Hello all,
I have been working on generating the FaceIPF colour of a typical grain, using the filter 'Generate IPF colors (face)' filter.
As acknowledged, this filter writes two RGB triplets per face, one for each side, but as it comes to my material, a thin film material, grains tend to be grown across the thickness, where the grain meets the free surface, adjoining with no other grain. This yields a blackened surface at the surfaces adjoining the free surface and also pores.
However, theoretically, since the FaceIPF illustrates the triangle’s unit normal, and in my case, the grain meets the free surface on the top surface, so this surface FaceIPF should be the same colour as the grain IPFZ colour.
Is there any chance i can yield the colours for those interface attaching free surfaces?
Best wishes