F4 Phantom Plane Crazy

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Janne Desir

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Aug 5, 2024, 3:56:03 AM8/5/24
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̶S̶o̶m̶e̶t̶i̶m̶e̶s̶̶w̶h̶e̶n̶ ̶y̶o̶u̶ ̶u̶s̶e̶ ̶y̶o̶u̶r̶ ̶j̶e̶t̶p̶a̶c̶k̶ ̶y̶o̶u̶ ̶w̶i̶l̶l̶ ̶g̶o̶ ̶u̶p̶ ̶a̶n̶d̶ ̶d̶o̶w̶n̶ ̶a̶t̶ ̶i̶n̶s̶a̶n̶e̶ ̶s̶p̶e̶e̶d̶ ̶a̶n̶d̶ ̶d̶i̶e̶.̶ This bug was recently patched circa 7/5/23 on update 108

If you ragdoll, then press your ragdoll button and space, you will be stuck in a state of quasi ragdoll, and it causes the ragdoll to fly, while being able to control your flight, although you cannot go down.


A glitch which allows you to put blocks inside other blocks without the use of motorlock or compression block. This can give interesting results, like half triangle wedges (which are really 1x2 triangle wedges partially hidden), or pvp weapons in impossible places (such as inside other weapons, multiplying damage output). Could be useful if used correctly.


An Ano Core is a glitch engine that abuses Roblox's Physics Engine which lets the user access the infinite stability glitch. It has different variations which affect its performance. Ano Cores are considered one of the most dangerous known engines out there due to the fact that they remove a builds speed limit weakness. Most Builds that use this core usually have it exposed, which can be a disadvantage to them.


Super weird glitch that breaks the game: So, what you gotta do is jump off the map however you want and then as soon as you jump off activate your parachute after you fall for a bit you will be thrown very high into the sky and your avatar will start glitching like crazy.


If this doesn't work for you this way you can also make a lightweight platform and put a whole load of helium and you will go really high so then just wait until you go high enough to start glitching remember if you activate your parachute when your glitching your body will disappear, and you will die. this is caused by the "null zone" or "floating point error" glitch that basically works like this, when you move far enough from the spawn of any game (including games outside Roblox, Minecraft's Farlands and glitchy movement near it is a prime example) the game will slowly deteriorate until becoming unplayable. Because of this, when opening a parachute in the null zone, the game freaks out and flings you at astronomical speeds (too fast to measure) until you reach under the map and die. This happens in an instant and cannot be avoided.


Sometimes if you go fast with a plane if you press the respawn button your character will not respawn along with the build, this can also happen if you are stationary, this glitch so far only happens on console.


Relatively close to the village my grandparents live in was an Airbase flying F4-Fs. On of my very first memories regarding planes is, when I was walking my grans dog around the lake and heard the thundering sounds of a Phantom closing in. I stood in awe as the magnificent plane passed overhead and since that day I never lost my interest in aviation.


Had a cab ride in a D to the altitude chamber for required physiological since the unit procrastinated to late for commercial tickets. First one to the jet in the dark, chief showed up to open up and said hop on in and start strapping up. Might be better if you don't fasten your leg harness straps till after your standing on the seat.


So I followed his advice, had plenty of experience with similar harnesses and chutes, so got up there standing on the seat, reached between the legs and grabbed the straps one by one and got them synched tight.


So I begin figuring on how to best seat myself, crew chief is gone, and as I'm starting to move I feel this resistance and wisely freeze. Turns out both straps fell perfectly through the ejection loops and I was strapped directly to them upon doing a feel around to figure out why I was feeling resistance.


You should have seen the looks on that days group of tanker crews pilots when an enlisted guy pulled in with a g suit on and they ask how I got there. They were active duty and were sent commercial, here shows the Guard Sarge riding a Phantom, it's all they murmured about all morning. LoL


We also visited the last F-4E ever built which is currently sitting pristine in the Air Park in Hamamatsu, Japan. This was the first time I'd seen an F-4E in person. That whole museum was a great experience.


Most of my experiences with the Phantom are virtual...I have extremely fond memories of re-discovering flight sims in the late 90's just before graduating from college, and spending WAY too many all-nighters playing the Phantom campaign in Jane's Fighters Anthology. It was definitely a survey sim, but sure was a lot of fun at the time. I can't believe it's been 25+ years since then, and we're only now getting a detailed sim of this famous bird; seems crazy but I'm really grateful for that.


I also realize that I've had the same framed photo of an F4 hanging on the wall of every post-college apartment and house I've ever lived in...crazy that one same picture has followed me around and always gets hung up (rather than shoved under a bed or in a closet like 99% of the wall decorations I own lol)!


Another possibility for ghosting are too long usb cables. In my case I used a self-power-supply USB hub with a 3m cable connected to the PC. This seems to be too much together with the cable length of the X56! After connecting the X56 directly to the PC everting was ok.


I have the same problem. Have the set connected via tp-link self-supplied hub and it frequently changes camera for external/internal and lowers the gears. Thats pretty annoying and I do not understand why it goes like that. I have never had such a problem either in fsx/p3d nor xplane.


I had the same problem. I think the power consumption of the throttle is close to the limit of the USB 2.0 specification. And so the electronic does not work correct.

I connected the throttle to an USB 3 port, which provides more power. That solved the problem for me.


I purchased a USB 3.0 hub which used 12v instead 5v and still get the issue.

Tried plugging hub in USB 3.0 from motherboard, USB 3.1 from motherboard and USB 3.0 on PCIe card (this one happens less than the others).

The above test was done with the RGB off on the X56 Throttle. My VIRPIL ALPHA does not have any issues.


Made and account here to say Thank you. You saved an x56 throttle from going in the trash. I tried everything: ferrite cores, separate powered USB hubs, and more. The advanced commands + delay really helped. 1 ghost issue in 30 min of game play.


I also have it with other hardware (VKB/CH/MFG)if I choose too high resolution / quality settings. No joke. It is as if the CPU is overloaded and simply forgets some other functions.

If I set a bit from ultra/high to medium to relieve the main core, everything works again.


OMG that is crazy. You mean actual graphics quality? you decrease them a bit and ghost input stops?? I am struggling against this for more than a month now and it has been a deal breaker for my newly set home cockpit.


I also tried everything to fix. I bought a usb power meter to see what happens. As far as I see this is not a mainly power issue. Because wattage seems perfect with my powered usb hub (results are below)


Posts: 305

From: Lake Orion, MI

Registered: Feb 2006posted 04-09-2015 07:56 AM Call me crazy... but I remember watching a Gemini launch live on either CBS, NBC or ABC and seeing just a couple seconds of live television from a chase plane as the Gemini-Titan rose through the sky. It was only like a three second shot and I honestly couldn't believe my eyes as I was watching it. I watched the launch on a color TV and the video quality from the chase plane was excellent! I realize everyone is going to have a hard time believing that I actually saw this and I can't recall which launch or network it was.


Posts: 742

From: Albany, Oregon

Registered: Jul 2006posted 04-09-2015 03:06 PM You're not crazy, Carl. I remember seeing the same camera shot on a Gemini launch, although the exact mission escapes me. Gemini 5 had three photo planes and Gemini 6 had two. From what I can gather, each 1965 Gemini mission had at least one. Don't know about 1966.The April 1966 National Geographic Magazine has a photo of the Gemini 6 launch showing it's contrail and the two smaller ones.During Project Mercury, Convair F-106 Delta Darts were used as chase planes.


Posts: 775

From: Longview, Texas, USA

Registered: Apr 2000posted 08-26-2023 05:04 PM Does anyone have contact info for any of the chase pilots that flew the chase planes for tracking Gemini launches, as well as on through the shuttle? I am trying to do research for a magazine article for Aviation History magazine. Also, I need to find some public domain photos such as those shown in other posts on this topic. I have been trying to search the National Archives but without success so far.

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