The Grim North awaits.
It is the Age of Samhain: The countless black spires of Nox Aeterna, City of Eternal Night, rest
upon the crypts of a thousand forgotten civilisations. Insane patricians, bizarre cults and
shadowy, eldritch forces all vie for power. Outside the walls barbaric tribes war constantly with
each other and the unforgiving winter. In dark, cobwebbed forests and haunted ruins stalk malign
beasts who want you dead, and hordes of weird goblins steeped in slaughter and madness.
Fighters, Clerics, Magic Users and Thieves required. This is old school D&D, where great dangers
yield great rewards and a glorious death or an ignominious demise, penniless, bleeding out on
the snow.
Interested parties to oxskull(at)hotmail.com. Rules: Basic/Expert/Companion/Masters/Immortal D&D
No experience required, although numbers are limited.