Need For Speed Most Wanted Emulator

0 views
Skip to first unread message
Message has been deleted

Teodolinda Mattson

unread,
Jul 9, 2024, 11:17:02 AM7/9/24
to dyadomyspufn

Hey guys, so a few months ago i decided to buy the bigbox subscription. I've been trying to play some xbox games with xemu and some games won't work. The issue is the game will load, the sounds are all there, the game will respond to inputs but the screen will be black except for the toolbar for xemu at the top. Itll load the start up screen for xbox but that's it. The game I mainly want to play is need for speed most wanted 2005. I don't know which other games don't work but other people in my house have tried a few others and have had varied results with some working fine and others having the above problem. The computers running Microsoft Windows 10 pro with Intel corei7. Thanks to anyone who takes the time to read and to anyone who responds. Cheers!

I'd check the emulators compatibility page, it sounds like that game may just not run on that emulator. Xbox emulation is still in VERY early stages and isn't near as stable as other platforms so issues SHOULD be expected.

need for speed most wanted emulator


Descargar Zip https://gohhs.com/2yOIUP



Thanks for the response! I'll definitely have a look into the compatibility list. That sounds as tho it's the most probable reason. I know its still in early stages so I expected that there may be some issues with stability but thought that maybe it was a setting or something along those lines that hasn't been setup properly on my end. I'll have to see if it isnt compatible yet, that if maybe it'll run on a different platform like ps2 or pc or something. Regardless tho, thanks for the tip!

New emulators tend to be pretty picky when it comes to what GPU you are using as well. Some emulators play better with Nvidia than AMD for example. I'm not sure if that emulator has that quirk or not but would be another thing to potentially look into.

You might want to check the compatibility list on Xemu's official website (link below). "Need for Speed Most Wanted" is marked as "Playable" by the way. A rather impressive 83% of the catalog is playable with Xemu, however it does require a fairly fast CPU and decent GPU from what I've experienced and heard as well.

So the problem is that by expectation, when the screen of the android emulator is rotated 90 degrees, you might expect the UI on display to also rotate 90 degrees automatically, but by default this does not happen, and there are some steps that need to be taken in order for the wanted rotation to begin occurring.

Hello Windows XP gaming community. I have what i believe are good news for you, if you are into emulation.

I'm a developer and i've recently modified the latest version of the popular PCSX2 PlayStation 2 emulator to make it run again under the Windows XP operating system, since they removed that compatibility by 2016. The development to my modified version of PCSX2 started in May 2020, just when the latest stable official release was made public (v1.6.0), confirming it wasn't indeed compatible with XP. I wanted to do something about it, so i started peeking the code and considering the options i had. Well, after months of testing and patience, i got the latest v1.6.0 stable release from May 2020 running perfectly fine under XP. This project is called "PCSX2 XP" and is been made available from my website:
-xp/

and there is also a github repository:
_XP

You may also join to my discord server, where you can find about my other projects and chat with other xp fans:


I will be answering any questions you have regarding my project down below.
I hope you all find this useful.
Thanks for your attention.

Would it even run at a playable speed on such hardware, though? You're looking at a pre-2004 CPU here pretty much, I might be wrong when paired with a good graphics card but I imagine more recent versions of PCSX2 are more accurate - thus requiring more powerful hardware to run the same content? I might be wrong, I've seldom if ever used it (though have heard negative opinions about its codebase, lol).

I haven't yet, but it should run perfectly fine under XP x64 edition. Also, the emulator can't be completely compiled for 64-bit platforms, however, i've published a guide on how to compile certain components for 64-bit platforms, as some parts can successfully be compiled in 64 bits. here it is: _XP/blob/master/COMPILE-TESTING.md

I've done a couple more advancements towards Windows XP. In special, i was interested on making the DirectX 11 renderer work under XP. It is true there is no native DirectX 11 for Windows XP, but there have been attempts in the past to partially implement it on the system, unofficially of course.

Most didn't seem to work in my context, but there was one that caught my attention and really helped me to partly achieve what i wanted. It is the WineD3D wrapper library, that converts DX11 calls to OGL. Obviously with a performance impact and with occassional bugs, but is interesting nonetheless. Down below you can see a screenshot of the DX11 renderer running with WineD3D. There's a bug with the bios colors but most game runs without any bug at all. I could find about this thanks to posts of fellow MSFN members, so i discovered XomPie's WineD3D libraries, the only ones i could make work. If you are any interested on trying this by yourself, all the information related has been posted on github: _XP/issues/2

Surely interesting find, and extremely impressive! You should show off a few pieces of homebrew and commercial games running in DX11 mode somewhere... if only a YouTube alternative existed that wasn't full of 'le redditors trying to be cool by mocking 2008 YouTube' or literal fascists/communists.

Hi there, im mostly more interested in game emulation, than am i with PC gaming in general. like nes/snes/gb/ds/Ps2/wii etc etc I apoligizing for bumping a thread 1 year later, but i just now decided to try out your custom version, and it works great except for 1 small issue that's been present since older versions, only until it was "finally" fixed in some update for 1.7.0 i think.

It's about the game Megaman X7. The audio seems to always run like 3x faster than normal, and i've confirmed searching all over google and other forums people on other PC platforms experiencing too, and the only solution is to use an older version of the audio plugin from 0.9.x

I tried to copy that r4600 file to the plugins folder but your custom 1.5.0 wont add it to the list or recognize it i guess - so then i made a backup of the current file that was there, and renamed the r4600 file to "Spu2-X.dll" just like yours was named...but the emulator throws an error that it cant detect it or not supported or something. If that makes sense.

Did you remove the ability to have more than 1 plugin type avaiable to choose from on the list ? For the audio dropdown. if it's possible for me to add that older plugin to the list somehow. I dont know why it's only "forced" to use the 2.0.0 dll

I have tested spu2-x-r4600.dll from PCSX2 0.9.8 with other original PCSX2 versions (those provided by the original developers at pcsx2.net), and that issue indeed happens with 1.4.0, 1.5.0-dev and 1.6.0, showing the error "The configured SPU2 plugin file is not a valid dynamic library(LoadCorePlugins)". My PCSX2 builds happen to also have that same issue because it was already present in the originally released versions.

I don't know the exact cause of it, but it probably is down to changes in the emulator plugins code, making some of the old ones incompatible. The latest version to work with spu2-x-r4600.dll is PCSX2 1.2.1, so you can use that one to play Megaman. Does the game runs well with 1.2.1?

And yea actually the 1.2.1 is the one i've had on my computer for many years ever since, until i discovered your thread/github page. And yea i could select the r4600 from the list on there, so the audio works just fine.

d3342ee215
Reply all
Reply to author
Forward
0 new messages