Dear Rushikesh,
Let's start with the average grain size which is expressed in StatsGenerator as the ESD value. This allows you to adjust the grain size. Remember that StatsGenerator is unitless so be consistent. If you want a 20 micron average grain size then adjust mu and sigma values to have a peak around 20. The sigma values will control how wide the distribution is. The Min and Max cut off will remove the front and back tails of the distribution. I would adjust the Bin Size to get about 10 bins which is typically enough for 99% of the synthetics that are generated.
Once you have that figured out, then you will need to start to calculate just how many voxels you will need to represent the number of grains that you need. The recommended number of voxels across the diameter of a feature is 10. Some rough calculation would be then with a diameter of 20 microns you want 10 voxels, so 2 microns per voxel. Now If you want 1000 microns (1mm) on a side then you will need about 500 voxels in each direction for the synthetic volume.
The Estimate Primary Features is just a user-feedback part that we added into the UI to allow the user a greater understanding of just how many features (grains) they are going to end up creating.
With this method you are going to end up creating a bunch of grains. If you select from an extremely narrow orientation bin range the features will all have very close Euler Angles which will effectively make it a single crystal (from what I remember about single crystal products)
Hopefully that helps clear up some confusion.
Mike Jackson
Principal DREAM.3D Developer
BlueQuartz Software