I am creating a polycrystalline RVE with both matrix and precipitate in Dream 3D with python script.
For the precipitates, I want to make them in FSD size around 6-10 um, and try to avoid the neighbor precipitates touching and keep the min distance as 2 times of the FSD (20 um or more). I try set up the ["00"]["StatsDataArray"]["2"]["Radial Distribution Function"]["Min"] = 20. But I always find out there are 2 precipitates which is too close (only 1-2 voxel gap between them).
May I ask if there is any other solution or any filter that could contrall the minium distance? Any advice would be appreciated.