World save I made for testing (10,000^2) desert

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Nate

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Jan 8, 2013, 1:35:41 AM1/8/13
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Heres the world save, I made for testing, (I mean whats the point of testing a desert/dune mod in a jungle).
I hope you like it, feed-back would be appreciated as im going to make version 2 soon. (Twice as big hopefully)
mind you its 1.46 GB, Unzipped.

Nathan Owen

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Jan 8, 2013, 3:13:45 AM1/8/13
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First your dropbox file link is either wrong or you have not shared it correctly (404 error). 

Secondly the terrain generation is already up and running so you probobly should download the release i just made and check it out (select dune in word generation options).   https://sites.google.com/site/dunecraftmod/project-updates/updatedtominecraft146

We are going to be working to improve this generation to utilize perlin noise in the next update so stay tuned.

-Trekkie33

Nathan Owen

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Jan 8, 2013, 3:14:48 AM1/8/13
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Also do "/tp 0 100 0"  to get to the good part.

Nathan Owen

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Jan 8, 2013, 3:16:54 AM1/8/13
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Nate

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Jan 8, 2013, 5:01:58 PM1/8/13
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I did share it correctly but as the files so big It is still uploading with 20 hours left.

and Im just installing it now. 

Nate

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Jan 9, 2013, 2:05:27 AM1/9/13
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also neat place the village, and ive been having a look at coding and modelling and i think i might have a go, today and tomorrow im working on the desert hawks and the sand trout as well as their drops. i can send you the class files as soon as githubs up.

Nathan Owen

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Jan 10, 2013, 6:01:38 PM1/10/13
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Just as a note:  I found a bug resulting in multilayer not working so i have fixed it and will release it with the github code.  Also mojang apparently cant help themselves so once again the mod is outdated.  I recommend we just keep developing on 1.4.6 and only update once were finished.

Nathan Owen

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Jan 11, 2013, 4:14:21 AM1/11/13
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Could you send me the complete naga source code you decompiled (not just for the naga but all the code).  I just need to be able to see how they did a few things.  I am pretty close I think. 

Nate

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Jan 11, 2013, 5:32:42 PM1/11/13
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Errr, i didnt decompile anything, did you mean to send me this?

Nathan Owen

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Jan 11, 2013, 6:29:49 PM1/11/13
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Guss sent me the code not you...  lol

Nathan Owen

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Jan 12, 2013, 9:02:27 PM1/12/13
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Ok the model files you sent me are working.

Nathan Owen

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Jan 12, 2013, 9:03:12 PM1/12/13
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2013-01-12_18.50.29.png

Nathan Owen

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Jan 13, 2013, 12:21:20 AM1/13/13
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Well so iv um... been working to make the sandworms and.... well I sort of haven't been able to as of yet...  however I do have...  um... well maybe i should just show you... 

*And now for something completely different*
2013-01-12_23.10.51.png

Nathan Owen

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Jan 13, 2013, 12:32:16 AM1/13/13
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Though believe it or not I think this will help me to get the sandworm code working...  lol

Nate

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Jan 13, 2013, 12:55:00 AM1/13/13
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OMG, hahahahahahahahahahaha. thats one messed up piece of code you have there. lol
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