DREAM.3D does not get down to that level of detail for the synthetic microstructure. The reason we have you pick a Laue class is if you want to generate matching crystallographic textures. FCC and BCC will never come into play in the current DREAM.3D implementation.
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Mike Jackson
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A word of caution with that filter: Packing *atoms* can blow out the memory on a given machine *very* quickly. I would only suggest using that filter on a very small synthetic (small in physical size) or running on an HPC machine.
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Mike Jackson
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