Tatiana
Users easily misunderstand the meanings of "Stop After" and "End Movie Action", so let's review those ...
"Stop After" means "Stop the movie playback After the 'end' of the stimulus object". So this refers to the stimulus object itself -- i.e., the MovieDisplay object or Slide with an embedded SlideMovie sub-object -- rather than the movie that it plays. And "end" here means either the OnsetTime of the next stimulus object, or the OffsetTime (which takes into account PreRelease) of the object playing the movie, depending on the setting of "Stop After Mode". So "Stop After" has effect only if the Duration of the stimulus object is shorter than the movie itself, in which this case it will cut the movie playback short. This is exactly what you have asked E-Prime to do by setting your Slide Duration to 0 and "Stop After" to Yes, so in that case E-Prime acts exactly as designed.
By contrast, "End Movie Action" specifies what to do if the movie playback itself finishes before the stimulus object that does the playback ends, just as you indicated. Clearly, this has effect only when the Duration of the stimulus object is longer than the movie playback time. Set to "(none)", the stimulus object may continue to run for its full duration after the movie playback ends, whereas "Terminate" means that when the movie playback ends it will terminate the stimulus object.
With all that said, I do not know why you get that "Cannot Set Clip List" error when you set "Stop After" to No. Based on your description "No" does seem the correct setting for your case. I have never seen that error. This error may be introduced specifically by EET, and we do not use Tobii or TET here so I cannot help any further. Just wanted to make sure we all understand the settings.
-- David McFarlane
On 2022-11-21 Mon 2:34 AM, Tatiana Sobolewska wrote:
> Hello fellow scientists,
>
> My design requires stimuli to start only when fixation of at least 1 second occurs (TETWait forFixation) and stimuli terminate when participant looks away from the screen for longer than 2 seconds. Vidoes are placed in the design as SlideMovie sub-objects.
> My stimuli at present are not playing in their entirety, *videos play only momentarily, then they skip to the next trial*. The current settings are following:
>
>
> - In the SlideMovie sub-object, Stimulus Slide's Duration is set to 0 which it should be in order for the 'Do Loop' in the GazeContingency Inline to work properly. However, this is what is not allowing my videos to play as the Slide is only being /processed/ for 0 ms (maybe 1 or 2 to actually draw it on screen).