Missing pocket option?

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Howard Weymouth

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Jan 29, 2021, 2:08:06 PM1/29/21
to dxf2gcode-users
I am searching for the option to cut a pocket.  I have read through the "User Guide DXF2GCODE" from the Source Forge site.  It describes a "Shape Context Menu" that pops up when right clicking a selected shape.  The options I find in this menu match those in the user guide ( Invert Selection, Disable Selection,  Enable Selection, Switch Direction, Set Nearest StartPoint,  and Cutter Compensation )  but the Pocket Mill option is missing.  If anyone can tell me where it's hidden it would be greatly appreciated.  The only work around I can envision consists of programming concentric paths spacing one tool diameter apart.  But I must be missing something since I can't imagine using a software package for CNC that can't cut a pocket.

Christian Kohlöffel

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Feb 4, 2021, 2:47:18 AM2/4/21
to 'Timo Birnschein' via dxf2gcode-users
There is a beta version to cut pockets, but not in the stable versions. Please check the last development branch or beta versions. 
However it's really beta and not the main focus of dxf2gcode ...
Regards Christian

Howard Weymouth <dirk...@gmail.com> schrieb am Fr., 29. Jan. 2021, 20:08:
I am searching for the option to cut a pocket.  I have read through the "User Guide DXF2GCODE" from the Source Forge site.  It describes a "Shape Context Menu" that pops up when right clicking a selected shape.  The options I find in this menu match those in the user guide ( Invert Selection, Disable Selection,  Enable Selection, Switch Direction, Set Nearest StartPoint,  and Cutter Compensation )  but the Pocket Mill option is missing.  If anyone can tell me where it's hidden it would be greatly appreciated.  The only work around I can envision consists of programming concentric paths spacing one tool diameter apart.  But I must be missing something since I can't imagine using a software package for CNC that can't cut a pocket.

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