DirectShow Video cutscene with DXFramework ?

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bcc139

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Jan 30, 2007, 6:40:51 AM1/30/07
to DXFramework
Hi,

I wish to integrate a video cutscene into a game built from
DXFramework. For now, I use DirectShow to play video clip. It seems
video is displayed along with the frames rendered by DXFramework.

Sometimes, a video is displayed on top and it looks perfect. But some
other times, i think the video is displayed behind the rendered frame,
and it looks like a video doesn't play, except an audio is heard.

Any idea how to integrate DirectShow video seamlessly into
DXFramework ??

Or just a way to disable DXFramework rendering frames for a while and
allow video to be seen.

Thanks.

Jonathan

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Jan 30, 2007, 10:09:21 AM1/30/07
to dxfra...@googlegroups.com
I'm not sure what would be causing this. The good news is I know people have used DirectShow with DXFramework before. You should be able to easily stop DXFramework from rendering, like you said that could fix your problem. Perhaps it is easy to create a method on the View class that sets a flag, and test for that flag before proceeding with the Render function. I don't have the code in front of me right now so it is hard for me to be more specific.

Experiment for a bit and let me know if you need more help.
--
Jonathan Voigt
Center for Cognitive Architecture
University of Michigan
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