Reaction …. Feedback
You know, the basic E-Prime style. So, in this situation, the ideal timing is to set everything exactly correct at the very beginning, make sure that everything runs on time, and then only after everything useful is already done, send the information to NetStation. This is good for that sort of design, but not the oddball design, because now at the beginning and end of every stimulus it starts communicating a lot to NetStation, while you probably want to have the interval between stimulus onsets more or less equal, right?
So, there are two strategies:
debug.print “SOA: “ & Stimulus.OnsetTime – LastTime
LastTime = Stimulus.OnsetTime
And then you fidget around with the Stimulus duration until it actually starts to look like what you’re aiming for. Remember that for your design all types of stimuli should have equal types of duration. Easy fixes for that is to also just use empty audio files to present so the same stuff is happening even if you don’t want to hear anything.
Typically, I use a combination of 1 and 2 and show about 5 images at a time, but with a slow PC I still get markedly more error after the 5, just because of the netstation. I think that perhaps a faster PC might help, but I don’t have one :)
Hope that helps!
Michiel
//Michiel Spape, PhD
//Associate Professor
//Institute for Cultural Innovation & Centre for Cognitive and Brain Sciences
//University of Macau, Macau SAR
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