Cheat Age Of Empires

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Ortiz Ullery

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Aug 4, 2024, 11:34:27 PM8/4/24
to dunksembsola
Stuckand searching for some Age of Empires 2 cheats? This page has you covered with a list of cheats, codes, Easter eggs, tips, and other secrets for Age of Empires II: The Age of Kings for PC.

Yup, yet another cheat sheet for where to find monsters of the various elements in the 5 Seasons. I originally made this as a quick reference to complete the Path of Giants monster challenges after I found most of the existing cheat sheets were outdated, incomplete, or not ideal for clearing the Path of Giants Challenges.


Thankfully, it couldn't be easier to use Age of Empires 2 cheats. While playing, simply hit Enter to show a text box, then type in the cheat code and press Enter again to activate it. The Age of Empires 2 cheat codes are not case sensitive, so as long as you use the correct spelling and spacing as shown in the list below then they will always work. Remember that if you're playing Age of Empires 2: HD Edition, using these cheats will disable most of the achievements in-game, so bear that in mind if awards are important to you.


Try out these Age of Empires 2 Definitive Edition cheats if you're desperate to emerge victorious with copious money and food, or even a Shelby Cobra. Sure, using these cheats isn't exactly fair, but it can be good to try them out if you're done playing the hard way and just want to screw around with an invincible empire. What's more is that these cheats work with the original Age of Empires 2: The Age of Kings, Age of Empires 2: HD Edition, AND Age of Empires 2: Definitive Edition, with a few variations that we've made clear below. Here's a full list of Age of Empires 2 cheat codes you can use to ensure your civilization's survival.


Below you can find all the Age of Empires 2 cheats in the whole game and their effects - and if you need a refresher on how to apply them, just scroll down or use this link to leap straight to our section on how to use cheats in Age of Empires 2!


Thanks for your nice release, since the game updated recently, the fast construction seems the only one does not function properly - all buildings collapse after constructed. It would be really appreciated if you may fix this minor issue, thank you


Do you think it might be possible to add a cheat that stops the timer in the art of war campaigns? Sometimes when I use the cheats in that to try and get the gold it can break the game and not register completing objectives. If I didnt have to worry about the timer than I can just play it like normal and not break it.


Infinite resources work still, as does instant research & unit production. Instant construction does not work properly - the building is instantly destroyed (think deleted) after being instantly built. Have not tried the others.


To use a cheat code, press "Enter" during the game and enter one of the following codes below. After that, press "Enter" again to initiate the cheat. The codes are not case sensitive. Cheats that summon units and provide free resources are repeatable but those that affect certain units only require a single input. Cheats can be repeated continuously through copy and pasting which allows the player to initiate the same effect with minimal effort. This can be done by pressing "Ctrl C" after typing it out then repeating the action of "Ctrl V" after pressing "Enter". On older computers, players may need to right click and perform the task manually instead of using this shortcut method. Note that cheats are not available in the trial version.


Cheat codes that summon new units will always spawn at the Town Center and likewise will not be applicable to players without one. If a player has more than one Town Center, the unit will spawn near the one that was most recently built, and will continue to spawn there unless a new one is built or the current one is destroyed. The act of summoning cheat units is similar to the act of training new units from the Town Center. Consequently, if the Town Center is researching a new Age, the cheat unit cannot be spawned.


Cheats that affect certain units does not apply to enemy units converted by the player. To maximize combat potential, players should type the code before researching specific technologies that benefit that unit.


In the Age of Empires: Definitive Edition, entering cheat codes will not prevent the player from earning achievements, contrary to what happens in Age of Empires II: Definitive Edition or Age of Empires III: Definitive Edition.


These cheat codes are only available in Return of Rome upon completing challenges during events in the Age of Empires II: Definitive Edition, and cannot be acquired after the event concludes.


I just got the game this week and played a handlful of games. In this last one, I played Wrathful(small map with 4 players, 6 planets, 4 asteroids), against TEC and Vasari normal and Advent hard opponents. I got a pretty decent start, managing to defeat the Vasari and getting his planet. Advent was kept busy fighting the other TEC (I helped by directing pirate attacks and giving resources to the TEC player). By the time the Advent got another planet (3/4 into the game), I had 4 planets and 2 asteroids against his 2 planets (1 just acquired) and two asteroids. He didn't keep the second planet for more than a couple of minutes before I got it, so it didn't really contribute much to his economy.


The funny thing, is that after I won, I realized that for at least 80% of the game he had higher planet income than me. Considering I have two planets since 1/4 of the game and 3 planets by mid game, and that I fully developed their population infrastructure, I really don't get how can he have higher planet income. Is the AI cheating blatantly or am I missing something?


Hard AI does cheat, but not a whole lot. It barely makes up for all the stupid stuff it builds. I'd say chances are you're probably doing something wrong with your economy. When in doubt, build lots of trade ports, only a few culture scattered culture centers, and never get refineries.


Quoting GoaFan77, reply 3

Hard AI does cheat, but not a whole lot. It barely makes up for all the stupid stuff it builds. I'd say chances are you're probably doing something wrong with your economy. When in doubt, build lots of trade ports, only a few culture scattered culture centers, and never get refineries.


The issue wasn't that I wasn't making more credits than him. I was, exactly because I had good trade. The issue was that he got more planet income, even if I had more 3-4 times more planets and didn't lose much to underdevelopment. Getting planets (3-4 times more than him), increasing max pop and alliegiance (always had more than him) are the only ways I know to increase credits...Question is if I'm missing something.


Fleet upkeep, it reduces your income by the percentage it shows... Move cursor over credit income, and you will see it written, it reduces income by that percentage, all, so credits, metal and crystal by the same %


Yet somehow I steamroll hard AIs but against an unfair I'm forced to turtle behind starbases and mass up a gigantic armada to be able to push into his territory. It's a pretty huge gap between hard and unfair.


I'm faced with the choice to fight either the hard AIs which aren't really a challenge and thus not very amusing, or the unfair AIs which results into a several hour long clusterf*ck of holding a defensive line against an endless onslaught of ridiculous amounts of ships until I've built enough myself to finally push back, which is not very amusing either.


Quoting Xitenic, reply 10


Quoting GoaFan77, reply 3

never get refineries.



Have I been doing something incredibly stupid all along? I thought refineries were a good thing. :l


Yes. Only build Refineries on planets that are connected with many planets having many resource asteroids. You can calculate what amount of connected resource asteroids you need to get higher income than from trade ports. In practice trade ports almost in every occasion give more money, and cheaper to build, and it is better to buy resources from the black market due to your extreme credit income if you have swarms of trade ports.


Yes, You need to get more efficient, against unfair AI sometimes I colonize the volcanic planet next to him and manage to defend it with raping his ass with my starbase outpost put on that volcan... Unfair isn't that hard if you know basic online rules, strategies, and can use them well. AI wastes time and resources, both can be used against him. If you are really fast, you can steal key planets that are very close to his homeworld (obviously talking about small or medium maps), and he will sacrifice everything to get that planet. Even better if you starbase his homeplanet (not just with Vasari! ) while he is expanding elsewhere and not attacking you with huge forces and no real defense is on his planet, he will literally sacrifice everything and turning the situation into a genocide of the AI ships just to get his home back.


Quoting dscottcobb, reply 12I'd like to hear more about this also. I seem to see the refineries as a big prize, and they've helped me get out of a scarce resource situation (other empire had most of the volcanic/metal planets).


Quoting Turchany, reply 13In practice trade ports almost in every occasion give more money, and cheaper to build, and it is better to buy resources from the black market due to your extreme credit income if you have swarms of trade ports.

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