If anyone else ever stumbles on this post in the future with the same issue, to resolve: Within creo view, try going to: file>options>general>startup and ensure that the correct 'license server' is filled in in that field.
I want to overlay an image (.bmp or .png) onto a surface of a model. The image contains text, graphics, etc. It needs to look aesthetically correct. The way I always do it is by the Decal tool in Appearance Editor (without touching bump/color texture). When I do this in Wildfire it looks how I expect: the colors match the original image.
But if I follow the exact same procedure in Creo the results are different: the colors look significantly more dull than the original image. Any white graphics become gray, everything is a shade darker. I've tried this a hundred different ways with different images and different models on different computers to the same result.
I've resolved that it has nothing to do with the "color properties" (as in intensity, ambient, highlight, transparency), because these have no effect on the tint of the image, just the color behind it. And if I make them identical in both programs I still have the same issue. So I assume this is caused by some setting that changed from Wildfire to Creo.
One thing I tried was changing the "lighting color" to pure white (255/255/255). This does brighten the decal but it also messes up all the other colors in the model making them a lot brighter and more reflective. Which means I have to go and change all the colors of other parts to compensate for the fact that they look brighter. Something about this approach is not consistent with the way wildfire did it, so I'm still not sure what's wrong there
I also noticed that the default scene changed. Wildfire used "default_enhanced_realism.scn" by default but creo uses "creo_default_scene.scn" by default. But reverting this didn't seem to make any difference.
Tweaking scenes to give a good development environment is a real challenge. Using one of the few default scenes provided in the scene manager is probably the best bet. Make sure you don't have a scene selected as a default, and don't safe the scene with the part. I've really painted myself in a corner with these.
USE_PRE_WILDFIRE_ENTITY_COLOR is supposed to affect the system colors for entities at creation time, mainly datums. If I remember correctly there is a difference for the color of sketched curves, maybe others too.
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Creo Engine was created in mid-2021 by Javier Tan and co-founder, Darrel Wijaya. The two are avid gamer and share the same interests in blockchain technology. Their long-term vision is to provide fun, exciting, and player-oriented blockchain video games while creating better welfare for every level of users utilizing the platform, all under one ecosystem.
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To change a view position on the page: Layout [Document] > Lock view movement > LMB click view and then drag the view to a new location. You can also R-click the view icon in the tree and pick Lock View Movementfrom the pop-up menu. To hide a view: Layout [Display] > Erase view > select the view and a box is shown instead. To un-hide a view: Layout [Display] > Resume View > select the box > click Done Sel in the pop-up menu. To delete a view R-click the view and select delete from the pop-up menu.
To change the line display of a view: double-click the view > Drawing View window > Category: View Display > Display Style > Choose between Hidden, No Hidden, Wireframe, Shading with Edges > Apply, OK
To add views from a different part or assembly: Layout [Model Views] > Drawing Models > choose Add Model from the DWG MODELS menu > pick a model file > Open.Remember that the latest model added will become the current model and any new view created will be related to it. You can change the current model by choosing the Set Model optionfrom the same menu. Del Model will only work if there are no views generated from the selected model. All the options available from DWG MODELS menu are:
To create a detail view: Layout [Model views] > Detailed > click on the target spot on the drawing > click several points around the target spot > MMB to place the detail circle > LMB click the area where you would like to place the new view. Position as desired.
To create an offset-line section (revolved) view: 2x-click the view you would like to section > in the Drawing View window > Categories: Sections > 2D cross-section >click the plus (Add cross-section to view) button > Create new > in the XSEC CREATE menu > Offset > Both Sides > Single > Done. Enter a section name (A, B, C) in the pop-up window> Ok. The model will now be displayed in a modeling window: here you must select or create a plane and sketch the section profile. Also the SETUP SK PLN is displayed. Select the plane in the modeling window > OK from the DIRECTION menu; the SKT VIEW submenu will be displayed. Choose default from this submenu. Draw the sketch using the tools in the top menu(View, Sketch). When finished: Sketch > Done. The last step is to display the section line-arrows in the drawing: click in the Arrow Display cell (Drawing View menu) > selectthe section in which the arrows will be displayed > Apply. You can flip the direction using the Flip material removal side without re-orienting the view button > Close. You are done!!! for now.
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